SpeakerToMachines wrote:
1) Countercharge and drawn in:
"Any enemy formations that are contacted by counter charging units are drawn into the assault, and will fight just as if they had made the assault themselves." (p21)
Does this mean that the countercharging unit must reach base contact, or is it enough to enter within FF range (15cm) of the formation to be drawn in?
2) AVs and Cover To-Hit modifier
To be drawn into an engagement the unit has to be "contacted'" in base to base, getting into FF range is not enough otherwise all supporting formations would be automatically dragged in as they are within 15cm already.
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(1.8.2 and 1.8.3)
It is clear enough that infantry in area terrain that gives cover saves (rubble, woods etc) gets a -1 to hit modifier as well, even if the unit is not partially obscured. Does this apply to vehicles too? Ie, is it enough to just be in area terrain to claim a -1 to hit modifier? Additionally, if an AV gets a cover to-hit modifier from being in terrain, does it get it when targeted by an indirect fire weapon as well?
With the abstraction of EpicA you are either in terrain or not, there are no partially in or out situations, so yes the AV's in cover get the -1 to hit (even if an AV has only a track in terrain and there is no terrain between it and the firing formation it gets the -1).
Also they get the -1 from attacks by indirect fire weapons unless the Indirect fire weapon has Ignore Cover in it's notes (as in Bombards).
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3) Hit Allocation in Engagements
When allocating hits in engagements, how do you determine "closest unit" when there are multiple attacking formations? Per attacking unit, or per attacking formation, or for the "combined" formation? The first seems too fiddly, the latter can lead to strange situations where hits must be allocated to units very far from the unit that actually inflicted them.
Additionally, when allocating hits caused by supporting fire from multiple formations, is this done per supporting formation, or per the complete set of support firing formations? If the former, is it then done simultaneously for all supporting fire, or in "rounds" for each supporting formation.
In an engagement all formations that performed the assault (or are dragged in) are classed as 1 formation for the duration of the engagement, same with defending formations all are classed as 1 formation.
So work out who is nearest from any of the attacking/defending units by who is actually nearest to attackers/defenders.
All supporting fire is done simultaneously not in rounds, also remember supporting fire attacks can only hit units that are "directly engaged" in the assault ("directly engaged" = within 15cm of enemy units that are in the assault, easiest way to remember what is directly involved is did they roll any attack dice, if they didn't then they cannot be hit by support fire).
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4) Formations of Multiple War Engines in Engagements
"You may choose to split these between close combat rolls and firefight rolls as you see fit, but close combat rolls will only hit enemy units in base contact, while firefight rolls will only hit units within 15cm that are not in base contact." (p43)
If a formation of multiple War Engines (eg, a Baneblade Coy) is engaged in CC (eg, by Genestealers), can a WE with enemy units in base contact choose to use its FF attack against the enemy units in base contact with the other WEs in the formation? This rather negates the benefit CC-favoring units would normally get from reaching base contact...
Yes a WE can FF onto units in Base to Base with another WE.
It can lead to situations where it negates the CC specialists advantage but it can also lead to some WE's not getting to use either attacks (WE block Line of Sight).
So in the situation you described (genestealers, who have infitrate) the attacking genestealers could position themselves in Base to Base and use the WE to block the FF attacks from being used by one or possibly both of the other Baneblades (counter charge HAS to be towards the nearest enemy unit, it cannot be used to move sideways etc. just to get better line of sight).