Since we'll know who will be the Army Champion next week, we should use this thread to each put up our laundry list of preferred changes perhaps...
For my part, I'd not mind seeing the Railcannon Moray lose slow-firing (but get D3 instead of D6), but keep the Ion Moray as is.
I'd like to see the addition of the idea of Tracer Missile bombardment from Tau starships, the number of missiles weighted against the ships' BFG Gravitic Launcher stats, using this rule:
Tau Orbital Missile Barrage
In keeping with the Shas'ar'tol's and Kor'vattra's shared concept of surgical warfare, Tau eschew the traditional orbital bombardment used by some other fleets. Instead, the Tau ship fires a salvo of guided missiles from its prow-mounted gravitic launcher. These missiles are guided to their targets by markerlight-armed ground units, in order to maximize their ability to lay waste to suitable enemy formations.
On a turn when a Tau spacecraft is in play, choose a marked enemy formation anywhere on the table, or an enemy War Engine (marked or unmarked, as with Pin-point Attacks the starship's sensors may only target such larger vehicles from orbit). This formation may be targeted by the starship's Tracer Missiles, recieving the standard +1 markerlight bonus should the target formation be marked.
I'd want to give the Lar'shi 4(or 6) Tracer Missiles.
Also, I'd want to add the Custodian as a spacecraft option, with the following stats:
TAU OR?ES EL?LEATH ?CUSTODIAN? CLASS BATTLESHIP - 300 points Experience with the Gal?Leath in combat, particularly against the Gue?la incursion into sovereign Tau space during the Damocles Crusade, demonstrated a number of significant shortcomings that could not be overcome without a radical hull redesign, despite notable advances incorporated into the experimental Bor?kan variant of the venerable Gal?Leath. As the Kor?or?vesh initiative bore fruit with a progressively larger series of completely new and successful hull designs, it was only logical that the next step would be to produce a battleship-class vessel. Early operational tests proved that like the other designs resulting from the Kor?or?vesh initiative, it met or exceeded all objectives required for the new ship. Despite the horrendous costs and resource expenditure involved in building these vessels, a number of Septs adopted the design and produced them in small numbers. For many tau?cyr these ships were held in reserve, and it was quite some time before knowledge of this vessel?s existence became widespread. First encountered by Imperial forces led by Admiral Kotto during the Taros Campaign, the ?Custodian? class and its attendant escorts were a complete surprise to the Imperial fleet. Appreciating the threat this class represented, the battleship A?rho in particular was ruthlessly hunted down and destroyed by Admiral Kotto?s fleet. Subsequently, the Or'es El'leath has taken its place at the core of the Tau Empire's new Commerce Protection Fleets. Type Speed Armour Close Combat Firefight Spacecraft n/a n/a n/a n/a Weapon Range Firepower Notes Pin-point attack n/a MW2+ Titan Killer (D3) 6(or 8, depending on which is more balanced)x Tracer Missiles n/a MW6+ Tau Orbital Missile Barrage Notes: Transport (may carry up to 18 Morays and/or Orcas plus any troops carried in them; Mantas (plus any troops in them) can also be carried but count as three craft for transport capacity purposes), Slow and steady ? may not be used on turns one and two of a battle unless the scenario specifically states otherwise.
If the starships are too expansive at 150 and 300 with the missile bombardment, make them 200 and 350 respectively.
Also, I wouldn't mind seeing a fusion gun option for Piranhas, as seen in IA3.
Not the most extensive list, but these will do for now!
Gary
_________________  Gue'senshi: The 1st Kleistian Grenadiers v7.3 pdfHuman armed forces for the greater good.
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