(Hena @ Jan. 31 2008,08:41)
QUOTE
Ragnarok, why not use the general rules for flame templates that has been suggested instead making your own? OR stats to allow FF things are easy to add on top of it.
The rules for allowing to FF are an add on for completeness of the weapon (so it can be seen with all of its abilities).
As for using the existing stats. I am not happy with them. Most of what I have writing is similar (I think) to the current incarnation of flamer weapons.
the differances are
You are allowed to try to get as many enemy infantry under the template instead of enemy units. It is an anti infantry weapon, it shouldn't be forced to fire at a tight group of tanks, just because it can get more under the template.
The centerline of the template has to be within the firing arc, rather than the whole template, since having the entire template in the firing arc reduces the arc of the weapon.
WE don't stop the flames, rather they take D3 hits. The only WE in the game with enough mass to stop the flames are gargants. I can't see a battle fortress stopping the falmes from an warlord arm mounted inferno gun.