Quote: (Guns_Linger @ 18 May 2009, 12:04 )
another couple of questions:
1) am I right, that it's possible and common for formations with transports to make engage following way: move transport, pack in the footsloggers, make ~whole move, disembark in 5cm, making BtB and work firefight/HtH? IE: 6 SM tacticals, 3 rhinos - move rhinos to take in the tacticals, move ~30cm, disembark, fight.
When making an assault, you only make a single move, and you can only embark
or disembark once per move, not both. However you can start with the troops already mounted up in the transports ready to disembark at the end of the move. This is a good tactic for extending the assault range of infantry, but can run the considerable risk of the transports being shot before the troops disembark (by OW fire), which can toast the vehicle and the occupants.
2) if so - what happens when some rhino is destroyed during the move(dang.terrain)?
I expect
 a) two tacticals in rhino make saves end disembark immediately
 b) as they do not have enough speed, engage is failed.
The occupants make an armour save and if unarmoured they get a 6+ save. This occurrs at the end of movement, and if the occupants survive I believe they *do* get a disembark move of 5cm - but I cannot recollect this question being raised before. If not, then they will be in FF range anyway - and for marines that is the same as CC.