I had a battle with the updated 1.3 version list today. 3000 points Ministorum vs Vraksians.
Vraksians 525 pts Regimental HQ Platoon Supreme Commander 12 Guard Squads, 7 Chimeras 650 pts [BTS] Malcador Battle Company – 10 Malcadors 625 pts Leman Russ Battle Company – 10 Leman Russ 250 pts Artillery Squadron – 3 Malcadors 150 pts Flak Squadron – 3 Hydras 100 pts Sentinel Squadron – 4 Sentinels 200 pts Deathstrike Squadron – 2 Deathstrikes 200 pts Hellblade Squadron – 3 Hellblades 175 pts Helltalon Squadron – 2 Helltalons
My Ministorum force
425 pts Celestine - Cannoness leading 4 Celestines, hunter, 2 Repressors, M/Melta Immolator 400 pts Mission - Palantine leading 8 Battle Sisters, Priest, 4 Rhinos 200 pts Engines – 5 Penitent Engines 225 pts Repentance – Priest leading 10 Redemptionists, 5 Civilian Vehicles 400 pts Inquisitorial Warband – Inquisitor, 8 Storm Troopers, 4 Valkyries, 2 Vendettas 200 pts Arbitors – Proctor leading 6 Arbitor Stands, 3 Rhinos 300 pts Black Marias – 5 Black Marias, 1 Hunter 275 pts Repentance Class Titan – Meltablaster/ Power Sword 275 pts Repentance Class Titan – Vulcan Mega Bolter/ Power Sword 200 pts Avenger Squadron – 2 Avenger Strike Fighters 200 pts Avenger Squadron – 2 Avenger Strike Fighters
Turn 1 - I rolled badly for initiative, and the Vraksians fired both Deathstrikes at one of my Titans. Thankfully when he rolled the damage, he rolled 2 1’s. I got a blast marker and lost my shields. OMG I was so lucky. Chris then fired the Minotaurs at my Black Marias destroying 1. I moved up my redemptionists up and threatened his minotaurs hiding in woods at the rear of his table. Retained and then tried to shoot his malcadors with my now depleted Black Maria formation. I failed to destroy any (damn reinforced armour).
The turn went fairly one way then the other with me moving forces to be in position to assault next round. I lost some of my Penitent engines, and my redemptionists, while the vraksians lost a Hellblade and 2 Leman Russ tanks.
Turn 2 I won the initiative and sent the Inquisitorial warband up to unload and shoot the Leman Russ tanks. I killed a couple, and wasted my 8 AT2+ one shot missiles, and my one shot 8 BP Distupt missile attack. I did almost nothing to the Leman Russ tanks. He then moved up, and killed off 3 of the Stormtroopers, 2 Vendettas, and 2 Valkyries. They broke and ran to hide. I moved the Repentance titan with the Meltablaster up and tried to get some revenge, and destroyed one vehicle.
I marshalled my penitents, moved my celestines up to support my black marias. The regimental command moved to support the Malcadors and shoot at the Redemptionists. The mission moved up the center to threaten the hydras and sentinels. Retaining, I failed to damage the Minotaurs with avengers.
I received a ground attack by the Helltalons against the Penitent engines. I intercepted and killed off a Helltalon. I sent my last titan up to shoot his Hydras breaking them. Chris moved to kill off more of my remaining inquisitorial warband with his leman Russes. Then tried to finish them off with his hellblades. A Valkyries and the inquisitor stand were all that remained and then broke. I assaulted his Leman Russes with my Redemtion Titan, and lost it for no losses to his Leman Russes.
End of turn, he had mauled the Inquisitorial warband, and the redemptionist who were just below half strength. I had 2 Penitent engines left, and had lost a Repentant titan. Chris lost a lot of his aircraft, his deathstrikes, some more of his Malcadors, a couple Leman Russes.
Turn 3 was where things turned and I got the upper hand.
I lost initiative, but when the Regiental command platoon assaulted my redemptionists Chris rolled badly killing off 2 of them, while I killed 6 of his. We rolled, and he lost nearly all the remaining Regimental command group who broke and ran. I countered and moved up my Black Marias who shot at his Malcadors, retained and assaulted them with my Celestines killing a lot of them with my FF MWs. I lost 1 to his 4. He rolled badly, and I rolled well, and he lost his BTS.
He ground attacked my Penitent engines, but only killed 1, breaking them. I intercepted the Helltalon, killing it off. Chris shot my Inquisitorial warband which rallied last turn, killing off the last of them, and then double moved his Leman Russes to attack my remaining repentance class titan, removing its shields and a DC. I tried to reposition the titan to kill off his sentinels, but failed to activate it I elected remove blast markers.
His Hellblades shot at my penitent engines that were nearly destroyed, and only put a blast marker on them, but they are fearless. I intercepted them with my Avengers, killing another one. I repositioned my arbitors up to take an objective in the enemy half, but lost control of my Blitz. At the end of the turn I had T&H, and BTS, while Chris had failed to get any objectives. It looked like my army would be destroyed in turn 2, but it all turned around in turn 3. Dice rolls do make the difference, even though Chris had good tactics and really good forces to achieve them, the dice were not with him.
We both enjoyed the game, and Chris decided to redesign his list again to get more activations, and have better assault troops.
_________________ 6mm wargaming is just like 25mm wargaming with more units fitting on the same size table. Thus bigger games to get lost in and avoid the hassles of everyday living, and offerings for the dice gods.
|