They were getting upset with peoples feedback and comments on the Kickstarter. You have to accept that with any project everyone is not going to be happy and your backers may be looking for something more, these are the guys funding your vision after all. there was a little hostility to some backers in the beginning. I think everyone who backed wanted it to happen so bad. I love the Urban War setting, I've played Void way back when and this brought my Void love together with my other love 6mm. I just feel now it is a none starter the support and communication after they got the money has been limited to a few updates on Kickstarter. They need to get the promotion train running again, get out some good tutorials, more painted examples, heck how about some painted examples of a full army! these are the things that will help get the hobbiest on side. Go to BoW get them to do some How to Play videos or Faction focus.
I feel that the creator is sat with his feet up counting the little profit he made. I can't see it lasting long as a game and will probably be reduced to Proxy material for Epic Armies. I applaud the teams attempt to revitalise the 6mm sci fi wargame. they just lost the momentum. It does sadden me as a success could've brought the spotlight to the 6mm m market and brought more investment but companies may not be willing to take the jump if AoT fails.
In regards to the delay, are they that big a company it funded with around 32 grand and crawled through to the end. Mantic a big company have delays due to quantity of stock they have to shift. Ive seen companies turn around design to print to Product in a shorter time than this and with great quality.
I do love the models too