Elsaurio wrote:
ffoley wrote:
So I think the EUK and current NetEA Leviathan are essentially the same except one has only 2 void shields and a fighting platform.
It's the changing core infantry that might have an effect on the price/worth of the Leviathan, not the Leviathan itself.
For example, a Thunderhawk is pretty useless if all it is transporting is Imperial Guard, as they are reasonably useless in an engagement. Similarly Space Marine Terminators are kinda weak if they have to footslog all the way across the table to get into CC. But if you marry up the Terminators and Thunderhawks together you get one of the most dangerous and effective formations in the game, and the price should reflect that.
Previously the Leviathan was 350-ish points and was rarely taken because the infantry that it was carrying wasn't very good. Now with the new boosted core infantry we'll have to playtest to see if it has a knock-on effect on they usefulness of the Leviathan Transport.
Plus there is a option for a all War Engine army that I'm worried might be too over powered.
Core:
2 x Leviathans, stuffed with warriors/thunderers with thudd guns and thunderfires firing from the top platform
Support:
4 x Overlords
Rare:
1000 points of Cyclops/Colossus/Land Train.
It might be overthinking it, but I worry that it is a lot of 4+ RA War Engines to face and a lot of Doomsday Cannons.
I'd agree that it's the fighting deck that might make it hard to balance the Leviathan. The Cadian list only has a single formation with a Leviathan, but Squats have so much more flexibility with what can go up there.
Still, i dont know that i'm taking them at 300+ points. Your list above only has 8 activations, is slow and is over 3000 points. Sure there is a lot of RA, but once a couple those formations get broken, the rest are going to get cross-fired and assaulted to death.
I'd like to use mine in a list, so I'm curious if anyone has tried them in your group? How do they actually perform in a game?