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Assault/Engage question

 Post subject: Assault/Engage question
PostPosted: Mon Jan 19, 2004 4:24 pm 
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LOL!

...oh dear, I need coffee... :p

Cheers!

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 Post subject: Assault/Engage question
PostPosted: Mon Jan 19, 2004 4:36 pm 
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Quote (Warmaster Nice @ 19 2004 Jan.,13:58)
Really? :o

*Nods knowledgably*

Oh yes, I felt I couldn't be a proper geek without one.....

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 Post subject: Assault/Engage question
PostPosted: Mon Jan 19, 2004 5:58 pm 
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Quote (Tas @ 18 2004 Jan.,21:24)
I use Ancient wargaming as a break for my eyes as well, as use 15mm Figures. ?I really like the detailed ranges available without the expence of going to 25/28mm scale.

I predominantly use DBA & DBM which are very good rule sets. ?These rules are independant of figure scale and a base can be filled with figures of any scale- the rules state how many figures are recommended in scales ranging from 25 to 2mm!

Me too. I have just discovered both Warrior, and my favourite Vis Bellica. I also play in 15mm and I am assembling a number of forces right now including the Dacians and armies to refight Quadesh!  :D

And, there are a number of force lists and rules for 'Historical Warmaster', some even linked off the main Warmaster site.

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 Post subject: Assault/Engage question
PostPosted: Mon Jan 19, 2004 6:14 pm 
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Yes Tom, "Time Line" was no LotR, but entertaining ... swordfighting ability is one thing, but remember time travel is sci-fi ! :o   So I guess I am "real", too ! :o  :;):

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 Post subject: Assault/Engage question
PostPosted: Tue Jan 20, 2004 2:24 am 
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Hi!

The more I look around for 6mm rules, the more I realize I'll have to come up with them myself since I dont like much of what I see out there.

Primarch

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 Post subject: Assault/Engage question
PostPosted: Tue Jan 20, 2004 10:27 am 
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And ya know that I will host them for you ;)

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 Post subject: Assault/Engage question
PostPosted: Fri Apr 09, 2004 3:04 pm 
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Okay, in an assault, you figure up your hits with your CC and FF attacks, including any MW and extra attacks.  Okay.  Got that.  How do you determine who gets the MW attacks?  Because the rules say you remove pieces starting with base to base first, so if the piece that attacked with a MW loses its target before you get to its attack, what do you do then?  Is its attack lost, or what?  Sorry if this sounds confusing, but I am kinda confused.  The rules say just count up your hits, implying that FF and CC hits are counted together.  Any clarification would be appreciated. :-:

my 2cents,

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 Post subject: Assault/Engage question
PostPosted: Fri Apr 09, 2004 3:24 pm 
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Reading section 2.2.6, I would say that all cc and ff hits are rolled and allocated (and saving throw rolled) first, THEN the extra attacks from MW's are worked out. It states that hits from macro weapons can ONLY be applied to units that are in a position to be hit by that weapon. (ie: base contact/weapon's range), so I would say that the extra attack was lost if it couldn't hit.

When you head in for an assault, you simply have to decide whether or not to commit your MW units further into an enemy formation (eg: Warlords leading a charge into battle), so that after the first kills are removed from the front of the enemy formation, your MW weapons are still useable on those enemy further back. It's simply a tactical decision you have to make.

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 Post subject: Assault/Engage question
PostPosted: Fri Apr 09, 2004 4:36 pm 
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Yep. All "normal" CC and FF hits are allocated together (starting from base-to-base and then gradually allocating futher away).

Then roll saves

Then allocate MW hits, if the target is lost, you don't get the MW attack. Jervis said this was intentional because he didn't want CC macro weapons to become to powerful like power weapons in WH40K.


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 Post subject: Assault/Engage question
PostPosted: Fri Apr 09, 2004 11:50 pm 
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Okay I get it now.  Thanks guys. :D

my 2cents,

iblisdrax

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