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White Scars

 Post subject: White Scars
PostPosted: Mon Mar 01, 2004 9:23 pm 
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The White Scars sound great to me. Just played about 6 games now with 3,000 - 4,000 points of Ultra marines. I like the idea of a lot of really good assault troops attacking at speed.  Bikers are better in the assault that Assault Marines in my opinion as they have the 4+ Firefight factor.  This will be my next project I think.  Question - as these are a new army can you mix them with Ultra Marines or do they have to fight as different forces?


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 Post subject: White Scars
PostPosted: Mon Mar 01, 2004 11:14 pm 
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Hi!

Welcome to the boards Johnny rico!  :)

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 Post subject: White Scars
PostPosted: Mon Mar 01, 2004 11:18 pm 
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Quote (primarch @ 01 2004 Mar.,22:14)
Welcome to the boards Johnny rico! ?:)


Ah - a Starship trooper...

Now there's some battles which would work well in Epic!

Furgie


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 Post subject: White Scars
PostPosted: Tue Mar 02, 2004 12:02 am 
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White Scars v2 is up.
http://www.specialist-games.com/epic40k/Vault.htm

(remember to add ".pdf" to the end, they seem to have forgotten the file extension)


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 Post subject: White Scars
PostPosted: Tue Mar 02, 2004 5:43 am 
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Johnny Rico - should do well against 'Nids! :;): ?

We played AH's "Starship Troopers" game over and over! ? Great game and book... ?On the other hand... I limit my Close Combat troops in all nine of my Epic Armies... if they wanted us to go into hand-to-hand, why'd they give us ranged weapons? :laugh:

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 Post subject: White Scars
PostPosted: Tue Mar 02, 2004 5:55 am 
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Quote (Legion 4 @ 02 2004 Mar.,04:43)
Johnny Rico - should do well against 'Nids ! :;): ?We played AH's "Starship Troopers" game over and over ! ? Great game and book ... ?On the other hand ... I limit my Close Combat troops in all 9 of my Epic Armies ... if they wanted us to go into hand-to-hand, why'd they give us ranged weapons ? ?:laugh:

Design philosophy in 40k seems to swing the other way -
Why shoot them when you can hack them?
Obviously, I think most people would have an answer for that. ?:)

EDIT: Also, for anyone interested, Mongoose Publishing acquired the rights to Starship Troopers, both the film and novel versions. Apparently they have some grand scheme to make fans of both Verhoeven and Heinlein happy at the same time - that's a fairly major undertaking. Anyways, RPG and wargame rules, with the latter being produced first along with some plastic miniatures and then more stuff.


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 Post subject: White Scars
PostPosted: Tue Mar 02, 2004 6:04 am 
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Yes we know about the horrendus excuse for a game 40K is and don't play it ! :laugh: ? It is all wrapped around close combat and rifles, pistols, etc., are there for show ! ?It should be called WHFB40K ! :laugh: ?At least with Epic you can actually do something besides run in to hand-to-hand ! ? ?}:)

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 Post subject: White Scars
PostPosted: Tue Mar 02, 2004 7:48 am 
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Quote (Legion 4 @ 02 2004 Mar.,06:04)
Yes we know about the horrendus excuse for a game 40K is and don't play it ! :laugh: ? It is all wrapped around close combat and rifles, pistols, etc., are there for show ! ?It should be called WHFB40K ! :laugh: ?At least with Epic you can actually do something besides run in to hand-to-hand ! ? ?}:)

Which is why I use Devastator squads with missiles - useful against troops and tanks and intended to hold them away.
I'll admit that one such squad had to beat off Tyranid hormagaunts in three rounds of close combat - presumably by clubbing them with their launchers. Not quite what I had in mind..... they did finish off a Carnifex in the intended manner after their hand to hand victory, though. ?:p

Ok, Epic is a great wargame, but I still manage to enjoy 40K - good for a laugh.

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 Post subject: White Scars
PostPosted: Tue Mar 02, 2004 9:49 am 
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I play (or, rather, hope to play someday...  :( ) the CC happy Black Templars in 40k so obviously I'm biased. But still, 40K is the "Dark Ages in Space". Knights (Marines) and peasant militia (IG) with some fantasy elements added. In such a setting I don't find it so hard to accept the bias to close combat. If the same would be tried in the hard sci-fi of Stargrunt it would be ridiculous, but 40k is a different breed.

Besides, shooting does not capture anything. If you just stay put and blast away you don't gain any ground. Sooner or later you'll still have to get up close and personal, although admittedly that's best done when the enemy is keeping their head down because half of your guys are blasting away at them.

Back to Templars, I'm going to try and use my Command squad as the main fire support formation of the army with the Marshal giving hand to hand support in case they are charged.

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 Post subject: White Scars
PostPosted: Tue Mar 02, 2004 2:10 pm 
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Quote (Johnny Rico @ 01 2004 Mar.,20:23)
Question - as these are a new army can you mix them with Ultra Marines or do they have to fight as different forces?

Welcome to the boards. In tournament games, you would need to pick White Scars or Ultra Marines and they could not be on the same side. In you own games, anything goes. Personally, I would treat one of the forces as allies and allow up to 1/3 of the points on them, but if you want to mix and match then that is your choice.

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 Post subject: White Scars
PostPosted: Tue Mar 02, 2004 7:12 pm 
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Thanks for all your answers.  Yes I am a big fan of Starship Troopers. I've had 5 copies of the book and lent out each one and never had them back. I can not find a copy of the book anywhere at the moment. Also had the AH game which was cool.  Just so you all know, I have never played the normal Games Workshop 40K, but I find the Epic stuff irresistable - Real Wargaming to me.


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 Post subject: White Scars
PostPosted: Wed Mar 03, 2004 12:56 am 
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Heinlein will always be the Grand Master to me.  His stuff was the thing that got me hooked into science fiction (Have Spacesuit, Will Travel :D), and I have been gobbling up anything I can get my grubby paws on since.   :p   As for the film version of Starship troopers, I was crying in the theatre when I saw it, so badly butchered it was.  I also have several copies of the book (one of them is one of the original prints) and have a copy of the AH boxed game.

my 2cents,

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 Post subject: White Scars
PostPosted: Wed Mar 03, 2004 1:32 am 
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Quote (Johnny Rico @ 03 2004 Mar.,03:12)
I've had 5 copies of the book and lent out each one and never had them back.

Welcome to the boards Johnny Rico!
I have lost 3 copies of STroopers under the same circumstances, trying to convert mates to REAL sf :cool:

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 Post subject: White Scars
PostPosted: Wed Mar 03, 2004 1:51 am 
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Good use of ranged weapons V !  And I say play 40K for a laugh ! :laugh:   And you are correct Mojarn, eventually you have to go toe-to-toe if you're going to capture an objective, but I'm sure you and most will agree, if you use ranged weapons properly, it will be easier because most of the enemy will be KIA/WIA ! :laugh:  And you got that right Rico !  Epic is real wargaming ! }:)  And as Tas and i/drax said  Heinlein is real SF !!!  I still have my copy of the book, but I'm not sure where our copy of the game went !!!?    ???

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 Post subject: White Scars
PostPosted: Wed Mar 03, 2004 2:07 am 
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Quote (Serps @ 02 2004 Mar.,08:02)
White Scars v2 is up.
http://www.specialist-games.com/epic40k/Vault.htm

(remember to add ".pdf" to the end, they seem to have forgotten the file extension)

I cant seem to d/l it from there...errors out!

Has anyone actually got a Whirescars army for Epic? They seem to eb a useful flank march type formation and a great Ally, but not a balanced whole of force option.

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