Maksim's CONQUEST E-A Game... |
Tas
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Post subject: Maksim's CONQUEST E-A Game... Posted: Wed Feb 11, 2004 4:49 am |
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Joined: Thu Mar 06, 2003 10:01 am Posts: 7823 Location: Sydney, NSW
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Legion 4
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Post subject: Maksim's CONQUEST E-A Game... Posted: Wed Feb 11, 2004 5:14 am |
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Joined: Thu Feb 13, 2003 5:13 pm Posts: 36989 Location: Ohio - USA
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Very good ... carry on ... 
_________________ Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
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vanvlak
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Post subject: Maksim's CONQUEST E-A Game... Posted: Wed Feb 11, 2004 8:09 am |
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Joined: Fri Oct 31, 2003 7:52 am Posts: 10348 Location: Malta
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Quote (Tas @ 11 2004 Feb.,04:49) | It is with great pleasure that I accept these items from the now sadly silent Forge mechanism. ?I will treat them wth the reverence they deserve...
| Oh no - silent mechanisms - please stop this, I'm going to cry... 
_________________ Back from oblivion (again)?
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Legion 4
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Post subject: Maksim's CONQUEST E-A Game... Posted: Wed Feb 11, 2004 6:17 pm |
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Joined: Thu Feb 13, 2003 5:13 pm Posts: 36989 Location: Ohio - USA
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Hopefully a year or so down the road, G/W US will be able to start Epic Archive and maybe even sell E:A as bitz instead of whole units. But it's anyone's guess ... 
_________________ Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
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Hergrmir
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Post subject: Maksim's CONQUEST E-A Game... Posted: Sat Feb 14, 2004 6:20 am |
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Joined: Sun May 04, 2003 7:30 am Posts: 445
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Judging from the GW archives in general, not much.
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primarch
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Post subject: Maksim's CONQUEST E-A Game... Posted: Sat Feb 14, 2004 3:25 pm |
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Joined: Fri Feb 14, 2003 12:46 am Posts: 27069 Location: Edmond, Oklahoma USA
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Hi!
Too true.
To me at least the archive was the last great service GW could do for epic. Sad to see it go.
Primarch
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MaksimSmelchak
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Post subject: Maksim's CONQUEST E-A Game... Posted: Thu Jul 29, 2004 3:06 pm |
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Joined: Sun Feb 16, 2003 4:43 pm Posts: 7258 Location: Sacramento, California, USA
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Hi Everyone,
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As many of you might know, I plan to host a big E-A game in september at the Conquest gaming convention. I have written out many of my plans below and am looking for advice and a "melding" of our minds to make my scenario a really good one. I would greatly appreciate any feedback.
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Conquest is during Labor Day weekend: Friday, Sept. 3rd to Monday, Sept. 6th in the Bay Area (near San Francisco), USA.
If you want to run a game, you need to submit by 31 July 2004.
You also get cheaper ticket rates if you buy them early ($30.00 USD) and I think there is an additional discount or it's free for running a game.
I put in a link for the Conquest web site so you can get further details.
Just in case:
http://www.con-quest.com/
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I've been playing with the scenario, but right now, it's a sort of a free-for-all with mystery objectives that each player has to recover as many as possible throughout SF and the Golden Gate Park. I wanted the game to be able to accomodate many different forces. I plan to bring at least four of my armies so I can provide loaner forces. Right now, I'm planning the game for four to eight players.
*** How many players is optimal for a convetion E-A game? ***
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Team-play often times stagnates.
*** What does everyone think? IS team-play desirable or a free-for-all? ***
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I need to get some foam and carve out some hills and then do some texturing. It's a very realistic goal with CONQUEST still a month away.
*** I'm also probably going to be short on trees. Have any extras? Maybe even K&Ms? ***
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I have a lot of buildings and already have several blocks of Victorians built. I have lots of other structures as well.
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I already have four well-painted armies (and another six or so that aren't so well-painted as well as possibly more when I find them) so that's fine. Most of the guys will also share with me if I need them.
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*** Do you think a 4'x6' or 4'x8' map is better? ***
I'm planning on a 4'x8' map.
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Shalom, Maksim-Smelchak.
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Legion 4
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Post subject: Maksim's CONQUEST E-A Game... Posted: Thu Jul 29, 2004 4:18 pm |
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Joined: Thu Feb 13, 2003 5:13 pm Posts: 36989 Location: Ohio - USA
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Hmmm... there was a neat scenario in W/D during the SM2/TL era. We played it, and liked it. IG vs. Chaos looking for active Warp Gates on a jungle planet. Not sure what issue? ? ? ?
I think a 4'x 8' table is better. Gives units room to maneuver and not just run into the center and go into close combat. 
_________________ Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
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Justiniel
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Post subject: Maksim's CONQUEST E-A Game... Posted: Thu Jul 29, 2004 4:26 pm |
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Joined: Mon Apr 26, 2004 8:59 am Posts: 3280 Location: Holywood, Northern Ireland
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With 4 to 8 players an 8' x 4' table will be essential I think, those tenement buildings of your mates are brilliant by the way.
Sounds like it's going to be a whole lotta fun. Now all I have to do is find a ticket to San Fran.....
_________________ I'm involved in Nunnery Practice  My latest Blog http://www.players.tacticalwargames.net ... p?blogId=8
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MaksimSmelchak
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Post subject: Maksim's CONQUEST E-A Game... Posted: Thu Jul 29, 2004 4:44 pm |
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Joined: Sun Feb 16, 2003 4:43 pm Posts: 7258 Location: Sacramento, California, USA
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Hi Justin,
With 4 to 8 players an 8' x 4' table will be essential I think, those tenement buildings of your mates are brilliant by the way. |
Where did you see the tenement buildings?
I'm curious even though I know I've put up a good amount of battle reports and the like.
Sounds like it's going to be a whole lotta fun. Now all I have to do is find a ticket to San Fran..... |
If you find a way, I'll find you a place. My couch must have your name on it...
Shalom,
Maksim-Smelchak.
