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Skitarii v1.12

 Post subject: Re: Skitarii v1.12
PostPosted: Sun May 09, 2010 2:23 pm 
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I think I like it. If it is available to the Minoris Core Upgrade as well, one could focus on Hypasists and get good air cover (at 250pt :o ), as well as in a Minoris Company oriented list.

I would assume the Flak battery would not be available to Majoris? It would be... interesting... but likely overpowered.

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 Post subject: Re: Skitarii v1.12
PostPosted: Sun May 09, 2010 2:37 pm 
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I'd use my standard caveat: don't make stuff up when perfectly good things already exist.


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 Post subject: Re: Skitarii v1.12
PostPosted: Sun May 09, 2010 2:37 pm 
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What I like about it is that it helps further differentiate the AdMech form IG. IG and marines use small tanks for AA. The AdMech goes big (as always) and uses it in a greater scale. Would fit I think.

The majoris could get something like an AA turret, similar to the Battletitans.

And there is precedence for something like this on the warmonger titan and its massive hydra turrets.

Edit: Zombocom is right. We have to be careful here, but I think it would really help further differentiating AdMech from IG which is good in my opinion.


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 Post subject: Re: Skitarii v1.12
PostPosted: Sun May 09, 2010 3:04 pm 
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Weren't you already considering a Hydra-Macharius hybrid, E&C? Or was that shot down? There's little difference, aside from the Voids.

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 Post subject: Re: Skitarii v1.12
PostPosted: Sun May 09, 2010 3:07 pm 
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The hydra macharius idea is at least based on a FW concept sketch, no? That's an acceptable realm of officiality to me.


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 Post subject: Re: Skitarii v1.12
PostPosted: Sun May 09, 2010 3:45 pm 
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Grimgork wrote:
As an idea: could we introduce some super AA gun for an Ordinatus Minoris platform? The AdMech produces Hunters for the Space Marines...why do they take humble Hydras? I can easily imagine them to build some super AA missile launcher or something like that. Is the only issue that it would be too hard to supress as AA? My counterargument would then be that someone pleas tryes to supress a hydra in a mech inf company ;-) Or I can imagine to build a superhydra with massive AA cannons on an Ordinatus platform. Thoughts?


Interesting idea. I have no problems with creating something new like this, because it can be rationalized that AdMech would probably create something similar for AAA needs.

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 Post subject: Re: Skitarii v1.12
PostPosted: Thu May 20, 2010 5:48 pm 
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I know, I do this a lot, but here's another poke on this thread to see whats happening. Any playtests? Thoughts? List updates?

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 Post subject: Re: Skitarii v1.12
PostPosted: Thu May 20, 2010 6:01 pm 
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No time for playtests myself, been primarily testing Tau.

Currently mulling:

- Macharius with AA Hydra turret (Free swap with normal Macharius).
- Dropping Basilisks from the list, leaving only the Manticore and Bombard as artillery.
- Splitting Tank Co. into seperate smaller formations including one with all Vanquishers and one with all Executioners (High tech).

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 Post subject: Re: Skitarii v1.12
PostPosted: Thu May 20, 2010 6:24 pm 
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I've seen you post the Macharius AA several times now, so I think it'll be more likely than not for it to appear in the list although I'm not sure I'd see it as viable. I'd find thunderbolts and the upgrade hydras better options. It does give you the option for AA on a WE platform which is somewhat intriguing to me but being on a pricey support formation, I can't see using the option to net AA over the other available routes. It also favors AP which I think the Skitarii list already has enough of with the demi-centruy and praetorians while costing some AT capabilities. I think I'd be more for the addition of CML to minorus/majoris as an alternative AA platform.

I'm in favor of dropping bassies. They really give the skitarii an IG flavor. I'm not sure about leaving the manticores and bombards either. Would you think about limiting to smaller formations only or still retain company level options?

I like this as well, but what size formations? I'd think costs would need some adjusting for an all executioner formation. Either route gives some nice AT support for a skitarii list. Would you drop the standard russ, demolisher, and conqueror varients completely?

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 Post subject: Re: Skitarii v1.12
PostPosted: Fri May 21, 2010 1:30 am 
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I would support dropping all IG Arty as well. Any Arty can be provided with a Minoris Company with 2 Apoc Launchers and a Landing Pad. Or a Quake cannon

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 Post subject: Re: Skitarii v1.12
PostPosted: Fri May 21, 2010 10:42 am 
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I also do like the idea to drop the artillery completely and to make small tank formations of special high tech tanks. This also helps to differentiate the AdMech from IG.

My proposal would be to make formations of 5. Three would be to fragile I think. But I do not have any clue for costing. Five vanquishers or executioners would have good AT firepower and would help the AdMech as Vaaish points out.

What happend to the idea to make AdMech variants of the superheavys? For example making them 5 cm faster or give them an invulnerable save? Of course this has to cost some points.

All my ideas go into the direction to try to make AdMech more special.

As for the AA. CMLs would be a posibillity. And AA Machariusses too. But there I want to mention that Machariusses are harder to model than a minoris platform. At least that is my impression so far.


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 Post subject: Re: Skitarii v1.12
PostPosted: Fri May 21, 2010 10:57 am 
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Quote:
My proposal would be to make formations of 5.

We've tested formations of six Leman Russ in the Death Korps list and that seemed to go well.

Quote:
What happend to the idea to make AdMech variants of the superheavys? For example making them 5 cm faster or give them an invulnerable save? Of course this has to cost some points

I don't see the need.

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 Post subject: Re: Skitarii v1.12
PostPosted: Fri May 21, 2010 7:19 pm 
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6 Russ are also used and didn't prove a problem with the Ulani tank list. I found them useful as a small assault formation - 6 FF4+, inspiring +RA


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 Post subject: Re: Skitarii v1.12
PostPosted: Fri May 21, 2010 7:27 pm 
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It's only from a fluff percpetive that 6 vehicle formations are strange. That's not a full Company (9 +1 vehicles) nor a single Squadron (3 vehicles).

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 Post subject: Re: Skitarii v1.12
PostPosted: Fri May 21, 2010 7:37 pm 
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It's 2 squadrons.

Not a full company, and thus doesn't have a command tank.

Quote:
I found them useful as a small assault formation - 6 FF4+, inspiring +RA

No commissars in this list. :-)

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