Quote: (zombocom @ 20 Jan. 2009, 15:46 )
I have issues with yet another special rule being included, when there are viable alternatives. It's not enough to just say "cannot activate", because the issues of BMs, breaking and rallying will all have to be explicitly addressed, hence another special rule.
If we add gun turrets to the formation, or even GM turrets, we end up with a normal, activatable formation that requires no special rules at all.
In my eyes they are not units as such, more like special terrain features. Effectively all they do is provide a point from which to measure ML, that can be destroyed by enemy action.
We would use BMs to track the extent to which they are disrupted in much the same way as using rubble markers to track the destruction of buidings, so we would be using an existing game mechanic. However, they  would not activate or rally etc like
I do see your point about 'more special rules', though I was also looking slightly wider afield to other Races and units that might also fall into the same category, not least 'Mines'. Hence the suggestion that if this approach was adopted, we should consider another unit classification of 'Static' that would explain the details elsewhere (like 'expendable') thus avoiding another
Tau 'special rule'.
I do agree that a possible alternative is to use Gun Drones in this capacity. However in the past I thought there was opposition to this on the grounds that these two formations had fundementally different roles and the cheap formation cost permitted a 'spamming' abuse.