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Consensus?  Or maybe just what seems to be favored

 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Sun Dec 21, 2008 10:07 pm 
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I am newcomer to these discussions having not played Epic recently, when a new play group has gotten me very excited about the game again.  I have been playing my Tau since before the EpicA book was released and I am glad to see the list is still being actively used/developed.

It has been interesting reading through the threads on the development of the list and where it is headed.  Which I have had plenty of time for as my town is currently buried in snow.  Here is what I think I have gathered as the general consensus of what should change:

The list is considered too strong right now.  Whether this is a little or a lot seems to vary, but most agree that some things should be toned down.

Sentry drones appear to be more trouble than they are worth and will likely be removed.  (possibly to appear later in a variant list?)

All of the Air Caste have too much firepower and need to be toned down.  TRC made a proposal that most seem to agree with.

Independent drone formations are a problem in how cheap an activation they are, but I don't think anyone has a great solution aside from their removal.  If they do stay they should take BMs like a normal unit.

The Scorpionfish/Stingray have been tough to balance from a points perspective.  

Is that about right?  Did I miss anything?  There seem to be several other issues up for debate, but these ideas seem relatively well agreed on.


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 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Mon Dec 22, 2008 3:48 am 
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I tend to agree with Hena here. Strange how things change over time, eh Hena?  :))


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 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Mon Dec 22, 2008 8:27 am 
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I'm with Hena on the Gun Drones, Stingrays and Scorpionfish aswell.

If TRC's AX-1-0 is NOT a war Engine then I don't have a problem with them.

Sentry Turret/Tower rules can be changed so they are not "more trouble than they are worth".

Proposed synergy for GM/ML should resolve Seeker missile issues (no need for Single Shot aswell).

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 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Mon Dec 22, 2008 11:53 am 
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Where can we find Chris's proposed changes for aircraft?
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 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Wed Jan 07, 2009 1:35 pm 
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I think the following are broadly agreed upon, though not universally so:

Losing the unguided firing mode from GMs, so requiring MLs to shoot them (and integrating the +1 to hit into the basic stats). Possibly increase GM range as well.

Some form of shooting downgrade on the moray, whether in number of shots or range. Testing of always popped up to see if it's viable.

Moving sentry turrets (and probably vespid) to section 6.

Downgrading the guns on the Manta, and probably making it cheaper.

TRCs aircraft stats, at least as a basis.

Expendable for drones, so fully drone formations take BMs as normal.




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 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Thu Jan 08, 2009 2:30 am 
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I'm with Hena on the Gun Drones, Stingrays and Scorpionfish aswell.

If TRC's AX-1-0 is NOT a war Engine then I don't have a problem with them.

Sentry Turret/Tower rules can be changed so they are not "more trouble than they are worth".

Proposed synergy for GM/ML should resolve Seeker missile issues (no need for Single Shot aswell).


I'm just copying Onyx's comments to save typing. I can support the above. I would also include:

1. Keep the Scorpionfish and Stingrays

2. Possibly morph the Stingray into a more effective Skyray (i.e. strong dual capabilities)

3. I could yield on the SC for the Scorpionfish, though grudgingly. I think adding SC to a Manta would be interesting, though such a rarity that I don't know that anyone would care. I've played Tau up to 11,000 pts and still not taken one...even as a proxy.

4. Retain the Armored cadres (big surprise there  :glare: )

Some form of shooting downgrade on the moray, whether in number of shots or range. Testing of always popped up to see if it's viable..

I'm not sure I understand this. The Moray has always been visible to all, that is what makes it difficult to use sometimes because something like Shadowswords just eat them for breakfast. Also, you have to buy spacecraft to field it.

Am I out of date on this one?

Downgrading the guns on the Manta, and probably making it cheaper

This doesn't make sense to me. First off, from a fluff perspective, it is supposed to be a beast and it comes closest to being the Tau equivalent of a Titan...but it has other capabilities. It should cause the same level of consternation that a Reaver or Warlord does as far as capabilities goes, and then be priced accordingly.

After all, it's not like people have three or four of these models in their armies, they are a fairly significant investment.

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 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Thu Jan 08, 2009 2:52 am 
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Quote: (Honda @ 08 Jan. 2009, 01:30 )

Also, you have to buy spacecraft to field it.

Er... why do you have to buy a spacecraft to field it?

You can just buy a Moray (or two) on its own and deploy it during normal setup.




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 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Thu Jan 08, 2009 7:53 am 
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Because of the Support Craft rule, it is usually better to deploy these units via PlanetFall (needing a Space Craft) and retaining, thus avoiding getting blown apart/broken before they can be activated (I've had my Morays broken often before I even get an activation).




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 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Thu Jan 08, 2009 10:36 am 
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Honda: Both the Moray and Manta have been well discussed elsewhere, let's not turn this into another thread debating them. Suffice to say that a majority were definately in favour of downgunning both, and dropping the manta's price.

Currently the Manta has roughly twice the firepower it does in 40k and the background (where it's primarily a troop transport), and the Moray is intensely disliked by many for it's point and click nature.

It should cause the same level of consternation that a Reaver or Warlord does as far as capabilities goes, and then be priced accordingly.


No, it shouldn't. "closest equivilent the Tau have to a titan" doesn't mean "as shooty as a warlord titan". Background and 40k wise it's armed somewhere between a warhound and a reaver. Currently it's overgunned.




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 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Thu Jan 08, 2009 12:29 pm 
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No, it shouldn't. "closest equivilent the Tau have to a titan" doesn't mean "as shooty as a warlord titan". Background and 40k wise it's armed somewhere between a warhound and a reaver. Currently it's overgunned.


Ok, I won't belabour that point then. When I get a chance, I'll review the Manta threads and see where everyone stands. As it is, the Manta isn't something you hang your hat on.

Regarding the Morays, I understand why there would be a fair amount of dialogue on them. In what appears to be similar experiences to Onyx, in the past, a lot of the discussion revolved around how opponents dealt with them. Those who faced IG on a regular basis (including me), often times saw them as a points sink as any IG player worth their salt handled them quickly and then you (the Tau player) were left with a 300 (x number of Morays, in my case usually two) point deficit and a heavy hitter now out of action.

Anyone who got caught napping against them in one game, usually didn't make the same mistake twice. Same thing happened with IG Vultures, "Fool me once, shame on me".

The only time I ever saw them really dominate one of my battles was on a 10 foot x 12 foot battle with 10,000 points per side. There they could settle in after planet fall and then move to effect. I realize that goes back to v4.4.0, but that has been what I've been playing.

So, to summarize, I will yield to the majority on the Manta, I'd like a little time to review the discussions on the Morays.

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 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Thu Jan 08, 2009 1:11 pm 
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Quote: (Honda @ 08 Jan. 2009, 11:29 )

Regarding the Morays, I understand why there would be a fair amount of dialogue on them.

One of the options on the table is to change/remove the "Support Craft" rule and replace is with "always popped-up"... then it would be possible for Manta/Morays to be out of line of sight of enemies who are right against scenery and would allow enemies to hide in terrain "shadows" at times, eliminating the "point-and-click" nature of the unit.

It makes both units more enjoyable for both players.

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 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Thu Jan 08, 2009 2:12 pm 
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Quote: (zombocom @ 08 Jan. 2009, 16:36 )

Currently the Manta has roughly twice the firepower it does in 40k and the background (where it's primarily a troop transport), and the Moray is intensely disliked by many for it's point and click nature.

Zombo, I know you've read the 40K codex where it describes Mantas as the primary anti-titan weapon of the Tau... NOT just a transport.
Leave the solely transport stuff out of this as it is a completely wrong impression of the Mantas abilities.

I'm not in favour of Always Popped Up and I've covered the valid reasons before.
I won't say anymore here unless it's called for, because as you say, it's already been said.




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