Brood Brother |
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Joined: Fri Jun 24, 2005 2:43 pm Posts: 2084 Location: Reading, England
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(mageboltrat @ Jan. 21 2007,18:02)
QUOTE Target 1. Hive wall, my guess is you need to be any height up to +1 of the top of the wall, so if the wall is height 4 you have to be 1,2,3,4 or 5. If you were coming from the other direction only 5 would do.
I will agree here. ?You are shooting a cliff. you should be able to do it from any height it is, plus one
Target 2. Target on the top of a wall or on a cliff edge. you would have to be the same height, 1 higher or 1 less.
Again I agree, ?Though it might be best to say same height or +1 altitde. ?Since each height band is quite large (or so I think), it might be quite hard to get the right deflection to hit the target (if that makes sense)
Target 3. a target which is on a hill or mesa, This is the most common situation, there is no way to deal with LOS between a plane and a target as altitude is just dealt with by the dial, I also feel that the difference in height between 2 levels is a lot. Therefore I would say it is impossible to shoot at the target from below as the mesa gets in the way. In this case I would say from the same height or one higher.
Again I agree. ?It is just a ground traget on a hill
Target 4. A blimp tethered to the ground. This one is easy, deal with is the same way as a plane, 1 higher or lower allowed.
Why am I always agreeing? ? ? I, too, would treat it as a hovering aircraft
2) Now for the second problem, AA firing back, can AA get the depression to fire level or lower. My general feeling is that if a plane can fire on the AA it should be able to fire back, I know this is not always true in real life, but seeing as they have not given negative values on the AA it keeps things simple.
I would say that dedicate AAA would be able to get the depression to shoot back. ?They are designed to attack all incoming enemies. ? AAA tanks don't have the depression to be able to shoot down that well, so they should only be able to shoot back at their altitude and above.
3) The next problem I see is in the writing of the Strafing and Bombing section, it is really unclear on how fighters deal with bombing, and also whether bombers can drop bombs while straffing. It says that most Bombers don't strafe, but on the stat card of the Marauder Bomber does it say that strafing is not possible. The general feeling amongst people I knew was that any weapon declared as a bomb should only be able to do bombing runs whether it is on a Fighta or a Bomber, and any weapon that is not a bomb or an air attack weapon is able to strafe. I know this is not really what the rules say, but it is the only way to make it make sense.
I've played it that you can drop bombs as part of a stafeing run, but it hits as a normal weapon ie on a 5+. ?Rather than using the bombing to hit table and bomb creep rules.
_________________ Tyranid air marshal
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