(Evil and Chaos @ Jan. 08 2007,10:31)
QUOTE
I had a chat with Warwick Kinrade a few months back about Tyranids in AI.
He said that he didn't include them because during an average game, while the jets will zip back and forwards across the board, a Harridan will move about 15cm.
At the speeds most of the aircraft work at, he saw them only as targets, not as protagonists.
I agree that in reality nid air units will move much too slowly to do anything in a game of AI, just like dark eldar shouldn't show up in games of epic.
However such logic shouldn't stop us (I know it wont stop me). I can't see the aircrafts speed being high during a game, they would slow do to more reasonable combat speeds.
Also I'm planning on the arial spore mines playing a large part in reducing the enemies straight line speed, forcing them to make detores around them (ior explode) whilst the harridans just glide through the middle.