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Biel-tan Tactics

 Post subject: Biel-tan Tactics
PostPosted: Fri Apr 24, 2009 9:12 am 
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 Post subject: Biel-tan Tactics
PostPosted: Fri Apr 24, 2009 1:41 pm 
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If someone wants to take on the task of writing up an eldar tactics treatise, I'd say it should include at a minimum:

Rolling assaults
Stormserpent blitz and wraithgate use
Pros/cons of very tight army position versus scattering formations
Avatar use
Titan use

Army compositions for the various tactics
Guardian Host composition
Aspect Host composition

===

I haven't seen the "Revenants and Guardian circle" mentioned in a while.  Is anyone still using it?

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 Post subject: Biel-tan Tactics
PostPosted: Fri Apr 24, 2009 4:54 pm 
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I broadly agree with Neal Hunt's idea, although I might go a little bit further

As someone who is struggling to make the transition from Space Marine to EA in terms of tactics and army selection with my Eldar, I would be very appreciative if somebody were to write some sort of tactical guide for the Eldar in EA, which also includes a run down of each unit/formation, and which upgrades work best in certain formations (i.e. is it worth adding mixing Jetbikes and Vypers, which Aspects benefit most from taking Exarchs, where should the Autarch go, and so on).

I wrote an Eldar Guide for Warhammer 40,000, so I know it takes a lot of time and effort, but I think it would not only be beneficial to players like myself, but also to new players who can sometimes be very unsure where to start, especially with arguably more complicated armies, such as Eldar.

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 Post subject: Biel-tan Tactics
PostPosted: Fri Apr 24, 2009 5:33 pm 
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Quote: (nealhunt @ 24 Apr. 2009, 13:41 )

If someone wants to take on the task of writing up an eldar tactics treatise, I'd say it should include at a minimum:

Rolling assaults
Stormserpent blitz and wraithgate use
Pros/cons of very tight army position versus scattering formations
Avatar use
Titan use

Army compositions for the various tactics
Guardian Host composition
Aspect Host composition

===

I haven't seen the "Revenants and Guardian circle" mentioned in a while.  Is anyone still using it?

I'd be willing to do it, it'll take me some time, but i've already done a bit for a friend of mine who was thinking of starting Epic and wanted to know what the different styles of the Armys were like.

the one thing i would like is an idea of what kind of style of document people are looking for or thinking of?

I was thinking of an intoduction with an outline of all the main tactics i.e. why Hit and Run is one of the main stays, pro's and con's of Farsight and use and placement of the objective based Writhgate Webway Portal (more avdanced info with the Strom Serpent).

Then a Formation by Formation guide with the strenghts and weaknesses of each one (unit by unit in some cases) including a beginner's guide to composition.

And finaly a few Army list with an outline what armys the list are good aganist and why.

p.s. maybe even a list of specific enemy units and how best to deal with them?

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 Post subject: Biel-tan Tactics
PostPosted: Fri Apr 24, 2009 10:20 pm 
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I'm guessing that Groov3r might pop in soon with some suggestions for format: I'd imagine it'd be good content and counterpoint for his work at BOLS.


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 Post subject: Biel-tan Tactics
PostPosted: Sat Apr 25, 2009 12:41 am 
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Quote: (Carrington @ 24 Apr. 2009, 22:20 )

I'm guessing that Groov3r might pop in soon with some suggestions for format: I'd imagine it'd be good content and counterpoint for his work at BOLS.

Yeah, baby.  :agree:

The dudes out there in BoLS Land are crying out for just such a piece about Eldar, but, to be honest, I don't really know enough about playing the Eldar to write such a piece--would love to edit one by someone who knew what they were talking about.  :))


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 Post subject: Biel-tan Tactics
PostPosted: Sat Apr 25, 2009 1:01 am 
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Quote: (GR00V3R @ 25 Apr. 2009, 00:41 )

Quote: (Carrington @ 24 Apr. 2009, 22:20 )

I'm guessing that Groov3r might pop in soon with some suggestions for format: I'd imagine it'd be good content and counterpoint for his work at BOLS.

Yeah, baby.  :agree:

The dudes out there in BoLS Land are crying out for just such a piece about Eldar, but, to be honest, I don't really know enough about playing the Eldar to write such a piece--would love to edit one by someone who knew what they were talking about.  :))

well i'll try my best to give you what you want :vD

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 Post subject: Biel-tan Tactics
PostPosted: Sat Apr 25, 2009 3:43 am 
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Quote: (Pulsar @ 25 Apr. 2009, 01:01 )

i'll try my best to give you what you want :vD

I like the cut of that man's jib!  :))


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 Post subject: Biel-tan Tactics
PostPosted: Sat Apr 25, 2009 9:32 am 
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once I have some more experience playing Eldar, I'd be happy to help too. Several issues good and bad have come up already - most notably how important having an SC on board is (and NOT on a Vampire that has to turn up in the last turn  :evil: ). Screening important war engines against air assault when playing Marines is also handy. Anything that ups mobility and flexibility is good - jetbikes/ vypers, stormserpents, wrathgates, air assaults in combination with long range disrupt artillery are a pretty powerful combination (except when said artillery gets wiped out in the first activation, that's pretty annoying :))

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 Post subject: Biel-tan Tactics
PostPosted: Thu May 07, 2009 2:11 pm 
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I find eldar a facinating force to play. Here are just a few of my observations.

The Worlock titan - this is single handedly the scariest assault piece in the game. It has TK FF and CC and holo fields! however at 850 pionts its a huge sink in a 3000 piont army and have never managed more than nine activations. Plus you cant use any other support.

Hide it in cover after doubling on the first turn then at the start of the secound turn break cover and assault. Use your full resolution move to move in to support range and then send in the jet bikes! the supporting attaks alone should be enough to break anything that is not mephistons gaurd in cover!

If the titan can support more than one assault use the far sight special rule to engage again! More jet bike I hear you cry!

Jet bikes are a great formation for 200 points. Fast and resilient with there un eldar like 4+ save they can take objectives by marching and used to assault as they have FF 4+ as well. Bargain

These two units work great together but dont ever think the warlok is indestructable its very brittle and the moment you fail a holo field save everything can go wrong!

More to come........

the phantom


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 Post subject: Biel-tan Tactics
PostPosted: Thu May 07, 2009 2:35 pm 
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Quote: (the phantom @ 07 May 2009, 14:11 )

Jet bikes are a great formation for 200 points. Fast and resilient with there un eldar like 4+ save they can take objectives by marching and used to assault as they have FF 4+ as well. Bargain

For play balance, the NetERC *highly* recommends Eldar Jetbikes be used with an Armour Save of 5+.

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 Post subject: Biel-tan Tactics
PostPosted: Thu May 07, 2009 3:54 pm 
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Quote: (Rug @ 07 May 2009, 14:53 )

The NetERC rule suggestions are used by some people (far from most), tbh I think Groover needs to decide which eldar rules he wants to base his BOLS  tactica on as they are quite different (armour formations).

The only changes to any armor units in the NetERC "tourney mods" are the Fire Prism weapon and the transport capacity of a Wave Serpent.  There are no changes to the formation composition.


IIRC, Chroma is not proposing to change to the "Swords of Vaul" formation in the BT, just moving forward with the more flexible armor combos in other craftworld lists (but I may be wrong).

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 Post subject: Biel-tan Tactics
PostPosted: Fri May 08, 2009 3:14 am 
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Rug:

It sounds like you're talking about more significant differences between the Swordwind book and the E:A Handbook 2008. To be honest, I have focussed on the ruleset my local group has adopted, which is the Handbook, largely because it's simpler to have all the information there in one document. It's also been easier to entice players in with the Handbook's PDF as the GW originals come in something like 8 or 10 different downloads. (I am so very  Machiavellian!)  ;)

It's worth mentioning that I do own a copy of the original rulebooks, but several of the players in my group don't.

So as I prefer the Handbook, I'll admit I hadn't looked too closely at the original Swordwind book's army list and had assumed the differences were minimal (that formation compositions, in particular, were unchanged).

If that is not the case, please let me know and I will invest more time looking at the differences between Swordwind and the Handbook.  :)


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