Great to see everyone had a good time
Here's a brief run down of my games...
Game One - DuncanFirst round matchup saw me up against Duncan and his leftfield marine army, consisting of nothing more than 8 formations of terminators.
I was sure how to handle this, as my list of mostly Wagonz and Light Vehicles isn't great at dealing with RA...
Duncan opted for corners, and placed his two T&H close to my Blitz.
I placed my T&H just over the halfway line on the other flank to, hopefully, force him to split his forces up.
Defending my blitz I placed my supa stompa mob, one Kult of Speed, and one Blitz brigade.
On the other flank, positioned to go after my T&H and the marine blitz were two other KoS, and the second Blitz brigade.
With no AA to worry about I loaded the bikes into the Landa.
First turn no termies teleported in, so I moved my flanking force up towards the T&H objectives.
Figuring Duncan was going to have to bring some termies in to go after my BTS Stompa mob and blitz, I played defensive (and lucky!) and managed to get the Stompa mob, KoS and Blitz Brigade all onto overwatch(!).
Turn two came around, and 4 formations of termies all came in, surrounding my flanking force.
Two combined assaults later and I had lost one of the KoS and the Blitz Bridge on that flank.
Some counter attacks saw me able to break three of the units, although two were to rally.
Turn three started with the remaining termies coming down. One to guard the marine blitz, one to contest both the marine T&H, and two to surround my formations guarding the blitz.
The first squad sustained on my Blitz Brigade, killing a couple.
The second then retained and engaged the KoS by the blitz. This is the only time I've ever had a KoS on overwatch, and it paid off! Ten AP hits later and two of the termies were dead, and the remainder wiped out in the assault.
After this I managed to set up an assault on the Marine BTS, and nap the two T&H objectives for a 2-0 win.
An interesting list and challenge to face, and I was fortunate that Duncans 4+ RA saves started letting him down at decisive points...
Game Two - Dan1314Great, more marines, and an equally eclectic list.
I don't generally get on well against Marine air lists, so I'll be honest I wasn't expecting to do well in this game.
I deployed tightly, and spent the first turn trying to advance and keep as much as possible under the 3 AA bubbles I had on the ground.
I was worried about Dan1314 focusing on 1-2 formations with multiple flyers and then assaulting them, but fortunately he was content to snipe away with the THawks from a range outside my flakwagonz.
When the Termie assault came in on my flank I feared the worst; although the Fightas on CAP and ground based AA placed BM, meaning I wasn't as disadvantaged as I might have been. I got very lucky here, with the termies performing terribly, and losing the assault badly (only two survivors, who never rallied until the very end of the game)
Turn Two followed a similar pattern, with Dan preferring to shoot at my units instead of assaulting them. In the meantime, with the amount on flyers in the air, and the amount of flakwagonz on the ground, there were huge quantities of AA dice being rolled, even on 7's I was managing to get plenty of hits (Sorry Dan - they are normally shocking, honest!) and whittling away at the numbers.
I was holding the two T&H in the marine half, although with an assault marine THawk assault in my half we looked destined for Turn four. Clever positioning of the Hawk and the marine cargo meant I could only counter-assault one or the other. I took out the marines and figured I'd have to deal with the Hawk in the next turn.
Thankfully Dan had a lapse in concentration and flew the flyer off at the end of the turn, meaning that I had no unbroken units in my half of the table and managed to sneak a 2-0 win.
The first time I had played Dan, and it was a very enjoyable and cagey battle!
Game Three - MarkWEmperors Children. Never played them, and had no idea what they did. But after a quick run down by MarkW, I was dreading it. ("Your defilers have *how* many shots??")
Turn one saw two of his titans fail to activate, and, to avoid having his forces spreadout, Mark kept his other retinues on his baseline but on over watch, with just the defilers pushing up the table.
I won the T2 roll off, and manged to break one defiler unit in an unprepped assault (lucky) with a KoS, and the other was broken after firing my Stompa Mob macro barrage at it. With all the EC flak gone, and two activations down the game swung in my favour at this stage.
Some very clever play by Mark meant that I was unable to push home my advantage fully, and I was leading 1-0 at the end of T3. We'd reached the end of time and rather than rush through a fourth turn (I had a lot of forms to collect and results to work out) we called it time, which was a draw in my favor.
Another great game, which could have gone very differently....
Cheers guys... hopefully cross swords again later in the year!