Epic Trophy Throw-Down Event Location: Dragon Head Distributors, 1205 Broadway, Bethlehem, PA 18015 610-954-9944 Cover: $5 per day. Sorry, guys. There was no getting around this. Date: 9-17-2011 (Saturday) Time: 9am is set-up and team meetings. 10am we begin game time.
Disclaimer: My team thinks I am a big idiot and that nobody will like this format. So if it fails, don't blame them. If the day is a success however, Ron and Matt can kiss my rosy buttocks while you all throw roses at me. Moving on now...
Please note: We need either 1 more player or 3 more players to make things rotate well. If you can make it, please post here or PM me.
Saturday: Team Bethlehem Resin (what we lack in tactical acumen we make up for with superior whining skills) Team Adeptus Ineptus (never in Epic history have so many people achieved so little) Team Outliers (those who are too far away from other players, probably because they are just terrible people)
Army Lists – I am not going to ask for them. You are all big boys (some of you bigger than others). You MUST bring a printed army list and the print out of your army rules (most of the lists are available online). It is the right and duty of your opponent to check your list and make sure it isn’t assed up. If it turns out you are fielding and army that has an extra formation (Ex. Tim saying, “Golly, I really thought I had points for FOUR Warlord Titans!”) or other blemish, you will be penalized an objective point for your game and asked to fix it.
Game One: 4000 points. Standard Tournament Scenario. You will be pitted against a person from another team. While typically it is sporting to call a game when wiping out another player, this tournament has no room for such etiquette. Your performance (win, lose, or points) will have an impact on the following Big Battle and while you may try to do the nice thing, the other team is probably eviscerating your teammate across the room in a 5-0 victory. Likewise, if you are losing, you should hold out to the bitter end. Try to stop every last Objective from being achieved. Zip that annoying little Commissar up to contest the objective, just out of spite. Even your pitiful loss might mean something later on.
Record your score on the sheets provided at the tournament and turn them into me. Games that go to points will be given the following score:
1-700 point difference = 1 Victory Point 701-1400 point difference = 2 Victory Points 1401+ point difference = 3 Victory Points Wipe Outs (where every last freaking unit is utterly and completely eliminated) = 5 Victory Points
So… If you are getting it handed to you, duck and weave!
Match-Ups:
Game 1: Table 1: Adeptus Ineptus vs. Bethlehem Resin Table 2: Adeptus Ineptus vs. Outliers Table 3: Outliers vs. Adeptus Ineptus Table 4: Bethlehem Resin vs. Adeptus Ineptus Table 5: Adeptus Ineptus vs. Outliers Table 6: Bethlehem Resin vs. Outliers Table 7: Bethlehem Resin vs. Outliers
Teams must secretly decide amongst themselves who is playing on which table, mark it down on a sheet, and turn it in.
I don't want to rush players, however if your game hasn't completed within 1 hour of the next to last game completed, you will be asked to go to points at the conclusion of your turn. ---------------------------------------------- Game Two: Big Battles Tables will be set up by non-participating players. Ex. Adeptus Ineptus players will set up the board for the Big Battle between Outliers and Bethlehem Resin players, etc. Each team will set up 1 Blitzkrieg and 4 Objectives on the table they are playing on. Multiple Supreme Commanders are allowed, but cannot be used across armies (yours is yours alone).
Table 1: 2 vs. 2 (4000 points all players) – Table 2: 2 vs. 2 (4000 points all players) Table 3: 2 vs. 2*
* (or 2 players at 4000 points each, 4 players at 2000 points, 3 vs. 3, or 2 vs. 2 if two players sitting out). Note: We have an even number of players, which is good. The third table can end up being 3 vs. 3, 2 vs. 2 with two guys playing around, or a 2 vs. 2 with reduced points. There are multiple options on how the teams want to play this out and it doesn’t have to be decided until the day of the event.
Players will be allowed to draw from an Achievement Deck based on how many Objective Points they achieved in their individual games (whether they won or not). Each one of these cards won’t make much of a difference by themselves, but the more you earn the more opportunities you have to completely ass things up for the opposing team.
Winning Big Battle Winners will be determined on modified Tournament rules. The team that is ahead by the end of turn 3 with a minimum of 3 points is the winner. If there is no winner on turn 3, the game proceeds to turn 4. If there is no winner on turn 4, the game goes to points (using the same scale as the individual games), unless of course all players want to try to take a crack at turn 5 in which case… go for it.
· 1 Point: Break their Spirit. For the highest point value formation completely destroyed from your opponent’s team. · 1 Point: Hold the Line. There are no unbroken enemy formations that are on your half of the board. For clarification, even if a part of a stand is over the midpoint for the board, it counts as being on your half. · 1 Point: Take and Hold. You must hold three objective markers uncontested on your opponent’s half of the board. · 1 Point: Defend the Flag. You control uncontested all five objective markers on your half of the board. · 1 Point: Blitzkrieg. Control uncontested your opponent’s Blitzkrieg objective marker. · 1 Point: Occupation. Control uncontested any six objective markers on the board.
The team with the best combined score for their Big Battles will win the Epic Trophy and a special prize (to be announced later).
_________________ author of Syncing Forward and other stories...It's a dog-eat-dog world, and I've got my Milkbone underwear on.
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