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Open War 10 Report

 Post subject: Open War 10 Report
PostPosted: Mon Oct 20, 2008 6:25 pm 
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Had a really good time at Open War 10 this weekend, heres a quick report on my games.

My army

Ork Big Warband
Ork Big Warband
Ork Warband
Ork Warband
Ork Landa
Ork Landa
Big Blitz Brigade (Soopaguns)
Blitz Brigade (Zzap)
Mekboy Stompamob with Supa-Stompa
Mekboy Gunzmob (Zzap)
Stormboyz


Game 1. Against Wayne Bridge - Black Legion

Wayne fielded a fairly nasty looking Black Legion Force composed of some big chaos marine retinues with obliterators supported by 3 Ferals, 2 Deathwheels a decimator and 2 sets of chosen.

I have heard alot of complaints about such forces, but my orks tend to do very well against any Black legion army and it proved so again in this battle, my soopa gun armed blitz brigade and Supa-Stompa cleared out the chaos marine retinue providing forward air cover allowing my air assaults to destroy a Feral and Break another, a deathwheel was killed by a supa zzap and all the other war engines were broken by combined shooting or assaults and stayed that way for much of the game.

A lethal and well executed counter attack by the chosen that destroyed my Supa-Stompa and stompas combined with the slow speed of my big warbands prevented me trying for a big win but I took a 2-1 win in the third turn (Take and Hold, Defend the Flag vs Break Their Spirit).


Game 2. Against Ryan Downes - Imperial Guard

Ryan had a very aggressive looking Imperial guard force with lots of storm troopers, mech infantry and some vultures with a big upgraded footslogger infantry formation and sentinels Shadowswords and thunderbolts in support.

He probably played it a little bit too defensively and never really recovered from a big early setback as my air assaulting warbands decided in true orky fashion to ignore the enemy flak and CAP and flew straight at his supreme commander mech infantry intermingled with some vultures, many orks were lost but as the dust cleared only a handful of guardsmen and a couple of chimeras could be seen heading for the hills even more significantly the vultures broke and stayed that way for the rest of the game which allowed my soopa gun armed big blitz brigade free rain to cause carnage on the remaining infantry.

My soopa stompa survived miraculously long enough against the shadowswords to allow them to be caught and destroyed while also adding to the heavy toll of casualties suffered by the guard stormtroopers and infantry.

By the fourth turn most of the guard army was destroyed or broken but again the fairly slow nature of my army and skillful play with his remaining formations by Ryan prevented me getting more than a 2-0 win (Take and Hold and I Cant remember if it was Defend the flag or Break their Spirit)


Game 3 - Against Matt Otter - Marines

So thanks to two wins, game 3 saw me face off against Matt Otter on the top table for the chance to win Open War X.

I've played Matt many times over the last few years and they are always challenging but fun games and I certainly new before going into the game that it would probably prove a tough match for my stand up and fight but fairly slow ork horde army against Matts air mobile and extremely fast Marine army.

So it proved with my army never really able to get to grips with the marines on anything like equal terms, one lost assault after another combined with vicious straffing runs by thunderhawks saw my support formations eliminated. In the end the big warbands and the thankly virtually untouchable stompas and supa stompa were forced to fight a defensive rearguard action and hold out for a draw.

Game ended in a draw on objectives but with Matt killing about a thousand more points of orks than I had managed to kill marines and with his winning draw Matt took the title.


I had a very good time again at this Open War managing to come away with third place and best army, I would like to thank all my opponents for three very good and tough games.

Congrats to Matt Otter for winning.

Final Standings

1. Matt Otter - Marines
2. Matt Arnold - Imperial Guard
3. Joe Jephson - Orks

4. Dave Thomas - Imperial Guard
=5.Mark Williams - Eldar
=5.Chris Hayes - Imperial Guard
7. Steve Gullick - Black Legion
8. Tim Hunt - Eldar
9. Alan Saunders - Marines
10.Wayne Bridge - Black Legion
11.Ryan Downes - Imperial Guard
12.Richard Brewis - Imperial Guard
13.Simon White - Orks
14.Alan Cameron - Marines
15.Simon jenkins - Marines
16.Damien Bradley - Eldar

So the top four places are core rule book lists with no Black legion placing in the top 5 and three imperial guard lists making it into the top half.

See everyone at the Dragon Slayers GT




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 Post subject: Open War 10 Report
PostPosted: Sat Nov 01, 2008 8:53 am 
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Great report Joe and congrats on best painted army!

I had a horrible morning due to my hang over but still showed up at the venue without a ticket in the hopes of playing. Eventually I was offered a place and was sent in to play against TRC and his atrange Gaurd army. I was fielding:

Warlock titan 850
aspects with exarch and autarch in wave serpants 600
Void spinner 250
gaurdians in wave serpants 350
gaurdians in wave serpants 350
jet bikes 200
jet bikes 200
4 rangers 100
4 rangers 100
Avatar Free!

Ok the game against chris went rather badly. possibly due to HIM USING MY DICE!!!! Never will this happen again. it was all a bit of a blur but i gained a new respect for flack battries as one managed to kill of the warlock titan cowering in a wood with no holo fields! sufice to say i lost 3-0!
Great game chris but next time dont use my dice!

Game 2 was against simon and his orks.

by this time i had eaten and my hangover had gone  :oo:  so I was out for revenge. simon had a fairly aggressive Ork army just the kind of army that i like to face! he set up his BTS on the half way line as a garrison just in range of my warlock titan for a first turn assault! Never has it been offered such a great target in the first turn.

A combined assault from my titan and the aspects and that was that really. just had to mop up and deal with the air assault.
WIN 5-0.

Game 3 was against ryan downs and his gaurd.

ryan had  just played joe and lost! But he seemed in high spirits as we set up. the game was very cagey the first 2 turns with little happening and not much of ryans activating!! his dice were appaling to be fair in the first two turns then i won the first activation of the third turn i did my three activations starting with the warlock titan who destroyed out right an infantry company then stood between 2 formations a shadow sword and the vultures who had just ralied. 2 retains later (farsight rocks!) he had lost 3 formations and was in desparate need of stopping me from tacking the win. at the end of the third turn it was 1-0 to me and to play a forth turn would have been suicide for ryan as he had lined up three formations. all i had to do was win the first activation and it was all over. sadly we only had 15 mins left of the game so we agreed on a 2-0 win to me.

All in all not a bad day. Except i was giving mat arnold a lift and he came 2nd!

Great players great games great day! see you all a dragon slayers!





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 Post subject: Open War 10 Report
PostPosted: Sat Nov 01, 2008 12:37 pm 
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yes...9/18 activations failing in a game didn't make me particularly pleased with the troops; next time i'll get them to move along a little quicker...i need to get a bit more practice in with that guard army...
To be fair though both games were mighty enjoyable; i especially like being utterly stumped by what to do against Joe's ork horde; and it's an army i've tried out myself a couple of time since; i looked at it a bit like an iron hammer that you don't need to think with but boy was i wrong! it takes skill to use that one..nevertheless i'm still stumped on how to beat it; a rematch would be great!
Thinking of doing a similar feeing feral ork army based on it now too...don't know how to replace those landers though!
As for the third and final game...not sure what to say about all those missing activations; "if only this" and "if only that" never won a war!
Nevertheless i learnt a lot from my mistakes at OW10 and i look forward to seeing you all next year for more toureny action; the only question is; what to take?!

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 Post subject: Open War 10 Report
PostPosted: Sat Nov 01, 2008 7:22 pm 
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Quote: (Man of kent @ 01 Nov. 2008, 11:37 )

the only question is; what to take?!

How about new dice :vD


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 Post subject: Open War 10 Report
PostPosted: Mon Nov 03, 2008 4:01 am 
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Quote: (yme-loc @ 20 Oct. 2008, 18:25 )

1. Matt Otter - Marines

What was the composition of this army?

And thanks for the reports!

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 Post subject: Open War 10 Report
PostPosted: Mon Nov 03, 2008 10:26 am 
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Quote: (the phantom @ 01 Nov. 2008, 07:53 )

Ok the game against chris went rather badly. possibly due to HIM USING MY DICE!!!!

I really must pack my dice into the Epic gubbins box :)

Great reports though. I would have done one but my wife made me swear off gaming for 2 weeks in return for going :)

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 Post subject: Open War 10 Report
PostPosted: Mon Nov 03, 2008 12:12 pm 
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funnily enough those dice haven't been performing well since; investing in some more might be a good idea...

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 Post subject: Open War 10 Report
PostPosted: Mon Nov 03, 2008 12:15 pm 
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Quote: (Chroma @ 03 Nov. 2008, 03:01 )

Quote: (yme-loc @ 20 Oct. 2008, 18:25 )

1. Matt Otter - Marines

What was the composition of this army?

And thanks for the reports!

I know there were 3 Thunderhawks and 2 warhounds. Not sure what else.


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 Post subject: Open War 10 Report
PostPosted: Mon Nov 03, 2008 6:49 pm 
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3000pts of Space Marines
Part of the 3rd Company
Under the command of General Kruger

Tactical Detachment 300pts
Supreme Commander Kruger 100pts
Hunter 75pts
Total 475pts

Terminator Detachment 325pts
Chaplain Calidus 50pts
Total 375pts

Devastator Detachment 250pts
Dreadnought – Lascannon / missile launcher 50pts
Dreadnought – Assault cannon / Power fist 50pts
Total 350pts

Bike Detachment 200pts
Chaplain Metellus 50pts
Total 250pts

Predator Detachment 300pts
4x Predator annihilator 0pts
Total 300pts

Thunderhawk – Freedom 200pts
Thunderhawk – Liberty 200pts
Thunderhawk – Independence 200pts

Warhound – Inferno 250pts
Warhound - Carnage 250pts

Thunderbolts 150pts

Grand Tournament 3000pts
Activations 11

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 Post subject: Open War 10 Report
PostPosted: Wed Jan 14, 2009 8:08 pm 
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Sorry to resurrect an old thread, but I was wondering if Braveheart could provide a few brief comments on his list and how it performed?

Cheers,

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 Post subject: Open War 10 Report
PostPosted: Thu Jan 15, 2009 11:06 am 
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Quote: (Honda @ 14 Jan. 2009, 19:08 )

Sorry to resurrect an old thread, but I was wondering if Braveheart could provide a few brief comments on his list and how it performed?

Cheers,

Well, braveheart won the tournament with that list.

The three thunderhawks are the key interesting feature in this list:
Once they have deployed their payloads, The thunderhawks (and thunderbolts) whent around spraying everything. Note that there's only two formations that could be transported by the thunderhawks, the Devs and the Terminators. So one of these can be picked up at the end of the first turn for redeployment in the next turn. And plenty of thunderhawks available to pick up and redeploy in the third turn!

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 Post subject: Open War 10 Report
PostPosted: Fri Jan 16, 2009 1:52 pm 
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The bikes can be transported as wel, the army I am putting togetheris remarkebly similar except I have land sepeeders in lieu of the predators.  Now I read this I may change it as I dont want to essentially copy another list  :sad:


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 Post subject: Open War 10 Report
PostPosted: Fri Jan 16, 2009 3:05 pm 
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Don't worry I believe that Matt is looking at other options as well.

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