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Adepticon 2012

 Post subject: Re: Adepticon 2012
PostPosted: Wed Feb 01, 2012 4:47 pm 
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Thanks for the replies. I fear I'm probably going to digress off topic, for a bit. Mods, please let me know if I should start a new thread to discuss potential army lists for this tourney.

I should likewise probably admit that my last experience with a 6mm game was Epic 40k a decade or more ago (with an Eldar force of the period that I never quite filled out); the Emperor-class theme list is mostly reliving some unrealized desires from the Titan Legions/Space Marine days (when I played Squats).

Is the issue with the list too few units to hold objectives (i.e. the "< 2.5 activations==bad" concept that seems to have currency here on TacCom)?

I didn't end up acquiring the Marauders, so am still pondering what I'd use to fill it out. Forge Knights have been considered, but I'm not exactly sure what I'd like to do for the conversions (though I suspect I would start with Paladins and add 28mm scale servitor arms or some such). I'd like to take the Lysander on the Warmonger, but that seems an exceedingly poor choice for my one of two support choices; once I have a few games under my belt with that selection, I may petition the AMTL champions to consider moving it from a support choice to the upgrade list.

As to Friday, yeah, I suspect I'll join that scenario game as well. I'm in Indy, so my travel plans can be relatively flexible in getting to Chicago.

I'm also putting together a Minervan force and a Yme-Loc host, so for this, I suspect the Minervans may be the best bet. To continue my squeaky wheel theme, I'm trying to find a list that has WYSIWYG rules for the missiles on the MK1 Stormblades I've snatched up. ;)


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 Post subject: Re: Adepticon 2012
PostPosted: Wed Feb 01, 2012 5:10 pm 
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So I just got my tickets. I'm down for the EA stuff on Friday and Saturday as well as the WM thing on Friday. I'll be bringing my elves and marines.

On the EA stuff, are we using the new marine changes or just the 08 changes? Funnily enough I get 25 more points if we're using just the 08 changes. :P

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 Post subject: Re: Adepticon 2012
PostPosted: Wed Feb 01, 2012 6:41 pm 
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austinitor wrote:
...Is the issue with the list too few units to hold objectives (i.e. the "< 2.5 activations==bad" concept that seems to have currency here on TacCom)?


That's a whole lot of it. While smart objective placement can help, you'll give up a few simply due to inability to affect enough formations. For instance, placing your Take and hold Objectives on the centerline exactly 30cm apart you can expect the following:

Blitzkrieg - You have no chance of acheiving this, but your Warmonger can squat on your own and prevent his taking it.

Defend the flag - No chance for you, but you should be able to control or contest two of his by moving your Imperator forward at a double for the first two turns, so he won't acheive it either.

Take and hold - You may be able to acheive this, but more likely he'll contest at least one of the two you need.

They shall not pass - Neither player can ecpect to acheive this, you can't break enough formations, and he likely wont be able to break your Imperator.

Break their spirit - you might acheive this, but he probably won't.

Final Tally - You could get up to two, but probably one or less VC, and can deny him all his. If neither player has two VCs, it will go to points which you will probably win. Winning Draw. If he can break your Imperator, you will certainly lose. It's not a gamble I'd take.

Minervans are fun. I took them last year. I'd like to see Yme-Loc as well, but it's seen sparse testing, and I'm not sure it's ready for the big time. I'd allow it at a local tournament, but at a regional con like Adepticon it might not be best.

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 Post subject: Re: Adepticon 2012
PostPosted: Wed Feb 01, 2012 7:33 pm 
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getupandgo wrote:
The Ad Mech Titan Legion list definitely doesn't fit in a balanced 3k tournament setting.

That said, the narrative game would definitely be the perfect place to bring your titans out to play. I'll have my Legion of warhounds and Reavers there. Unless I decide to release the horde... we'll see.



Can Legio Praetor come play too? I promise they'll play nice. :D


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 Post subject: Re: Adepticon 2012
PostPosted: Wed Feb 01, 2012 7:42 pm 
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Spectrar Ghost wrote:
Minervans are fun. I took them last year. I'd like to see Yme-Loc as well, but it's seen sparse testing, and I'm not sure it's ready for the big time. I'd allow it at a local tournament, but at a regional con like Adepticon it might not be best.


I'd say Yme-Loc is ready for the big time. My opponent trashed me on my last game against them, although I admit I had some bad dice rolling that game.


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 Post subject: Re: Adepticon 2012
PostPosted: Wed Feb 01, 2012 8:14 pm 
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Let me rephrase.

I too think it's ready. I am however seeing getupandgo have a more conservative approach to allowing lists than I would, which is fine and his perogitive of course. I'm not sure how many playtests the list has seen, and thus it may not be allowed.

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 Post subject: Re: Adepticon 2012
PostPosted: Wed Feb 01, 2012 8:36 pm 
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I understand where your coming from SG. I was just saying... ;)

I know getup has a lot on his plate at the moment.


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 Post subject: Re: Adepticon 2012
PostPosted: Wed Feb 01, 2012 10:23 pm 
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Spectrar Ghost wrote:
Let me rephrase.

I too think it's ready. I am however seeing getupandgo have a more conservative approach to allowing lists than I would, which is fine and his perogitive of course. I'm not sure how many playtests the list has seen, and thus it may not be allowed.


There are about 30 options for armies in this tournament, which I feel is plenty, and it allows you to play any style or themed army that you want. The only glaring exception is the lack of a balanced Tyranid list.

The core armies, as written, are extremely well balanced, and allow you to build multiple different play-styles and stay true to the back-story and fluff of the universe.

I'd say rather than focusing on some obscure fan-created army list, to put focus on painting, modeling, and having a good time.


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 Post subject: Re: Adepticon 2012
PostPosted: Wed Feb 01, 2012 10:28 pm 
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Bump.

Dave wrote:
are we using the new marine changes or just the 08 changes?


Or are you using the Marine list as it appears on GW's site?

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 Post subject: Re: Adepticon 2012
PostPosted: Wed Feb 01, 2012 11:26 pm 
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Dave wrote:
Bump.

Dave wrote:
are we using the new marine changes or just the 08 changes?


Or are you using the Marine list as it appears on GW's site?


October '09 GW update

http://www.games-workshop.com/MEDIA_Cus ... _Oct09.pdf

http://www.games-workshop.com/MEDIA_Cus ... _Oct09.pdf


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 Post subject: Re: Adepticon 2012
PostPosted: Wed Feb 01, 2012 11:33 pm 
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getupandgo wrote:
Spectrar Ghost wrote:
Let me rephrase.

I too think it's ready. I am however seeing getupandgo have a more conservative approach to allowing lists than I would, which is fine and his perogitive of course. I'm not sure how many playtests the list has seen, and thus it may not be allowed.


There are about 30 options for armies in this tournament, which I feel is plenty, and it allows you to play any style or themed army that you want. The only glaring exception is the lack of a balanced Tyranid list.

The core armies, as written, are extremely well balanced, and allow you to build multiple different play-styles and stay true to the back-story and fluff of the universe.

I'd say rather than focusing on some obscure fan-created army list, to put focus on painting, modeling, and having a good time.


I have to agree, but for more local tournies I'd personally only disallow lists with serious issues, because sometimes part of the fun is in modeling an obsure list. With regional tournies like A-Con it makes sense to be more picky.

You have Elysians 3.1.1 listed; I show the current edition as 3.1.5. Also the attachment link is broken. ;)

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 Post subject: Re: Adepticon 2012
PostPosted: Thu Feb 02, 2012 2:40 am 
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Ah, that changes things. No SM tank army for Dave!

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 Post subject: Re: Adepticon 2012
PostPosted: Thu Feb 02, 2012 7:40 am 
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Spectrar Ghost wrote:
getupandgo wrote:
Spectrar Ghost wrote:
Let me rephrase.

I too think it's ready. I am however seeing getupandgo have a more conservative approach to allowing lists than I would, which is fine and his perogitive of course. I'm not sure how many playtests the list has seen, and thus it may not be allowed.


There are about 30 options for armies in this tournament, which I feel is plenty, and it allows you to play any style or themed army that you want. The only glaring exception is the lack of a balanced Tyranid list.

The core armies, as written, are extremely well balanced, and allow you to build multiple different play-styles and stay true to the back-story and fluff of the universe.

I'd say rather than focusing on some obscure fan-created army list, to put focus on painting, modeling, and having a good time.


I have to agree, but for more local tournies I'd personally only disallow lists with serious issues, because sometimes part of the fun is in modeling an obsure list. With regional tournies like A-Con it makes sense to be more picky.

You have Elysians 3.1.1 listed; I show the current edition as 3.1.5. Also the attachment link is broken. ;)



I will update the Elysians to 3.1.5, and it should be live on the Adepticon site this weekend.

For casual, local tournaments, I agree... bring whatever you want. At that point, it's just important to get bodies in the door. But when people are traveling from around the country (and sometime world), more care needs to be taken to balance things fairly, and make sure everyone knows what they'll be playing.



Dave wrote:
Ah, that changes things. No SM tank army for Dave!


I just played a hard-as-nails marine army tonight... Mostly tanks and tactical squads. Barely squeaked out a 1-0 in the 5th turn.


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