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Castle Assault 2017

 Post subject: Re: Castle Assault 2017
PostPosted: Mon Aug 28, 2017 11:09 am 
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Joined: Mon Nov 05, 2012 9:35 am
Posts: 3338
Location: Norrköping, Sweden.
Cool!

Would love to get some feedback on the Gargant list from both tve guys using them and tve guys who fought them!

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 Post subject: Re: Castle Assault 2017
PostPosted: Tue Aug 29, 2017 8:13 pm 
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Joined: Mon Feb 08, 2010 7:13 am
Posts: 361
Location: Oz
The Badmoon gargants arent all that great if you ask me... and i aint bitter or nuffink...
Was an awesome event. Thanks mic and mard for putting it all together.
Great games with great folks!


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 Post subject: Re: Castle Assault 2017
PostPosted: Tue Aug 29, 2017 8:25 pm 
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Joined: Mon Feb 08, 2010 7:13 am
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mordoten wrote:
Cool!

Would love to get some feedback on the Gargant list from both tve guys using them and tve guys who fought them!

The gargants are a hard match up for my crons list. So there maybe some salty tears in this feedback....

I think gargants are too reliable with their auto activate to engage or doubleand only on a 2+ with bms makes their planes and gargants some of the most reliable units in epic.
I think the planes should def be reviewed to removethe auto activation for ground attack. Way too cheap, effective, and reliable.

I feel the gargants DC and super survivable critical makes them too effective in engagements and too hard to kill.
Maybe the gargants could have the same attacks in combat as they have remaining dc. Or make the critical more brutal. I mean a warlod explodes after all!

I really like the list though. It's hard too play with, and challenging to play against. Especially when there is such a handsome man steering the gargants to stompy victory (that's jumping J in case anyone was wondering)!

Cheers
Jim


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 Post subject: Re: Castle Assault 2017
PostPosted: Wed Aug 30, 2017 9:21 pm 
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Location: Norrköping, Sweden.
Thanks guys! This helps!

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