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Codex Marines vs Tyranids 3K http://www.tacticalwargames.net/taccmd/viewtopic.php?f=84&t=33119 |
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Author: | mordoten [ Wed Mar 14, 2018 2:11 pm ] |
Post subject: | Codex Marines vs Tyranids 3K |
Hello! Me and Norto have been playing alot of Vassal-games lately (I'm home with the flu and Norto doesn't seem to need to sleep that much). Today we decided to try out some of the proposed changes from the NDC vote. I decided to take marines and try out the "Thunderhawks moved to 1/3 Titan/navy allies section" for the marnies. Norto tried out the following for his Tyranids: Trygons at +50 points upgrades. Epic Uk stats for Lictors. Brood Lord for +25 points with no extra attack. Ignore one kill, for combat resolution purposes, in assaults per point of synapse in the formation. Heres our lists: Incompertus, 3000 POINTS Codex Astartes (NetEA Tournament Pack 2015) ================================================== DEVASTATOR [250] 4 Devastators LAND SPEEDER [200] 5 Landspeeder LAND SPEEDER [200] 5 Landspeeder PREDATOR [325] 4 Annihilator, Hunter STRIKE CRUISER [200] TACTICAL [475] 6 Tacticals, Supreme Commander, Hunter, Razorback TERMINATOR [400] 4 Terminators, Chaplain THUNDERHAWK [200] THUNDERHAWK [200] WARHOUND [275] 1 Warhound Class Titan WARHOUND [275] 1 Warhound Class Titan Incompertus, 3000 POINTS Tyranids (Tournament Pack 2016-01-21) ================================================== GENESTEALER SWARM [175] 6 Geanstealers, Brood Lord GENESTEALER SWARM [175] 6 Geanstealers, Brood Lord TRYGON SWARM [225] 3 Trygon TRYGON SWARM [225] 3 Trygon HARRIDIAN SWARM [150] Harridan HARRIDIAN SWARM [150] Harridan LICTOR SWARM [150] 3 Lictors TYRANID SWARM [575] 6 Termagants, Dominatrix, 3 Trygon TYRANID SWARM [350] 6 Termagants, 2x Tyranid Warriors, 3 Carnifex TYRANID SWARM [250] 6 Termagants, 2x Tyranid Warriors, 2 Zoanthrope TYRANID SWARM [350] 6 Termagants, 2x Tyranid Warriors, 3 Carnifex TYRANID SWARM [225] 6 Termagants, 2x Tyranid Warriors, Zoanthrope Of course i forgot to take a snapshot of our initial deploynment (argh!). I choose corner deployment any how and went for a pretty spread out deployment. Norto garrisoned his both genestealers forward in cover and set most of his army up on the short edge of the board hoping to avoid my orbital bombardement. |
Author: | mordoten [ Wed Mar 14, 2018 2:44 pm ] | ||
Post subject: | Re: Codex Marines vs Tyranids 3K | ||
2 Trygon formations pop up near T&H objectives in center of the board. TURN 2: Marines win initiative. SM 2.1: Land speeders advances and fires on genestealers killing 1 (2BM). SM 2.2: Warhounf retains and engages the same genestealers. Wins the combat and kills 3 stealers for no losses due to combat result. Tyranids 2.1: Harridan doubles and fires on devastators for 1BM. SM 2.3: Devastators advances to Tyranid blitz and fires on Trygons for 1BM. Tyranids 2.2: Harridan doubles and fires on devastators for 1BM (Dejavu?) SM 2.4: Tacticals go on OW Tyranids 2.3: Trygons marches into forest close to warhound. SM 2.5: Predators advances and fires on Swarm i nbuilding killing 1 Carnifex (2BM). SM 2.6: Land speeders retain and doubles in front of predators to screen them. Fires on swarm in building for 1BM. Tyranids 2.4: Genestealers marches into forest next to predators. SM 2.7: Warhound advances forward and fires on swarm in building killing 3 stands and breaks the formation. Tyranids 2.5: Swarm marches into forest next to warhound. SM 2.8: Thunderhawk with terminators ground assaults trygons (only FF-assault mind you) in forest next to warhound. 1 Trygons die with the help of Warhound and land speeder support. Terminators take no losses. Tyranids 2.6: Swarm marches forward. SM 2.9: Thunderhawk fails to activate. Tyranids 2.7: Dominatrix swarm advances and fires on terminators, catching the thunderhawk in the blast, 1 terminator is killed (2BM). Tyranids 2.8: Swarm doubles towards devastators near tyranid blitz and fires on them for 1BM. Tyranids 2.9 Trygons holds and clears their BM. END PHASE: Trygons rallies. Genestealers fails to rally. Swarm rallies.
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Author: | mordoten [ Wed Mar 14, 2018 2:59 pm ] | ||
Post subject: | Re: Codex Marines vs Tyranids 3K | ||
TURN 3: Marines win initiative. SM 3.1: Terminators engages Trygons in FF. 1DC is done to the trygons for no losses. Terminators wins combat. SM 3.2: Warhound retains and doubles to T&H objective. Fires on swarm killing 2 termagants and 1 zoanthrope (2BM). Tyranids 3.1: Swarm by tyranid blitz engages devastators and wipes them out for the loss of 2 hormagants. Tyranids 3.2: Swarm close to warhound retains and engages the titan. Wins the combat for the loss of 1 carnifex. SM 3.3: Land speeders engages lone genestealer in forest and kills it. SM 3.4: Predators retains and engages swarm in building. Kills 2 stands for no losses and wins the combat. Tyranids 3.3: Harridan advances and fires on predators killing 1 (2BM). Tyranids 3.4: Trygons retains and engages predators killing 2 for no losses and win the combat. SM 3.5: Land speeders engages swarm and kills 3 stands for no losses. Wins the combat. Tyranids 3.5: Dominatrix swarm sustains on landspeeders killing 3 of them and breaks the formation. SM 3.6: Tacticals doubles forward and fires on swarm killing 1 carnifex (2BM). Tyranids 3.6: Harridan doubles forward and fires on broken land speeders for no effect. SM 3.7: Thunderhawk ground assaults Swarm close to tacticals. With the help of support fire from tacticals everything except a hive tyrant is kulled for 1 damage done to the aircraft. Thunderhawk wins combat. SM 3.8: Thunderhawk fails to activate. END PHASE: Swarm rallies. Genestealers fail to rally. Warhound rallies. Swarm rallies. Land speeders fail to rally. Predators fails to rally. Swarm faisl to rally.
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Author: | mordoten [ Wed Mar 14, 2018 3:06 pm ] | ||
Post subject: | Re: Codex Marines vs Tyranids 3K | ||
TURN 4: Marines wins initiative. SM 4.1: Warhound sustains on Swarm next to him, wiping them out. SM 4.2: Tacitcals doubles back to their blitz and fires on broken carnifex in forest for no effect. Tyranids 4.1: Lone hive Tyrant advances and fires on broken predators for no effect. SM 4.3: Warhound doubles and fires on Trygons close to Tyranid T&H objectives killing 1 of them (3BM). SM 4.4: land speeders retain and fires on same Trygons, doing 1DC of damage and breaks them. Tyranids 4.2: Trygons Marshall and moves into cover. SM 4.5: Terminators goes on OW. Tyranids 4.3: Harridan doubles and fires on brokken land speeders close to SM blitz and wipes them out. SM 4.6: Tunderhawk fails to activate. Tyranids 4.4: Harridan advances and fires on broken predators for no effect (hey just wont die!) SM 4.7: Thunderhawk ground attacks broken lone genestealer near tyurnaid deployment zone and wipes the formation out. Tyranids 4.5: Dominatrix swarm doubles and fires on broken predators fo no effect (I said no we wont die!) END PHASE: Predators rallies. Swarm rallies. Trygon rallies. Game is a major draw to Marines with 618-1100p.
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Author: | mordoten [ Wed Mar 14, 2018 3:12 pm ] |
Post subject: | Re: Codex Marines vs Tyranids 3K |
My thoughts: HAving the Thunderhawk in the 1/3 tian/navy section felt like a good idea. It made me get some predators with a hunter in and kept me from having an extra activation. If they wouldn't have been in that section i would have gotten both scouts and thunderbolts for the same cost. I thnk it's a good change that makes the marine player choose between certain units and steers the list away a little from certain builds. Can't say to much on the tyranids really since I've only face them once before playing norto. 3 trygons with the dominatrix made that swarm feel liek impossible to take on. |
Author: | Norto [ Wed Mar 14, 2018 7:57 pm ] |
Post subject: | Re: Codex Marines vs Tyranids 3K |
List was a little different Tyranids (Tournament Pack 2016-01-21) ================================================== TYRANID SWARM [635] 4 Termagants, 2 Hormagaunts, Dominatrix, Symbiote, 3 Trygon TYRANID SWARM [300] 4 Termagants, 2 Hormagaunts, Hive tyrant, 2 Carnifex TYRANID SWARM [300] 4 Termagants, 2 Hormagaunts, Hive tyrant, 2 Carnifex TYRANID SWARM [225] 4 Termagants, 2 Hormagaunts, 2x Tyranid Warriors, Zoanthrope TYRANID SWARM [250] 4 Termagants, 2 Hormagaunts, 2x Tyranid Warriors, 2 Zoanthrope GENESTEALER SWARM [200] 6 Geanstealers, Brood Lord GENESTEALER SWARM [200] 6 Geanstealers, Brood Lord LICTOR SWARM [150] 3 Lictors HARRIDIAN SWARM [150] Harridan HARRIDIAN SWARM [150] Harridan TRYGON SWARM [225] 3 Trygon TRYGON SWARM [225] 3 Trygon Changes i was rolling with were, Reduce Broodlord to +25 points, remove extra attack EpicUK stats for Lictors Ignore one kill, for combat resolution purposes, in assaults per point of synapse in the formation Trygons to +50 points as Tyranid Swarm extra So effectvely it gave me an extra genesteeler unit in each formation BTS Difference 4 Termagants, 2 Hormagaunts, Dominatrix, Symbiote, 3 Trygon to 4 Termagants, 2 Hormagaunts, Dominatrix, Symbiote, 2 Trygon, Raveners And lictors were more of a threat. I think everything was fine from the game. Lictors became a threat and forced the spaceship to delay actating. Genestealers a turn longer 1 stand running around and trygon upgrade seamed fine, losing the tunneller rule when joining a spawn. Ignore one kill seamed cluncy too when working out results. not sure if its needed. things either usually win big or lose big. |
Author: | Borka [ Thu Mar 15, 2018 12:11 am ] |
Post subject: | Re: Codex Marines vs Tyranids 3K |
Quote: Ignore one kill seamed cluncy too when working out results. not sure if its needed. things either usually win big or lose big. How did you play that? The suggestion was for it to effect brood creatures only. Did it effect the way you used your brood creatures in the assaults? |
Author: | Norto [ Thu Mar 15, 2018 1:51 am ] |
Post subject: | Re: Codex Marines vs Tyranids 3K |
actually your right i could have optimised them better when assaulting. i was in the norm of pushing my carnifexes forward. But still im pretty sure i was either winning or losing the assault. it would probably work better in larger formations. |
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