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My Biel Tan at Cancon for the last 3 years.

 Post subject: My Biel Tan at Cancon for the last 3 years.
PostPosted: Wed Mar 22, 2017 11:46 am 
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Hi Gents

Given all the discussion on the Biel Tan list at the moment i though i take some time to collate some info about my last 3 Cancons and the Biel Tan lists i have taken.
I have tried to remember, track down and ask others for as much info about those games to give you bit of an overview and some summaries.
no full batreps but hopefully something useful will come from the below info.
I apologise to those for anything i may have gotten wrong and ask any of my opponents to jump in and correct me where necessary, (except Jim).

Cancon 2015
BT V4.1

8 Shining Spear, Autarch, Exarch
8 Shining Spear, Exarch
Farseer, 6 Guardians, Heavy Weapon Platform
4 Ranger
4 Ranger
3 Falcon, 2 Fire Storm
3 Falcon, 2 Fire Storm
3 Night Spinners
Scorpion
Void Spinner
Avatar
Phantom Titan

The idea with this army was it was solid fire power base around phantom, VS, Scorps and NS providing long range power. It had good AA and with 2 spear formations it had solid engagement value as well. If anything it needed another guardian formation to help with Avatar launching potential.
The games are from memory so are little hazy on exact details but i will do my best to keep it accurate.
I also note that this was V4.1 changed after this event and saw changes to various units through out the army.

Event results
This list came second overall behind Shadlowlords DKOK


Game 1
Fatdex- Nids

-NORMAL ASSAULT SWARM [400]
Tyranid Warrior, 4 Termagant, 2 Carnifex, Zoanthrope, Hive Tyrant, 4 Hormaguant
- NORMAL ASSAULT SWARM [350]
Tyranid Warrior, 4 Termagant, Zoanthrope, Carnifex, Hive Tyrant, 4 Hormaguant
-NORMAL ASSAULT SWARM [350]
Tyranid Warrior, 4 Termagant, Zoanthrope, Carnifex, Hive Tyrant, 4 Hormaguant
-NORMAL ASSAULT SWARM [350]
Tyranid Warrior, 4 Termagant, Zoanthrope, Carnifex, Hive Tyrant, 4 Hormaguant
-BRUTE SWARM [225]
1 Hive Tyrant, 3 Exocrines
-BRUTE SWARM [225]
1 Hive Tyrant, 3 Exocrines
-GENESTEALER SWARM [150]
6 Genestealer
- GENESTEALER SWARM [150]
6 Genestealer
-GENESTEALER SWARM [150]
6 Genestealer
-HARASSMENT SWARM [225]
1 Harridan and 0-4 Gargoyles
-HARASSMENT SWARM [225]
1 Harridan and 0-4 Gargoyles
-LICTOR SWARM [200]
4 Lictor

Win to Eldar 3-0
Eldar called corner deployment in this game. This allowed the nid formations to singled out and weight of fire bought to bear. The phantom hunted the brute swarms. The nids struggled failing some activations which menat they came forward piece meal. Having some many skimmers real advantaged the eldar which is how the spears would deal things like the stealers.

Game 2
Dobbsy, Space Wolves

-Great Company 500
2 x Grey Hunters
Hunter
2 x Blood Claws
5 x Rhinos
-Great Company 425
2 x Grey Hunters
Wolf Lord
-Warlord Titan 825
-Predators 325
Hunter
-Long Fangs 350
2 x Razorbacks
- Swift Claws 200
-Land Speeders 200
-Thunderbolts 175

Eldar win 4-0
The space wolves sent a large flanking force down one flank, the eldar deployed table centre and concentrated on the warlord and preds with the speeders down the centre. The eldar stalled the flank attack long enough to take two turns of strip shields and the phantom to take out the warlord. What was left of the eldar centre then went on to support the flank attack off the space wolves and after some cagey assaults got the upper hand. (Dobbsy's space wolves have to be one of the most amazingly well painted epic armies out there)

Game 3
Shadowlord-DKOK
1. Regimental HQ 525
Death Korps Supreme Commander, 19 Death Korps Infantry units,
Gorgon Siege Transporters (2 Gorgons)
2. Infantry Coy 425
Death Korps Commander, 19 Death Korps Infantry units,
Gorgon Siege Transporters (2 Gorgons)
3. Heavy Support Battery 125
3 Hydra or Heavy Anti-Aircraft Platform, 3 Trojans
4. Deathstrike Silo 250
Death Korps Deathstrike Missile Silo
5. Warhound Titan 275
6. Thunderbolt Sqn 150
7. Super Heavy Tank Pl 200
Shadowsword
8. Super Heavy Tank Pl 200
Shadowsword
9. Warhound Titan 275
10. Death Rider Pl 150
6 Death Korps Rough Rider units (with 'scout' ability)
11. Infantry Coy 425
Death Korps Commander, 19 Death Korps Infantry units,
Gorgon Siege Transporters (2 Gorgons)

DKOK win 2-0

This was a brutal game played through a ruined city. the DKOK steadliy moved forward taking the ground picking off eldar formations where they could with their ranged formations. several failed activation over a couple of turns notable the phantom and void spinner had a real impact on the eldar plan. The spears managed some thricky assault moves trapping troops in gorgans and destroying them but it was too little to late. The weight of all the WE and the well considered moves from the DKOK player proved to much for the eldar.

Game 4

Onyx-Iron Warriors
1. Iron Warriors Company 425
Warsmith
Obliterator
2. Defiler Assault Pack 425
3. Defiler Assault Pack 425
4. Chosen 125

5. Obilterator Cult 350
6. Dreadnaught Assault Pack 250
5 x Dreadclaw
7. Super Heavy Company 225
Decimator
8. Devastation Class Cruiser 150
9. Ordinatus Medrengard 625

Eldar win 5-0
The eldar had a great first turn which included totally dodging the orbital bombardment and then guardians repelled an assault from the drop pod dreadies. The scorpion engaged well over the game aginst the defilers as did the phantom who also managed to kill the SC. The ordiantus did some damage and broke multiple units some of which didnt rally for the game. largely the eldar were able to fan forward supporting each other well. Aggressive shinning spear movements at the end of turn two saw them destroy the ordinatus which was camped on the blitz.

Game 5

Tim B- Codex Astartes
1. TACTICAL Det 450
Supreme Commander,
Hunter,
Rhinos
2. ASSAULT [175]
3. DEVASTATOR [250]
4. TERMINATOR [400]
Librarian
5. LAND RAIDER [450]
Hunter,
Vindicator
6. THUNDERHAWK [200]
7. LAND SPEEDER [200]
2 Landspeeder, 3 Tornado
8. SCOUT [175]
4 Scouts, Razorback
9. THUNDERBOLT SQUADRON [175]
10. WARHOUND [275]
11. PREDATOR [250]

Win Eldar (score?)
apologise to Tim as i can't recall all the details of this game.

Game 6
Lucas- Biel-Tan Eldar Craftworld 4.1
1. Avatar 0

2. Aspect Warrior Host 575
Autarch
6xDire Avengers
2xHowling Banshees
4xWave Serpent

3. Guardian Warhost 150
Farseer
4 x Guardians
3 xHeavy Weapon Platform

4. Windrider Troupe 200
5 x Jetbikes
Vyper Jetbikes

5. Windrider Troupe 200
5 xJ etbikes
Vyper Jetbikes

6. Swords of Vaul Troupe 250
5 x Fire Prism

7. Swords of Vaul Troupe 250
3 x Falcon
2 x Firestorm

8. Swords of Vaul Troupe 250
3 x Falcon
2 x Firestorm

9. Night Spinner Troupe 175
3 x Night Spinner

10. Revenant Titans 650
2 x Revenant Titan

11. Nightwings 300
3 x Nightwing

Win My eldar 2-0
I won the roll off and choose corners to try and maximise my longer range shooting over lucass. This was a hugely cagey game and the revenants were great at sniping my units before retreating once they were in position. However the Phantom, scorpion and VS proved too much and got the ascendancy over lucas.


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 Post subject: Re: My Biel Tan at Cancon for the last 3 years.
PostPosted: Wed Mar 22, 2017 11:47 am 
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Cancon 2016

ASPECT WARRIOR WARHOST [400]
8 Shining Spear, Exarch, Autarch
GUARDIAN WARHOST [200]
Farseer, 4 Guardians, 3 Heavy Weapon Platform, 3 Support Weapon Platforms
GUARDIAN WARHOST [200]
Farseer, 4 Guardians, 3 Heavy Weapon Platform, 3 Support Weapon Platforms
GUARDIAN WARHOST [150]
Farseer, 6 Guardians, Heavy Weapon Platform
RANGER TROUPE [100]
4 Ranger
RANGER TROUPE [100]
4 Ranger
SWORDS OF VAUL TROUPE [250]
3 Falcon, 2 Fire Storm
SWORDS OF VAUL TROUPE [250]
3 Falcon, 2 Fire Storm
SWORDS OF VAUL TROUPE [295]
3 Fire Prism, 2 Fire Storm
ENGINE OF VAUL TROUPE [250]
Scorpion
ENGINE OF VAUL TROUPE [250]
Scorpion
VOID SPINNER [275]
Void Spinner
VOID SPINNER [275]
Void Spinner

the idea of this army that it would fan out allowing the shooting formations to run hit and run in and out of the guardian and ranger line. Good AA but only one aspect which was the BTS was my only really concern with the list. I quiet liked this build and felt spam WE would probably offer the biggest threat to this build.

Event results
This came second behind Steve's (Beefcake 4000) Squats

Game 1
Zac- IRON WARRIORS

1. IRON WARRIORS COMPANY [440] (BTS)
6 Chaos Space Marines and 2 Havocs, Warsmith
(Supreme Commander),
4 Chaos Rhino,
Stalker

2. DEFILER ASSAULT PACK [425]
6 Defilers

3. DEFILER ASSAULT PACK [425]
6 Defilers

4. IRON WARRIOR TERMINATORS [350]
Iron Warriors Lord,
4 Iron Warrior Terminator,
Obliterator

5. CHOSEN [125]
4 Chaos Space Marine Scouts

6. OBLITERATOR CULT [350]
4 Obliterators

7. ARTILLERY BATTERY [375]
4 Chaos Basilisks,
Stalker

8. ARTILLERY BATTERY [350]
4 Chaos Basilisks,
Emplacements

Solid Win for the eldar (cant recall exact score)
Cant recall the exact way the game played out but I believe the eldar followed the game plan of picking on the smaller units first getting a strong activation advantage and continued to roll from there. Zac might be able to add some more here.

Game 2
Adam- Biel-Tan Craftworld (NetEA Army Compendium v2014 (v4.2)) 2

1. SWORDS OF VAUL TROUPE [375]
5 Fire Prism, Fire Storm

2. PHANTOM TITAN [750]

3. SWORDS OF VAUL TROUPE [375]
5 Fire Prism, Fire Storm

4. AVATAR [0]

5. GUARDIAN WARHOST [150]
Farseer, 7 Guardians

6. ENGINE OF VAUL TROUPE [250]
Scorpion

7. VOID SPINNER [275]
Void Spinner

8. RANGER TROUPE [125]
5 Ranger

9. RANGER TROUPE [100]
4 Ranger

10. ASPECT WARRIOR WARHOST [400]
8 Shining Spear, Exarch, Autarch

My eldar had a solid win, can't recall the exact score.
This game started well for my eldar trying to lure the phantom forward where effective crossfires could be placed on it. Due to some pretty ordinary dice rolls i lost more than I wanted to and took longer than i wanted to try and drop the phantom. Adam played well and given only just started with eldar missed a couple of opportunities to exploits some shit dice rolling on my behalf. The end result was both eldar players were pretty beaten up.

Game 3
Shadowlord- SPACE WOLVES
-6 Fenrisian Wolves
-GREAT COMPANY [625]
6 Grey Hunters - Rhinos,
Wolf Lord,
2 Wolf Guard Terminators,
2 Blood Claws,
Land Raider Crusader
-2 Thunderbolt Fighter-Bombers
-WOLF GUARD TERMINATORS [375]
4 Wolf Guard Terminators,
Wolf Priest,
Drop Pods
-Space Wolves Landing Craft
-GREAT COMPANY [575]
6 Grey Hunters,
Wolf Priest,
2 Wolf Guard Terminators,
2 Blood Claws,
Rhinos,
Hunter
-Space Wolves Strike Cruiser
-5 Land Speeder
-Space Wolves Landing Craft

Win to the eldar 5-0
this game was all or nothing in the first turn. I had a plan of how i would deploy aginst this list by using my numbers to create areas of denial preventing effecting drop and planet fall also ensuring nothing was intermingled. I was forced in a corner but set up away from my blitz. Matts bombardment clipped a couple of formations handing out few BM but no huge damage. The first landas that planet fell was forced to land out the front of my lines and was only possibly able to engage scouts. This landa and formations on board were subsquently pretty beaten up and broke before the eldar. The second landa promised more coming in for an air assault, however a lucky crit from a firestorm saw it go down. the game was called at this point but had the second landa made it in it would have been interesting despite the eldar having the advantage. I don't doubt Matts ability to wrestle victory from the jaws of defeat.

Game 4
Beefcake- Thurgrim’s Stronghold Squats (Thurgrims Stronghold 1.5) 2

1. Berzerker Brotherhood 1 Hearthguard unit
 7 Berzerker units
Rhinos
2. Berzerker Brotherhood 1 Hearthguard unit
 5 Berzerker units
Rhinos
3. Berzerker Brotherhood 1 Hearthguard unit
 5 Berzerker units
Termite Tunnellers
4. Thunderfire 2x Thunderfire

5. Thunderfire 2x Thunderfire

6. Bikers Guild 3x Guild Bike unit
3x Guild trike
Grand Warlord

7. Overlord Overlord Airship

8. Overlord Overlord Airship

9. Overlord Overlord Airship

10. Overlord Overlord Airship

11. Overlord Overlord Airship

12 Goliath
 2x Goliath Mega­Cannon

13. Land Train
 1 Land Train Engine 2x Berserker Battle Car Bomb Battle Car

Win to the squats 2-0
This was a really cagey game but the 5 overlords in the end proved to much for the eldar depsite much carnage inflicted on both sides in general. The prevlance of WE RA4 and good shooting is a tough ask for this list.
Steve played well and gave me nothing. Steve might be able to remember more details of this game that he can add.

Game 5
Kendall (jehova)-Thurgrim’s Stronghold Squats (Thurgrims Stronghold 1.5) 3

1. Berzerker Brotherhood - 200
1 Hearthguard unit
 7 Berzerker units
Termite Tunneller

2. Berzerker Brotherhood - 200
1 Hearthguard unit
 7 Berzerker units
4 x Rhino
3. Berzerker Brotherhood - 175
1 Hearthguard unit
 7 Berzerker units
4 X Rhino

4. Thunderfire - 100
2 x Thunderfire Cannons

5. Thunderfire - 100
2 x Thunderfire Cannons

6. Thunderfire - 100
2 x Thunderfire Cannons

7. Bikers Guild - 225
3 x Bike Units
Guildmaster
3 x Guild Trike

8. Bikers Guild - 275
3 x Bike Units
Grand Warlord
3 x Guild Trike

9. Overlord - 250
Overlord Airship

10. Overlord - 250
Overlord Airship

11. Overlord - 250
Overlord Airship

12. Colossus - 500
1 x Colossus
Living Ancestor

13. Land Train - 375
1 x Land Train Engine
Berserker Battle Car
Bomb Battle Car

Draw (score?)

This game was played corners as it was terrain heavy with a city in the middle of the table. I tired to utillise the terrain to hid a bit from the dirrect fire and maximise on my indirect and popup attacks. In a nut shell and from memory the game was fair bloody and was essentially piece trading. The overlords spotter and the land train, colossus smashed into the eldar but i managed to do some damage back. However the game timed out at the end of turn 3 with no clear winner and it would have been hard to say who would have gotten up from there, the eldar maybe... Kenny could probably add something here.

Game 6
Cal- Codex Astartes
i dont have access to the list. it was a double termie ground force with a warhound pack. so no thawks or Spaceships.

Win to the eldar 4-0
This was a strong game for the eldar. i refused a flank setting up down one side creating large areas where the termies couldn't deep strike and ensured no intermingling.
Cal played well but his list really lacked the tools to crack into the eldar army and the shooting was just way too strong. The eldar fanned out dealing with the marine formations as they came across. The termies come down immediately in front of the eldar trying to slow the advancing the castle and grab the objectives in the middle. The eldar were easily able to pick off and clipping assault the termies to break them. really this was an example of the Biel Tan list having it totally over the Marine list. If i can get the list of Cal i will post it up.


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 Post subject: Re: My Biel Tan at Cancon for the last 3 years.
PostPosted: Wed Mar 22, 2017 11:48 am 
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Cancon 2017
Avatar [0pts]
Aspect Warrior Warhost c/w 8 Shining Spear, +Exarch, +Autarch [400pts]
Aspect Warrior Warhost c/w 8 Shining Spear, +Exarch, +Exarch [350pts]
Guardian Warhost c/w 5 Guardians, 1 Farseer, 2 Hvy Wpn Platform [150pts]
Guardian Warhost c/w 5 Guardians, 1 Farseer, 2 Hvy Wpn Platform [150pts]
Ranger Troupe c/w 4 Rangers, +1 Ranger [125pts]
Ranger Troupe c/w 4 Rangers [100pts]
Swords of Vaul c/w 3 Falcon, 2 Firestorm [250pts]
Swords of Vaul c/w 3 Falcon, 2 Firestorm [250pts]
Night Spinner Troupe c/w 3 Night Spinners [175pts]
Engine of Vaul c/w 1 Scorpion [250pts]
Engine of Vaul c/w 1 Scorpion [250pts]
Engine of Vaul c/w 1 Void Spinner [275pts]
Engine of Vaul c/w 1 Void Spinner [275pts]

This list was a refinement on last years list. its most notable weakness was the 4 firestorms for AA, still good but had to be watched. I guess this list has been examined by many now and there are varying thoughts on it.

Event result.
This list took out the event this year.

Game 1

Duncan- Tyranids (Tournament Pack 2016-01-21)

TYRANID SWARM [395]
5x Termagants, Hive tyrant, Tyranid Warriors, Zoanthrope,
Carnifex, Haruspex, 2x Hormagaunts

TYRANID SWARM [410]
4x Termagants, Hive tyrant, Symbiote, 2x Zoanthrope,
Malefactor, Trygon, 2x Hormagaunts

TYRANID SWARM [200]
4x Termagants, 2x Tyranid Warriors, 2x Hormagaunts

TYRANID SWARM [200]
4x Termagants, 2x Tyranid Warriors, 2x Hormagaunts

DACTYLIS SWARM [575]
6x Dactylis (Medium Swarm)

EXOCRINE SWARM [175]
3x Exocrine

GENESTEALER SWARM [200]
8x Geanstealers

LICTOR SWARM [200]
4x Lictors

HARRIDIAN SWARM [210]
Harridan, 3x Gargoyles

HARRIDIAN SWARM [210]
Harridan, 3x Gargoyles

TRYGON SWARM [225]
3x Trygon

4-0 Eldar Win 2175pts to 125pts
I called corners on this game and managed to use the scorpions to kill enough of the dactylis swarm swarm to break them before they could fire. The VS then finished them off later in the turn with disrupt.
The eldar were then able to single out and target formations as they came across the table. turn 2 the spears put pressure on the blitz which drew back one of the large swarms to cover the blitz. This allowed the BTS formtions to be surronded, broken and then destroyed. Clipping assaults from the spears helped break the other larger swarm on the Blitz. in conclusion I think the nids struggle against this BT build.

Game 2
Chris - MINERVAN TANK LEGION LIST

TANK COMPANY 625
10 LEMAN RUSS

TANK COMPANY 675
10 EXTERMINATORS
HYDRA
SUPREME COMMANDER

TANK COMPANY 575
10 EXTERMINATORS
HYDRA

SALAMANDER SCOUT PLATOON 125
SALAMANDER COMMAND

SALAMANDER SCOUT PLATOON 100

SUPER HEAVY TANK PLATOON 200
-SHADOWSWORD

WARHOUND TITAN 275

WARHOUND TITAN 275

THUNDERBOLT SQUADRON 150

5-0 Eldar Win 2450pts to 350
This game was played corners. there was a large hill (realm of battle table) in the middle. most of the objectives from both sides were placed. Also on the hill was fortificatiosn which the rangers held before the bgaurdians moved up to occupy. The eldar vehicles used the lip of the hill to single out a tank formation and kill enough to break followed by disrupt arty to kill, rinse and repeat. Turn 3 the eldar went balls out seeing alot of assaults and crossfires to finish things off. This game was pretty brutal for Chris and he was a great sport about it.

Game 3
Round 3 Mic(Eldar) vs Jim (Minervans) 1-0 Eldar Win 900pts to 850
Jim - Minervan Tank Legion (NetEA Tournament Pack 2014)

SUPER-HEAVY TANK COMPANY [600]
Supreme Commander

SUPER-HEAVY TANK COMPANY [500]
DEATHSTRIKE MISSILE BATTERY [200]
FLAK BATTERY [150]
WARHOUND [275]
ARTILLERY BATTERY [250]
FLAK BATTERY [150]
SUPER-HEAVY TANK COMPANY [500]
ARTILLERY BATTERY [250]
SALAMANDER SCOUT PLATOON [125]
Salamander Command Vehicle

Draw Eldar 1-0 850pts to 825pts
Ahhh my game against Jim. I played across the table as i wanted to target his artillery and smaller formations straight away. The table was a ruined city so we were both really happy with it. The most pivotal thing of this game was that the Minervans won the strat roll turn 1 and 2 which allowed him to close the void spinners down with his DS and Manticores. This swung the balance into the minervans favour from the start. the eldar managed to inch forward before utiliseing some good crossfires and asssults to break then destroy the BTS and hammer another of the SHC. The spears also got a solid clipping assault on a couple of the smaller minervan formations which broke several in one hit for no recourse. We agreed to call the game at turn 3 due to time constraints, but Jim and I both know had we gone to turn 4 the eldar would have won the day... (hush now Jim)

Game 4
Round 4 Mic(Eldar) vs Norto (Tau) 3-0 Eldar Win 1650pts to 1050
Norto - Tau Vior'la (1.8 Developmental)

FIRE WARRIOR CADRE [350]
6 Fire Warrior Units, 3 Devilfishes, Cadre Fireblade, Skyray

FIRE WARRIOR CADRE [225]
6 Fire Warrior Units, 3 Devilfishes

XV104 RIPTIDE FORMATION [525]
4 XV104 Riptides, Shas'o Commander

XV104 RIPTIDE FORMATION [350]
3 XV104 Riptides, Shas'el Commander

KX 139 TA'UNAR SUPREMACY [225]
1 KX 139 Ta'unar Supremacy

KX 139 TA'UNAR SUPREMACY [225]
1 KX 139 Ta'unar Supremacy

KX 139 TA'UNAR SUPREMACY [225]
1 KX 139 Ta'unar Supremacy

BARRACUDA SQUADRON [150]
2 Barracuda Fighters

BARRACUDA SQUADRON [150]
2 Barracuda Fighters

TIGER SHARK AX-1-0 [175]
1 Tiger Shark AX-1-0

SUN SHARK SQUADRON [200]
2 Sun Shark Bombers

SPACECRAFT [200]
1 Protector Class Cruiser
Weapons: 2 pin point attacks

3-0 Eldar Win 1650pts to 1050
Norto has already done bit of an overview of this game.

Game 5
Player 25 - Tau Vior'la (1.8 Developmental)
Round 5 Mic(Eldar) vs Steve (Tau) 2-0 Eldar Win 2625pts to 750

CRISIS BATTLESUIT CADRE [350]
4 XV8 Crisis Battlesuit unit, Shas'o Commander, 2 Gun Drones

CRISIS BATTLESUIT CADRE [325]
Shas'el Commander, 5 XV8 Crisis Battlesuit unit, 2 Gun Drones

CRISIS BATTLESUIT CADRE [325]
Shas'el Commander, 5 XV8 Crisis Battlesuit unit, 2 Gun Drones

ARMOURED SUPPORT GROUP [325]
4 Hammerhead Gunship (Railhead), Skyray

ARMOURED SUPPORT GROUP [325]
4 Hammerhead Gunship (Railhead), Skyray

ARMOURED SUPPORT GROUP [225]
4 Hammerhead Gunship (Railhead)

RECON SKIMMER GROUP [150]
3 Pathfinder Tetra, 2 Piranha

RECON SKIMMER GROUP [150]
3 Pathfinder Tetra, 2 Piranha

BARRACUDA SQUADRON [150]
2 Barracuda Fighters

ORCA ASSAULT DROPSHIP [150]

ORCA ASSAULT DROPSHIP [150]

TIGER SHARK AX-1-0 [175]
1 Tiger Shark AX-1-0

SPACECRAFT [200]
1 Protector Class Cruiser

Please see the link and Game 5 for a detailed batrep
http://d6addiction.blogspot.com.au/2017 ... -2017.html


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 Post subject: Re: My Biel Tan at Cancon for the last 3 years.
PostPosted: Wed Mar 22, 2017 1:31 pm 
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Thanks Mic for the write up....I appreciate the time you have taken to do the report. ;D

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 Post subject: Re: My Biel Tan at Cancon for the last 3 years.
PostPosted: Wed Mar 22, 2017 3:09 pm 
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Thanks for going over your old battles for us. 17 games and only one loss that is a very good record.

One comment I would make is that in the UK we get the odd aircraft heavy list which could risk the Eldar AA, but these are not the norm. If I was your opponent, I'd ask to your dice though.

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 Post subject: Re: My Biel Tan at Cancon for the last 3 years.
PostPosted: Wed Mar 22, 2017 3:32 pm 
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Thank you for sharing. Very interesting.

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 Post subject: Re: My Biel Tan at Cancon for the last 3 years.
PostPosted: Wed Mar 22, 2017 11:48 pm 
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Great write up mic
Cheers
Jim


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 Post subject: Re: My Biel Tan at Cancon for the last 3 years.
PostPosted: Thu Mar 23, 2017 12:13 am 
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Thanks guys. Tim 2 losses and 2 draws.

Cheers

Mic


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 Post subject: Re: My Biel Tan at Cancon for the last 3 years.
PostPosted: Thu Mar 23, 2017 12:23 am 
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I agree, Very interesting write up, many thanks indeed.

I note that each list is significantly different, using
- a Phantom single Shining Spear and single VS in 2015,
- 3x SoV, 2x VS and 3x Guardians with a single Shining Spear in 2016
- 2x SoV, 2x VS, 2x Guardian and 2x Shining Spear in 2017.
But the general strategy was the same in each case, using firepower to break or destroy enemy activations and then capture objectives. This tends to suggest that it is as much the player skill as OP formations.

The battle analyses were also instructive, with draws against stronger players using high activation armies, enjoying some luck on occasion (always handy, but sometimes a game changer), and some 'dream match ups'.

To be fair, it also seems that Mic has been refining the list to support his strategy, while also removing some weaknesses by doubling up on key formations.


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 Post subject: Re: My Biel Tan at Cancon for the last 3 years.
PostPosted: Thu Mar 23, 2017 4:44 am 
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Looks like you won both games you had against other Biel Tan lists, implying that at least some of that impressive record is due in part to player skill.


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 Post subject: Re: My Biel Tan at Cancon for the last 3 years.
PostPosted: Thu Mar 23, 2017 9:26 am 
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My game vs Mic in 2016 with the Iron Warriors came down to terrain

I was never able to get into a spot fast enough to do any damage before Mic shot and moved away

Was a close game but my list lacked the speed to catch mic

Score I believe was 3-1 or 3-0


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 Post subject: Re: My Biel Tan at Cancon for the last 3 years.
PostPosted: Thu Mar 23, 2017 9:30 am 
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Mic Fair wrote:
Thanks guys. Tim 2 losses and 2 draws.

D'oh, blinded by the brilliance.
Ginger wrote:
I agree, Very interesting write up, many thanks indeed.

I note that each list is significantly different, using
- a Phantom single Shining Spear and single VS in 2015,
- 3x SoV, 2x VS and 3x Guardians with a single Shining Spear in 2016
- 2x SoV, 2x VS, 2x Guardian and 2x Shining Spear in 2017.
But the general strategy was the same in each case, using firepower to break or destroy enemy activations and then capture objectives. This tends to suggest that it is as much the player skill as OP formations.

The battle analyses were also instructive, with draws against stronger players using high activation armies, enjoying some luck on occasion (always handy, but sometimes a game changer), and some 'dream match ups'.

To be fair, it also seems that Mic has been refining the list to support his strategy, while also removing some weaknesses by doubling up on key formations.
This too, very well put Ginger.

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 Post subject: Re: My Biel Tan at Cancon for the last 3 years.
PostPosted: Thu Mar 23, 2017 10:21 am 
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Quote:
This tends to suggest that it is as much the player skill as OP formations.


Hey Mic,

Is Eldar the only army you generally play?

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 Post subject: Re: My Biel Tan at Cancon for the last 3 years.
PostPosted: Thu Mar 23, 2017 10:38 am 
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Evil and Chaos wrote:
Quote:
This tends to suggest that it is as much the player skill as OP formations.


Hey Mic,

Is Eldar the only army you generally play?


There one of my favourite for sure, but i play marines, orks (including gargants), titans, Nids, world eaters, Blood angels in 30K. I ran Marines at Cancon 2014 and came 5th. I have used other armies here and there too. I have a back log of other armies and projects i need to find time to assemble and throw on the table.

Mic


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 Post subject: Re: My Biel Tan at Cancon for the last 3 years.
PostPosted: Fri Mar 24, 2017 1:31 am 
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Thanks for taking the time. Some brutal results in there. Space wolves double landing craft one in particular! Not convinced about planetfall, but then the second getting shot down perhaps justified it! Always going to be a binary list though. Overall quite a few, err, "fluffy" lists getting punished.

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