
Turn 2

Turn 2

Turn 2

Tacticals double on a Mech coy, laying a PM. The other tacs engage. The Mech coy drags the other Tacs in.

It goes poorly for the Guard.

TBolts go on CAP.

Devs double and lay a BM on the HQ.

Whirlwinds sustain on the SC and manage to kill everything that matters (SC, 1 transport and Hunter, HOORAY!)

A lone TBolt stands down.

Manticores fail and direct fire on the Devs, a Storm Raver and Dev go down.

A Tbolt goes on CAP.

Tbolts lay a BM on the Devs, having lost one from the CAP.

Bikes double and lay a BM on an infantry coy.

TBolts stand down.

Devs double.

Assault Marines marshal and move up.

The Mech coy doubles and lays down a BM on the Tacs. The HQ engages them.

First assault win for the Guard, the Marines are wiped out.

Sentinels risk it and engage the Devs.

They win but break due to losses. The Devs fall back.

Land Speeders double.

The Storm Troopers fail and move.

Land Speeders double and lay a BM on an infantry coy.

The Death Company march.

The Infantry coy sustains on the Bikes and Snipers snipe the the Chaplain (achievement unlocked).

The LC stands down.

The Deathstrike advances and lays a BM on the Death Company.

The Land Raiders move up and lay another BM on the Infantry.

Vultures fail, but manage to draw line of site to the Land Raiders, taking out two Preds and a Rhino.