Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 10 posts ] 

[Batrep] International Tau Playtest - Game 2

 Post subject: [Batrep] International Tau Playtest - Game 2
PostPosted: Tue Dec 15, 2009 12:11 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 24, 2005 3:06 pm
Posts: 9684
Location: Montréal, QC, Canada
The second game in our "international" Tau playtest, with Dobbsy bringing in his Tau from Down Under to square off against my Heavy Bolter 2009 Orks.

Hope to get the armies posted later this evening.

_________________
"EPIC: Total War" Lead Developer

Now living in Boston... any EPIC players want to meet up?


Top
 Profile Send private message  
 
 Post subject: [Batrep] International Tau Playtest - Game 2
PostPosted: Sat Dec 19, 2009 5:15 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 24, 2005 3:06 pm
Posts: 9684
Location: Montréal, QC, Canada
Rules Used

Epic Update 2008
NetEA Recommendations
Tau v6.01


Scenario

Tournament Scenario

Armies Used

Tau Expeditionary Force – Phase 1 - 3000 Points

Battlesuit HQ
4 Battlesuits
Shas'O
2 Battlesuits

Firewarrior Cadre 1
6 Fire Warriors
3 Devilfish
2 Pathfinders
1 Devilfish
1 Skyray

Firewarrior Cadre 2
8 Fire Warriors
1 Bonded Team
3 Broadsides

Armoured Cadre 1 – (BTS Target)
4 Hammerheads (Fusion Guns)
2 Hammerheads (Fusion Guns)
1 Skyray

Armoured Cadre 2
4 Hammerheads (Railguns)
2 Hammerheads (Railguns)

Broadsides
6 Broadsides

Steathsuits
6 Steathsuits

Recon Skimmers
6 Tetra

Barracuda Squadron
2 Barracudas


Warlord Khroma’s ‘Eavy Metal Thunda - 3000 Points

Big Warband
Warboss Character
4 Nobz
12 Boyz
4 Grotz
2 Boyz
2 Grotz

Stompamob – (BTS Target)
3 Stompas
1 Supa-Stompa
3 Soopagunz

Stormboyz Warhorde
6 Stormboyz
4 Dethkoptas

Big Kult of Speed
4 Warbikes
6 Warbuggies
6 Skorchas

Big Mekboy Gunzmob
10 Big Gunz
1 Nobz
2 Oddboyz Characters
2 Soopagunz

Big Blitz Brigade 1
6 Gunwagonz
2 Flakwagonz
2 Oddboyz
2 Soopagunz

Blitz Brigade 2
6 Gunwagonz
2 Flakwagonz
2 Oddboyz
2 Supazapp Gunz

Fighta-Bommerz 1
4 F-Bs

Fighta-Bommerz 2
4 F-Bs




_________________
"EPIC: Total War" Lead Developer

Now living in Boston... any EPIC players want to meet up?


Top
 Profile Send private message  
 
 Post subject: [Batrep] International Tau Playtest - Game 2
PostPosted: Wed Jan 27, 2010 2:24 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 24, 2005 3:06 pm
Posts: 9684
Location: Montréal, QC, Canada
Battlefield:

4x6

Orks chose long table edge.


Deployment:

Tau kept Stealthsuits in reserve.

Tau garrisoned the Broadsides and Fire Warrior Cadre 2 on overwatch.

Orks garrisoned the Stormboyz, the Warband, and the Big Gunz, with the latter two on overwatch.

Remaining deployment as shown:

_________________
"EPIC: Total War" Lead Developer

Now living in Boston... any EPIC players want to meet up?


Top
 Profile Send private message  
 
 Post subject: [Batrep] International Tau Playtest - Game 2
PostPosted: Sat Jan 30, 2010 2:36 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 24, 2005 3:06 pm
Posts: 9684
Location: Montréal, QC, Canada
Turn 1

No teleports.

Strategy Roll: Orks

Fighta-Bommerz Sqwadron 2 performs a ground attack on the Broadsides and places a Blast marker.

Fighta-Bommerz Sqwadron 1 the dives down to strike Armoured Cadre 2 and takes out two Hammerheads.

Armoured Cadre 1 doubles down the road to get out of the killing zone.

Fire Warriors 1 need the Shas’O’s encouragement to double up into a better position.

Blitz Brigade 1 advances and engulfs Armoured Cadre 1 in blasts of fire… which only manage to give them a Blast marker!

The Recon Group doubles forward to mark some enemy units.

The Kult of Speed doubles to fire on the Recon Group, losing a Buggy to the Broadsides’ overwatch fire, and puts a Blast marker on the Tetras.

Blitz Brigade 2 doubles on Armoured Cadre 1… and again the Ork tanks are only able to place a single Blast marker.

The Barracuda Squadron runs an intercept on Fighta-Bommerz 1, but the Ork pilots evade them.

The Crisis HQ tries to double into the fray, but fails and just shuffles forward.

The Gunzmob holds its ground to sustain fire on Fire Warriors 2 and manages to kill two Fire Warrior units.

Armoured Cadre 2 marshals, moving up and clearing all Blast markers.

The Stompamob eagerly doubles forward… and can’t get a line of sight with any of their weapons!

Fire Warriors 1 abandon their position and take a lateral march to get out of line of sight of Ork guns.

The Stormboyz double on the Recon Group to drop a Tetra and break the markerlight formation…




End of Turn

All Orks rally, while the Broadsides and Tetras fail.

_________________
"EPIC: Total War" Lead Developer

Now living in Boston... any EPIC players want to meet up?


Top
 Profile Send private message  
 
 Post subject: [Batrep] International Tau Playtest - Game 2
PostPosted: Sat Jan 30, 2010 2:51 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 24, 2005 3:06 pm
Posts: 9684
Location: Montréal, QC, Canada
Turn 2

No teleports.

Strategy Roll: Tau

Fire Warriors 1 attempts a co-ordinated fire action with Armoured Cadre 1… but communication errors and very loud Orks prevent even the Shas’O from getting through and the Fire Warriors simply move to spread out a bit.

The Kaptain of the Stompamob bellows with glee and doubles to fire on Armoured Cadre 1, placing *two* Blast markers, but doing no damage.

The Kult of Speed follows up by engaging Armoured Cadre 1.



The take out three Hammerheads and then win by “2â€Â

_________________
"EPIC: Total War" Lead Developer

Now living in Boston... any EPIC players want to meet up?


Top
 Profile Send private message  
 
 Post subject: [Batrep] International Tau Playtest - Game 2
PostPosted: Sat Jan 30, 2010 3:07 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 24, 2005 3:06 pm
Posts: 9684
Location: Montréal, QC, Canada
Turn 3

No teleports.

Strategy Roll: Orks

Blitz Brigade 1 *sustains fire* on the Broadsides, trashing two of them.

The Stormboyz then engage the intermingled Broadsides and Fire Warriors 2.  One Stormboy goes down, as does one Broadside and one Fire Warriors, but the “mightyâ€Â

_________________
"EPIC: Total War" Lead Developer

Now living in Boston... any EPIC players want to meet up?


Top
 Profile Send private message  
 
 Post subject: [Batrep] International Tau Playtest - Game 2
PostPosted: Sun Jan 31, 2010 5:42 am 
Brood Brother
Brood Brother

Joined: Thu Jul 07, 2005 2:02 pm
Posts: 916
Location: Glasgow, Scotland
Quote: (Chroma @ Jan. 30 2010, 02:07 )

Turn 3

...
Full of piss and vinegar (at first, it was only vinegar) the Stompamob doubles forward, unloads *everything* on Fire Warriors 1… and only manages to place two Blast markers on them… D’OH!
...
The Kaptain of the Stompamob bellows with glee and doubles to fire on Armoured Cadre 1, placing *two* Blast markers, but doing no damage.

Did the Stompamob really activate twice?

Why did the Orks get BTS when Armoured Cadre 1 was broken and not destroyed?

What happened to the Stealth Cadre?


Top
 Profile Send private message  
 
 Post subject: [Batrep] International Tau Playtest - Game 2
PostPosted: Sun Jan 31, 2010 5:54 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 24, 2005 3:06 pm
Posts: 9684
Location: Montréal, QC, Canada
Quote: (clausewitz @ Jan. 31 2010, 04:42 )

Quote: (Chroma @ Jan. 30 2010, 02:07 )

Turn 3

...
Full of piss and vinegar (at first, it was only vinegar) the Stompamob doubles forward, unloads *everything* on Fire Warriors 1… and only manages to place two Blast markers on them… D’OH!
...
The Kaptain of the Stompamob bellows with glee and doubles to fire on Armoured Cadre 1, placing *two* Blast markers, but doing no damage.

Did the Stompamob really activate twice?

Why did the Orks get BTS when Armoured Cadre 1 was broken and not destroyed?

What happened to the Stealth Cadre?


That "second activation" for the Stompamob is a cut-n-paste typo from Turn 2... they only got one activation.  *laugh*

Armoured Cadre 1 got wiped out in Turn 2: Fighta-Bommerz 1 hits Armoured Cadre 1 and wipes it out.

The Stealths never got deployed, Dobbsy forgot to teleport them in Turn 3... and Turn 4 never came up!




_________________
"EPIC: Total War" Lead Developer

Now living in Boston... any EPIC players want to meet up?


Top
 Profile Send private message  
 
 Post subject: [Batrep] International Tau Playtest - Game 2
PostPosted: Sun Jan 31, 2010 7:18 am 
Brood Brother
Brood Brother
User avatar

Joined: Wed Oct 05, 2005 1:24 am
Posts: 4499
Location: Melbourne, Australia
Yeah this game wasn't a highlight of Tau usage  :;): Was this the late night game we played Chroma?


Top
 Profile Send private message  
 
 Post subject: [Batrep] International Tau Playtest - Game 2
PostPosted: Sun Jan 31, 2010 12:38 pm 
Purestrain
Purestrain
User avatar

Joined: Mon Jul 09, 2007 10:14 am
Posts: 3416
Location: Western Australia
Quote: (Chroma @ Jan. 31 2010, 11:54 )

The Stealths never got deployed, Dobbsy forgot to teleport them in Turn 3... and Turn 4 never came up!

Been there... Done that  :;):

_________________
Just call me Steve.

NetEA Rules Chair
NetEA FAQ

Want to play Iron Warriors in Epic Armageddon? Click HERE
Some of my Armies.
My Hobby site.


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 10 posts ] 


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net