Turn 1No teleports.
Strategy Roll: Orks
Fighta-Bommerz Sqwadron 2 performs a ground attack on the Broadsides and places a Blast marker.
Fighta-Bommerz Sqwadron 1 the dives down to strike Armoured Cadre 2 and takes out two Hammerheads.
Armoured Cadre 1 doubles down the road to get out of the killing zone.
Fire Warriors 1 need the Shas’O’s encouragement to double up into a better position.
Blitz Brigade 1 advances and engulfs Armoured Cadre 1 in blasts of fire… which only manage to give them a Blast marker!
The Recon Group doubles forward to mark some enemy units.
The Kult of Speed doubles to fire on the Recon Group, losing a Buggy to the Broadsides’ overwatch fire, and puts a Blast marker on the Tetras.
Blitz Brigade 2 doubles on Armoured Cadre 1… and again the Ork tanks are only able to place a single Blast marker.
The Barracuda Squadron runs an intercept on Fighta-Bommerz 1, but the Ork pilots evade them.
The Crisis HQ tries to double into the fray, but fails and just shuffles forward.
The Gunzmob holds its ground to sustain fire on Fire Warriors 2 and manages to kill two Fire Warrior units.
Armoured Cadre 2 marshals, moving up and clearing all Blast markers.
The Stompamob eagerly doubles forward… and can’t get a line of sight with any of their weapons!
Fire Warriors 1 abandon their position and take a lateral march to get out of line of sight of Ork guns.
The Stormboyz double on the Recon Group to drop a Tetra and break the markerlight formation…
End of TurnAll Orks rally, while the Broadsides and Tetras fail.