Tactical Command http://www.tacticalwargames.net/taccmd/ |
|
[Batrep] International Tau Playtest - Game 1 http://www.tacticalwargames.net/taccmd/viewtopic.php?f=84&t=17418 |
Page 1 of 1 |
Author: | Chroma [ Tue Dec 15, 2009 12:10 am ] |
Post subject: | [Batrep] International Tau Playtest - Game 1 |
This is a placeholder for the first "international" Tau playtest game between Dobbsy and one of our local Canadian players. I'll try to get the armies up later this evening. |
Author: | Chroma [ Sat Dec 19, 2009 5:11 pm ] |
Post subject: | [Batrep] International Tau Playtest - Game 1 |
Rules Used Epic Update 2008 NetEA Recommendations Tau v6.01 Scenario Tournament Scenario Armies Used Tau Expeditionary Force – Phase 1 - 3000 Points Battlesuit HQ 4 Battlesuits Shas'O 2 Battlesuits Firewarrior Cadre 1 6 Fire Warriors 3 Devilfish 2 Pathfinders 1 Devilfish 1 Skyray Firewarrior Cadre 2 8 Fire Warriors 1 Bonded Team 3 Broadsides Armoured Cadre 1 – (BTS Target) 4 Hammerheads (Fusion Guns) 2 Hammerheads (Fusion Guns) 1 Skyray Armoured Cadre 2 4 Hammerheads (Railguns) 2 Hammerheads (Railguns) Broadsides 6 Broadsides Steathsuits 6 Steathsuits Recon Skimmers 6 Tetra Barracuda Squadron 2 Barracudas Nomad Thunderbike Assault Force - 2950 Points Strike Cruiser 1 Strike Cruiser Bike Detachment Alpha 5 Bikes 1 Chaplain Bike Detachment Beta 5 Bikes 1 Chaplain Bike Detachment Charlie 5 Bikes 1 Chaplain Bike Detachment Delta 5 Bikes 1 Chaplain Scout Detachment 1 4 Scouts 4 Razorbacks (Lascannon) Scout Detachment 2 4 Scouts 4 Razorbacks (Lascannon) Terminator Detachment – (BTS Target) 4 Terminators 1 Supreme Commander Thunderhawk 1 1 Thunderhawk Thunderhawk 2 1 Thunderhawk Thunderhawk 3 1 Thunderhawk Thunderhawk 4 1 Thunderhawk |
Author: | Chroma [ Tue Jan 26, 2010 11:03 pm ] |
Post subject: | [Batrep] International Tau Playtest - Game 1 |
Battlefield: 4x6 Marines chose long table edge. Deployment: Marines kept Terminators in reserve, loaded all Bikes into Thunderhaws, but *NOT* into the Strike Cruiser, and declared Turn 1 as the Strike Cruiser’s arrival time. Tau kept Stealthsuits in reserve. Both Scout Detachments were garrisoned on overwatch. Fire Warrior Cadre 2 and the Broadsides were garrisoned on overwatch. Remaining deployment as shown: |
Author: | Chroma [ Tue Jan 26, 2010 11:29 pm ] |
Post subject: | [Batrep] International Tau Playtest - Game 1 |
Turn 1 No teleports. Strategy Roll: Tau! Bracing for the coming aerial impacts, Armoured Cadre 1 attempts to go on overwatch… and fails!  They regroup, removing their Blast marker. The Strike Cruiser appears overhead and drops a load on Armoured Cadre 1, Fire Warriors 1, and the Crisis HQ!  Two Fire Warriors, one Hammerhead, and a Crisis Team are all blow apart, stunning the Tau. ![]() Thunderhawk 1, carrying Bikes Alpha descent on Armoured Cadre 1, and the intermingled Crisis HQ!  A missile knocks off 1DC, but the ground assault continues.  ![]() The Tau account for two Bikes, and the Marines only drop one Fusionhead, but it’s just enough to tip the balance and the Marines win by “1†|
Author: | Chroma [ Tue Jan 26, 2010 11:29 pm ] |
Post subject: | [Batrep] International Tau Playtest - Game 1 |
[Turn 1 continued] Fire Warriors 1 double on Bikes Beta and reap a grim harvest, dropping four of the Marine units in a scything hail of Pulse weapons. Thunderhawk 3 and Bikes Charlie attempt to return the favour, performing a ground attack on the mechanized Fire Warriors.  The overwatching Broadsides nail a single Bike unit, while the assault sees three Fire Warrior units and three Bike units taken out… and a Devilfish dropped by support fire… but the massed Tau win, wiping out the attacking Marines!  Who’s awesome now, by’otch!? ![]() The Recon group attempts to double… fails… tries again… fails… and regroups. Thunderhawk 4, along with Bikes Delta, then ground assault the Broadsides, staying out of line of sight of other overwatch, and wipes out the heavy Tau walkers. ![]() Scouts 2 doubles forward, loses a Razorback to Fire Warriors 2 overwatch fire, and shoots on Armoured Cadre 2 to no effect. Scouts 1 does the same thing… to the same negligible effect… End of Turn Bikes Beta fail to rally. All surviving Tau rally. |
Author: | Chroma [ Tue Jan 26, 2010 11:56 pm ] |
Post subject: | [Batrep] International Tau Playtest - Game 1 |
Turn 2 The Terminators arrive safely, while the Stealth Group gets one Blast marker. ![]() Strategy Roll: Marines. Scouts 2 needs the encouragement of the recently arrived Supreme Commander to motivate them to engage the recently arrived Stealth Cadre. One Scout is cut down due to first strike, another goes down from close combat, and a single Stealth is gutted… until support fire kicks in, and the Tau are wiped out to a “man†|
Author: | Chroma [ Wed Jan 27, 2010 12:25 am ] |
Post subject: | [Batrep] International Tau Playtest - Game 1 |
Turn 3 No teleports. Strategy Roll: Marines Scouts 1 advance on Fire Warriors 2, putting a single Blast marker on them. The Terminators then engage the intermingled Fire Warriors 2 and Recon Group… a total of six Fire Warriors, two Tetras, and a Broadside are smashed apart… while the Marines take no casualties at all… ![]() Until the Hammerheads pop-up and advance on them, leaving only a smear of scattered armour plating where proud Marines once stood! *OUCH* Thunderhawk 3 attempts a clipping ground assault on Fire Warriors 1, takes out a Fire Warrior… and takes 2DC damage in return! The Barracudas return to combat air patrol. And Thunderhawk 4 suffers a Blast marker from their interception as it attempts to shout up Fire Warriors 1… to little effect. ![]() Fire Warriors 1 decide to advance a bit… fail… and just move, spreading out to tag the Marine Blitz and one of their own objectives. The Crisis HQ double to attack and wipe out the remnants of Bikes Beta, and that’s all she wrote… End of Turn Rallying is inconsequential. Score: Marines 1 (BTS) vs Tau 3 (Blitz, BTS, T-n-H) – Major Tau Victory! |
Author: | mattthemuppet [ Wed Jan 27, 2010 12:37 am ] |
Post subject: | [Batrep] International Tau Playtest - Game 1 |
wow, what a vicious game! Interesting to see Tau initiate so many engagements AND win ![]() |
Author: | Chroma [ Wed Jan 27, 2010 12:39 am ] |
Post subject: | [Batrep] International Tau Playtest - Game 1 |
Quote: (mattthemuppet @ Jan. 26 2010, 23:37 ) wow, what a vicious game! Interesting to see Tau initiate so many engagements AND win ![]() Big blocks of FF5+ troops with 5+ armour isn't actually *that* bad... especially when supporting! ![]() |
Author: | Honda [ Wed Jan 27, 2010 1:49 am ] |
Post subject: | [Batrep] International Tau Playtest - Game 1 |
Dobbsy! We go to the same barbershop! ![]() |
Page 1 of 1 | All times are UTC [ DST ] |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |