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[BatRe] Horde vs Hammerheads, Tau vs Orks

 Post subject: [BatRe] Horde vs Hammerheads, Tau vs Orks
PostPosted: Thu Feb 26, 2009 1:07 pm 
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Quote: (Tiny-Tim @ 26 Feb. 2009, 12:00 )

Thanks for the report Chroma, this helps to show that all skimmer AV Tau are not as bad as could be, but it doesn't feel 'Fluffy'. Would interested to see how they get on against a slightly higher activation count.

The problem a "slightly higher" activation count army would face is that each Tau formations could probably annihilate each enemy formation due to smaller size... one thing that helped the Orks is that the Tau generally required 2-3 formations to eliminate an enemy formation.  

Against smaller Marine or Eldar formations, that "higher" count would've gone down fast!

Obviously this couldn't be done without having two different "Hammerhead" entries in the Tau list... but if you removed the "Support" option, you could still take AMHC formations and then *other* tank formations, so, honestly, that doesn't address the issue... it's the AMHC that allows "all tanks".

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 Post subject: [BatRe] Horde vs Hammerheads, Tau vs Orks
PostPosted: Thu Feb 26, 2009 2:13 pm 
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Quote: (Hena @ 26 Feb. 2009, 13:09 )

So what if they can be all tank. A lot of other armies are quite capable doing that as well.

Yeah, but one of the design philosophies of Tau was "synergies" to reflect how they work together with different elements; an all tank army doesn't really reflect that, *especially* for a "core" list.

Your response raises the question that Dobbsy asked in the Marines section: "Why not just put all the Scions of Iron stuff in a core Marine list and let people pick what they want?"  So, what's your answer to that?

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 Post subject: [BatRe] Horde vs Hammerheads, Tau vs Orks
PostPosted: Thu Feb 26, 2009 3:00 pm 
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Quote: (Hena @ 26 Feb. 2009, 13:52 )

I'd retort that does your comment mean that Minervan was intirely pointless to create as IG steel legion allows all vehicle armies as well? Answer is of course no. You can create different compositions and add new units.

This is *exactly* my point though... the current Tau list doesn't require a Tau "tank list" to be created, except with "bigger formations"... the current Tau list can practically "do it all" as it is... the Scions and Minervan lists bring new formations and new units, and allow different play style from the "core" Imperial Guard and Space Marine lists, so they're not pointless, they're cool.

But the current Tau list already allows you to make a "cool" tank list and doesn't need anything else.

Those two tanks lists, and the Yme-Loc Eldar tank list, all have limitations on what one can use compared to their "parent" lists, they have a specialized focus... so, why would someone play with a "limited" Tau tank list with fewer options than use the "parent" list that allows essentially all the same options and more?




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 Post subject: [BatRe] Horde vs Hammerheads, Tau vs Orks
PostPosted: Thu Feb 26, 2009 3:47 pm 
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Quote: (Hena @ 26 Feb. 2009, 13:09 )

Quote: (Chroma @ 26 Feb. 2009, 14:07 )

Obviously this couldn't be done without having two different "Hammerhead" entries in the Tau list... but if you removed the "Support" option, you could still take AMHC formations and then *other* tank formations, so, honestly, that doesn't address the issue... it's the AMHC that allows "all tanks".

So what if they can be all tank. A lot of other armies are quite capable doing that as well.

This is going round in circles. Hena, you know perfectly well that there is no objection to a fully AV army, but that there is a perfectly reasonable objection to a fully skimmer AV army with long ranged shooting and decent armour saves.

Singling out one aspect and saying it's ok doesn't make the whole thing ok.

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 Post subject: [BatRe] Horde vs Hammerheads, Tau vs Orks
PostPosted: Thu Feb 26, 2009 4:20 pm 
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I agree.  And if Zombocom and I agree on anything, it has to be right.  :laugh:

My earlier comments stand: the army should match the fluff of a 'typical' Tau fighting force and allow for variant lists.  Eldar could conceivably field nothing but Rangers, Orks could field nothing but Nobz, but those are not typical armies.  

Those extreme variants are better addressed in variant armies where the point values and list structure can be adjusted on their own.  Is anyone here seriously proposing that the Tau cannot compete if it didn't have the Armored Cadre as a core formation?  Or that their favorite list cannot be put together without it?  I'd like to see those lists and what people are WANTING to do which would be impossible without the AMHC.

Honda was right in removing the Human Auxilia because it was the simplest way to bring the FW to the forefront again.  Now that discussion is not done by a long stretch, but it has progressed far more since the Humans were taken out of the equation.

Take the AMHC out of the equation and I honestly believe you'd see a lot of things fall into line because of it.

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 Post subject: [BatRe] Horde vs Hammerheads, Tau vs Orks
PostPosted: Thu Feb 26, 2009 4:38 pm 
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The call to drop the AMHC came out pretty clear from the peer review if you read the thread. Its hardly a new call either.

As this didn't happen I think we can say the CS/Honda discussed this and the idea was rejected.

Were this leaves the list to go I'm not sure.


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 Post subject: [BatRe] Horde vs Hammerheads, Tau vs Orks
PostPosted: Thu Feb 26, 2009 4:55 pm 
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Quote: (Mephiston @ 26 Feb. 2009, 15:38 )

As this didn't happen I think we can say the CS/Honda discussed this and the idea was rejected.

I'd just like them to publish the "design note" as to why it was rejected then.  The formation is completely capabale as a "support cadre" instead of *both* a "core" and a "support" formation.




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 Post subject: [BatRe] Horde vs Hammerheads, Tau vs Orks
PostPosted: Sat Feb 28, 2009 3:52 pm 
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As this didn't happen I think we can say the CS/Honda discussed this and the idea was rejected
.

As this didn't happen...yet.

Please do keep in mind that my methodology for making changes to the Tau list, given its history, is not to drastic, potentially unbalancing changes. It is my intention to make steady progress with a minimum of back tracking (e.g. Oops! "That" change is way too good).

The v5.0 version is not the last, set in concrete, version of the list. There are reasons for why you see what you see at this time.

What has to be re-introduced to the team is the concept of playtesting to validate results. Up until recently, a lot of theory and feelings drove the changes and we're not going to go there again.

So..., if there is an issue, then identify it, test for it, we'll ensure that the issue is duplicatable, then we'll look to make adjustments.

And just for the record, I don't mind that the Tau have "One list to rule them all". Variants are nice and very flavorful for some of the races, but just because the Tau don't have an armor list, and a Recon list, and whatever else is out there, means that there's something wrong with the Tau.

I do agree that the list needs to be focused. That, in my mind, does not mean that all the options get cut out so that it can only do one thing. This list has to appeal to general gamers as well as tournament players. But if all you can do is show up with the same "tourney" optimized list, then I see that as a failure.

I see a successful list as being "balanced", but your opponent should never really be sure what you are going to show up with.

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 Post subject: [BatRe] Horde vs Hammerheads, Tau vs Orks
PostPosted: Sat Feb 28, 2009 4:00 pm 
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Quote: (Honda @ 28 Feb. 2009, 14:52 )

I do agree that the list needs to be focused. That, in my mind, does not mean that all the options get cut out so that it can only do one thing. This list has to appeal to general gamers as well as tournament players. But if all you can do is show up with the same "tourney" optimized list, then I see that as a failure.

Removing the AMHC from the current Tau list will *not* mean it can "only do one thing", it'll just mean that the core tournament list can't do an all skimmer, all AV army... there's still a near infinite number of other variations the list can produce... and you can still go "tank heavy" if you want to, you just have to pick your core Cadres with care.

All the Craftworld Eldar lists only have two "Core" formations, with various support options, and there's still an incredible variety of lists people put together.

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 Post subject: [BatRe] Horde vs Hammerheads, Tau vs Orks
PostPosted: Sat Feb 28, 2009 5:33 pm 
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After following all the Tau discussions across the forum recently with some interest, I have taken the liberty of making a few changes to the V.5 list for use within my gaming group.  It's a basic copy and paste into word and and i am completely oblivious as to how to host documents online, otherwise i'd share.  Anyone who wants a look though can E-mail me.

The main changes are to army structure.  I've taken V.5 and done the following for the following reasons.

Removed the AMHC from core choices and transfered it directly to support choices as is.  I have also removed the HH support group and upped the support limit to 3 per cadre.

FWs and Crisis suits are the core of any Tau army and form the "killing blow" or Mont'Ka.  Tau army doctrine is one of aggressive defence.  They retreat in the face of the enemy and attack from afar, sucking the enemy in and weakening them before surging forwards to conduct the killing blow.  As such these 2 fms (Crisis and FWs)are esential to the Tau way of war.

Upped FWs to FF4+.  Upped crisis suits to FF4+, removed the fusion blaster as a ranged weapon and made it small arms MW.  Dropped crisis save to 4+

Not being involved in assaults is boring!  It's the main reason i stopped playing my epic Tau in favour of Eldar.  Crisis suits and FWs need a role and the killing blow is it.  Engagements are the best way to kill or cripple an enemy and the Tau should not have to miss out on that.  Even with the boost to their FF, FWs are still not dire avengers in effectiveness but can now hold their own.

Crisis suits are expensive and small fms but make excellent supporting fire fms - which is their role in Tau doctrine.  A well planned crisis/ FW engagement will hurt, particulary if the support fms have been used to weaken the enemy during the patient hunter part of the battle.  I see 2 distinct roles for Tau choices.  The support sections are there for the Kauyon "Patient hunter" whilst the core cadres are the Mont'Ka "Killing blow".  Points costs may need to be adjusted slightly but to make the Tau an interesting to play and characterful force befitting of their background i think these changes need to be made.  I dropped crisis saves to 4+ becuase, given their low nos and the prescence of the supreme commander it makes them less likely to be the instigators of an assault and make people want to choose FWs and use the 2 fms in conjunction.

Added the Moray back but placed in support.

This thing is a war engine and is the only reliable source of TK outside of aircraft.  It also compares favourably in both cost and effectiveness to the shadowsword IMO.  If people want to spam out on these, then fine but it now eats into their support allowance which is needed for HHs, markerlights etc.

Removed the SC option from the scorpion fish

The SC should be a crisis commander and should be in a core fm.  The scorpionfish option was a no-brainer and so had to go.  The inclusion of the SC in the crisis fm also adds to the "Not wanting to be the instigators of an assault" factor too.

There are likely to be minor tweaks to be made and found within the list but IMO these things take the list forward in a solid bound and form a good steady core to the list and give it direction and focus and seem to solve a lot of the problems being currently discussed across the forum.

Opinions?


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 Post subject: [BatRe] Horde vs Hammerheads, Tau vs Orks
PostPosted: Sat Feb 28, 2009 5:45 pm 
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Quote: (stompzilla @ 28 Feb. 2009, 16:33 )

Opinions?

You ought to post this in the Tau dev forums instead of in the battle reports area if you want more people to read/comment!

I agree with just about everything, except the Moray return... it's just not needed with the massive amounts of AT fire the Tau can generate.




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 Post subject: [BatRe] Horde vs Hammerheads, Tau vs Orks
PostPosted: Sat Feb 28, 2009 7:46 pm 
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Removing the AMHC from the current Tau list will *not* mean it can "only do one thing", it'll just mean that the core tournament list can't do an all skimmer, all AV army... there's still a near infinite number of other variations the list can produce... and you can still go "tank heavy" if you want to, you just have to pick your core Cadres with care.


Chroma,

I don't disagree with your statement, but please don't parse my reply to make a point.I did not say that "removing the AHMC" will mean that it "can only do one thing". I only said that I wanted to avoid a list that would produce a singular result.

In general, I am a "grouper" vs. a splitter. If it is possible to produce a list that covers a fair number of the core Tau choices without requiring a variant list, then that is what I would prefer to do. I do think that is possible. I am not of the opinion that we (i.e. the Tau) have to do what other authors are doing with other lists.

If it turns out that the Tau are not able to produce a reasonable list that can feature multiple configurations, then we will address that issue in due time. However, at this time, I am still awaiting evidence that the list (especially as it is not in a final form)has that issue.

Cheers,

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