Cik wrote:
should i garrison the boss and big gunz mob midtable if possible and put them on overwatch turn one?
If you can garrison them, especially in cover, go for it. Nothing to lose by starting the game on over watch.
I tend to garrison my big mob with warlord off my own blitz in cover - they become a bigger to shift then.
Cik wrote:
are warbuggies worth anything? i suppose you could use their shooting attack on a double move while you're closing for an assault with the warbikes? otherwise it seems skorchas are blanket superior for assault right? should i mix buggies and skorchas or just go with the skorchas for the speed kults and landa formations?
Buggies are pretty versatile units. Not quite as good as skorchas in a firefight, or warbikes in close combat - but that's the whole point.
The enemy chooses to firefight your bikes? You're screwed.
The enemy chooses to engage your skorchas in combat, you're stuffed.
However the enemy chooses to do EITHER to your buggies? Doesn't matter! Your stats are as good in either situation.
It also means that you choose the most appropriate way to engage the opposition without hindering yourself. E.g. If you engage marine devestators with your skorchas, you have to take them on at their strengths; firefights.
Whereas if you engage with buggies you can choose to get into combat and deny them the use of their superior firefight.
You're also right about being able to double and shoot - that 100cm reach can be pretty handy!
Cheers
Reedar