k. So I had another game with the Gargants vs Carlos and his Knights last night (see
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=22&t=21265&start=28)
My list was rather different to the last one (
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=83&t=21729&start=3)
- but I wanted to continue with the Mega Gargant so
Mega Gargant
Gargant
Loota Warband with BattleFort with Bigga Generatas, Flak Wagon, and a Nob
Loota Warband with GunFort with Bigga Generatas, 2 Battlewagons
3 Fighta Squadrons
that's only 7 activations with only 4 on the ground!
where my last army pretty much maxed out on activations it was slow
so this time i went for speed while sacraficing 1 activation to do so.
The plan, obviously centred on keeping the four ground activations alive for the third turn. I'd have to hope to get the initiative on the second turn though otherwise I wouldn't be able to make any progress at all
objectives
carlos set up his blitz roughly in the right and the two objectives in my half on his far left, virtually on top of the centreline
mine blitz whent opposite his, a bit further to my lift. The objectives in his half I placed on the left also, between a hill and some woods - Notabably a million miles away from the objectives carlos had placed
deployment
carlos had his knights strung out in a long line across the board, with bunches for the left, centre, and right sectors.
his 2 arty fomrations on his blitz in some woods
mine where bunged in a all in the left third of the table. Lootas right at the back, behind a hill and in their transports.
1st turn (not unnecessary in order)
used artillery to and long range shots to knock down some power fields on my gargant and put his fighters on cap shooting down two fightabommers as they came in to bomb the arty, More fighters came in to bomb the arty with one formation having a go at the imperial fighters.
Knights on carlos's left moved towards the objectives that I was totally ignoring
Knights on the right moved into the woods to stand in the way of my ground army
Some knights moved through some trees and one tripped over on a big root and went down
One loota warband moved forward on my extreme left and stopped behind some woods
gargant and MG advanced generally. The MG towards the woods - the garant further right to defend that flank and have a shot at the knight who's friend had tripped over.
Carlos's warhound swung round from his left heading towards my army on his right
My other loota warband pretty much stayed where they where over my blitz, simply disembarking from their vehicles
2nd turn - I won the initiative
MG smashed into the woods with 2 formations of 4 knights lurking there. Shot the lot, not doing much damage but putting a hello of a lot of blast markers on them.
The loota warband moved in to assault one of the the formations not many deaths on either side though the MG killed two with it's supporting fire. Blast markers and being outnumbered did the knights in though, they broke (quite rightly considering)
The gargant on my right flank list the last of it's shields and started to pick up blast markers - from all quaters. It engaged the single knight cutting it down but in return picked up more blast markers from the warhound and it's massive flamers broke, deciding to perform a tactical retreat and bolster support for the defence of my blitz.
At the end phase though it rallied
3rd turn I won the initiative again
there where still 4 bothersome kniights in the woods infront of the MG and lootas , so the MG opened fire on sustained fire, sending the knights packing.
Carlos's knights on his left flank moved back left to (re)claim the objectives all the way over there for Take and Hold
Rather than stand and fight, my gargant played tactics (some would say cowardice) to Marshal and retreat behind the hill onto my blitz. The lootas there again did little - just marshalling themselves. They where both steeling themselves to take whatever came from the right flank,such as the warhound and be unmovable
Fighta bombers dropped bombs here and there - mostly to lay blast markers or waste activations
finally the lootas in the woods - path now clear of knights, mounted up and marched towards carlos's blitz.
final score 2:1