(nealhunt @ Oct. 25 2007,17:33)
QUOTE
1) Gunz have twice the AT power per unit - AT5 v AT6.
2) Orks have a better strategy rating.
3) When using them as they should be used (with the Waaagh bonus actions), they have a better activation Initiative.
1) When you use your "better activation Initiative" their "twice AT power" bubble bursts.
2) Well, that is true.
3) So they should be used so that they cant possibly hit anything? After double they dont hit anything, and 10cm move means their assault range is whopping 25 cm and then they lose their cover. So they cant be used as assault formation, and because they are immobile they cant be used as assault support formation either (enemy who parks his/hers units too close can only blame her/himself). So they should be used as shooters, but because of their initiative they have to double or take big risk (and when they have just one blastmarker...) by trying to advance or sustain. So they suck at shooting too. How am I suppoused to use them "as they should be used"?
I used to know perfect way to use them as they should be used: give them so many odds that you can. Not because of tremendous firepower, mainly because zzzaps can actually HIT their target and I do want my shooty formation to hit, not just place plastmarker. Same goes with flaks, gunwagonz etc.
I dont think that Oddboyz should necessarily give Supa Zzaps or Soopaguns to "normal units" (leave them to Gunfortresses and Gargants) but some ability to HIT with their weapons. Like MW4+ or 2 BP. So you could make your gunwagonz or big guns shootier, not megashootier. Like Mekboy character upgrade to big gunz/gunwagons ? 35 points (MW4+ or 2 BP) and Oddboy for Fortresses ? 50 points and 75 points to Big Gunz/Gunwagonz (MW3+TKd3 or 2BP Makro).
Other thing could be that Big Gunz could be transported in Battlewagons 2 in one. So Battlewagon could transport 2 big gun. That would make possible to take 6 Big Gunz in 3 Battlewagons at 255 points (compared to 5 big guns in 5 battlewagon at 300).
Or just scrap the whole idea of 75 points for oddboy. 