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Dark Mechanicum, Forgotten Forgeworlds

 Post subject: Dark Mechanicum, Forgotten Forgeworlds
PostPosted: Thu May 07, 2020 1:49 am 
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Here is the latest update to the list. V1.5 to Dark Mechanicum (Developmental)

I have been balancing the list back and fourth and believe I have now arrived at a point where it’s in a good place to be thoroughly tested.
I started working on this idea a few months ago, Initially it was going to be a Chaos Knight list. But it grew into a Dark Mechanicum list supported by Renegade Knights and Daemon Engines such as Forgefiends, Decimator Walkers and more.

I have taken some creative liberties with some unit names and weaponry
due to gaps in detailed lore on The Dark Mechanicum.
The Armies on this list, are thought to be found on
lost Forgeworlds swallowed by the warp a long time ago.

I’ve opted to now remove previous versions of the list, as I view this to be the final draft
for its official starting point.
If you like this Idea, do share your thoughts , inputs, critique and ideas.


Attachments:
File comment: Infiltrators roller back to FF 5+
You may now only replace up to three warpstalkers with infiltrators

Drake Preatorians unit size down to 5 from 6

Forge fiends formation cost 225p up from 200p

Dreadblades formation change
Two Dreadblades 275
From one Dreadblade 150p
Can now only add War dog Thralls as upgrade.

Drones formation cost change to 175p up from 150p

DM v1.6.pdf [1.94 MiB]
Downloaded 38 times
File comment: There is an error I will have corrected next time I update , but Infiltratiors as they read now seem to have two FF First Strike
attacks , but should have the first strike attack assigned to their EA, much like roughriders .

Dark Mechanicum v1.5.pdf [1.94 MiB]
Downloaded 97 times


Last edited by Cyguns on Fri Oct 23, 2020 8:22 pm, edited 23 times in total.
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 Post subject: Re: Dark Mechanicum, Forgotten Forgeworlds
PostPosted: Thu May 07, 2020 2:47 am 
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Dark Mechanicum
the Forgotten Forgeworlds

A while back, as I was googling around on the internet as on does, I came across 28mm scaled Chaos knights. Despoilers , Desecrators and Rampagers, surrounded by War Dogs. Turned out there had been a fairly fresh release of a new 40k codex for these Renegade kniggits. I loved their look and atmosphere and wondered if there were any such units represented in our dear 6mm scale. Looking around I found the Chaos knights list and was delighted , only to realize it had only Hell-scourges and other such abominations. Even though cool in their own right, I was left disappointed.

So, I thought, I guess I’ll just have to make them myself. I began reading through the 40k codex , researched on the 40k lexecanum , YouTube and audiobooks. And slowly started to forge stats for these Fallen Knights.

During my research the Dark Mechanicum hinted of its existence here and there. And Skitarii started to tickle my fancy as well. So I had the daunting Idea of building a list where you could field both. Either run it as pure Chaos Knights list or pure Dark Skitarii or side by side.

I soon realized this was going to be much too difficult if it was going to have a decent chance of getting anywhere at all. So I decided to make it a Dark Skitarii or Dark Mechanicum list, heavily backed up by Renegade Knights and Daemon Engines.

So, now I needed more info on the Dark Mechanicum , and that proved pretty hard to come by. There is not that much fluff on them, and what there is , is quite broad and general.

So I had to fall back on Ad Mech as a foundation. This meant to a large part take Skitarii and just make them bad. Then add Daemon engines and Fallen Knights to the mix. I’ve taken some creative liberties in some names of units and weaponry, that will atleast serve for now.

So, the sub title of the list “the forgotten forgeworlds” sets this list as a force located on an old forge world somewhere, in a dark corner of space ,swallowed by the warp back in the 30k days. We see old rusted and tainted Krios and Triaros patterns on here, along with Warp infested Dune crawlers and corrupted Dust Stalkers. These ancient old Forgeworlds have a few Fallen Knight houses sworn to them as well as lone Dreadblades , knights gone mad , corrupted by Chaos and no longer belonging to any house. Instead they fight for the Tech-Hereteks in return for weapons and maintenance. Also these Hell-Forges spit out foul Deamon engines , such as Defilers , Forgefiends and Desecrator Walkers.
A force of Chaos Undivided under the cogs of the machine god.
What you will not see on this list, is pure Deamons. Here the Deamons are found inside the twisted metal of Old servitors , Robots and Kataphrons.
It will hopefully have a nice unique flavor, and the flexibility to house different play styles and strategies.

One major unique thing to this list is the “Dark Magos special rule” I found during my Skitarii dive, that a Skitarii Supreme commander , sits safe in his throne , controlling and overseeing his forces remotely. Capable of seeing through his warriors eyes and even take control of them directly , a true puppet master.
So I gave the list a free , off board Supreme Commander, that will even increase the chance of success on a re-roll.

All input and critique is welcome

Death to the Emperor!!









Here’s some imagery


Attachments:
File comment: Forgefiend
0EAE5E3D-2D1C-4AE4-AEBA-A8B5D6E45178.jpeg
0EAE5E3D-2D1C-4AE4-AEBA-A8B5D6E45178.jpeg [ 802.38 KiB | Viewed 2090 times ]
File comment: Tainted Robot
19C6DB75-F219-4908-BC66-9E2E52107F31.jpeg
19C6DB75-F219-4908-BC66-9E2E52107F31.jpeg [ 924.24 KiB | Viewed 2090 times ]
File comment: Triaros Transport
0BFFDCA3-3B04-4AE8-85BA-D7841DEF7DF1.jpeg
0BFFDCA3-3B04-4AE8-85BA-D7841DEF7DF1.jpeg [ 740.86 KiB | Viewed 2090 times ]
B04C9642-95F2-46D5-B88D-910F3C882813.jpeg
B04C9642-95F2-46D5-B88D-910F3C882813.jpeg [ 534.95 KiB | Viewed 2090 times ]
F87A9B82-0511-434F-863B-3B43DE867D82.jpeg
F87A9B82-0511-434F-863B-3B43DE867D82.jpeg [ 415.51 KiB | Viewed 2090 times ]


Last edited by Cyguns on Thu Jul 23, 2020 12:19 am, edited 2 times in total.
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 Post subject: Re: Dark Mechanicum, Forgotten Forgeworlds
PostPosted: Thu May 07, 2020 2:59 am 
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And


Attachments:
File comment: Decemator Walker
BC7A456F-F68D-4F7A-9181-693BC5E0FADB.jpeg
BC7A456F-F68D-4F7A-9181-693BC5E0FADB.jpeg [ 993.69 KiB | Viewed 2089 times ]
File comment: Tyrant
9CB8284A-F8D2-46BA-A31E-875B24E1113B.jpeg
9CB8284A-F8D2-46BA-A31E-875B24E1113B.jpeg [ 1.41 MiB | Viewed 2089 times ]
File comment: Warped Kataphron
753E68E2-A4CA-4AF2-B003-5BDFE0FC7296.jpeg
753E68E2-A4CA-4AF2-B003-5BDFE0FC7296.jpeg [ 1.09 MiB | Viewed 2089 times ]
File comment: Dark Rangers and Warpcrawler
8ED29671-D6C6-4EE0-963C-F9A9D76F914F.jpeg
8ED29671-D6C6-4EE0-963C-F9A9D76F914F.jpeg [ 1.04 MiB | Viewed 2089 times ]
File comment: War Dog
4C97597B-BBF4-4B6D-B70C-F0CB099B6473.jpeg
4C97597B-BBF4-4B6D-B70C-F0CB099B6473.jpeg [ 772.66 KiB | Viewed 2089 times ]
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 Post subject: Re: Dark Mechanicum, Forgotten Forgeworlds
PostPosted: Thu May 07, 2020 5:11 pm 
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I like this idea quite a bit. Haven't had a chance to dig in but if you didn't already I'd suggest that the stats are probably married up with the AT list from EpicUK (for base modern Knight stats) and Norto's really great take on modern Ad Mech in his Explorator list. Perhaps you already have in such a case, go forth with your awesomeness.

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 Post subject: Re: Dark Mechanicum, Forgotten Forgeworlds
PostPosted: Mon May 11, 2020 6:56 am 
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If anyone would feel so inclined, and would like to try this list out , I have made a crude but functional Army builder in google.docs.

Follow the link to the document, once you’ve opened it in your google.docs, make a copy of it.
You will be able to input values in your copy. It’s pretty straight forward from there, you insert numbers into the F column , and a few neighboring cells for upgrades.


https://docs.google.com/spreadsheets/d/ ... nfc28/edit


Last edited by Cyguns on Wed Jul 15, 2020 12:53 am, edited 1 time in total.

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 Post subject: Re: Dark Mechanicum, Forgotten Forgeworlds
PostPosted: Sat Jul 04, 2020 6:30 pm 
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After a few test games nothing so far has popped out as too strong. Rather the formation sizes makes them fairly vaulnerable, I added a unit to the Heavy Assault formation and the Speartip formation to try and balance them out a bit. I’ve also increased the Triaros transport capacity to 4 inf units and made Dark Preatorians take up two slots, also doing away with Servitors taking 1/2 slots. The Triaros is supposed to be a pretty Heavy duty transport, and having so many units stack up in them I`m now seriously thinking about addingit RA, to its current 4+ , and make it a 4+/4+ , mainly my concern is MW, currently , Hitting it with a MW , would wipe it and 4 units along with it in a snap, and such it would be mighty risky to use them at all.


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 Post subject: Re: Dark Mechanicum, Forgotten Forgeworlds
PostPosted: Mon Jul 06, 2020 11:37 am 
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This is a cool list!!!! Please post up a thread of your army project if you have 1.

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 Post subject: Re: Dark Mechanicum, Forgotten Forgeworlds
PostPosted: Mon Jul 06, 2020 10:37 pm 
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Norto wrote:
This is a cool list!!!! Please post up a thread of your army project if you have 1.


Glad you like it! So far I’ve only played it on a simulator myself, but I have now begun slowly printing and buying models for a real army. I’ve started test painting individual units and thought I’d start posting them up when I’ve got a bit more to show for. I’ll link to the thread here when I do.

If you try the list, I’d much appreciate any thoughts and take aways, no full battle reports are essential at this stage I feel. I will however try and post up my own first BattleRep fairly soon, just to try and get things moving a bit.


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 Post subject: Re: Dark Mechanicum, Forgotten Forgeworlds
PostPosted: Mon Jul 06, 2020 11:04 pm 
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I decided to start it up now, why not, it’s early days but here’s what I’ve warped out so far.

https://www.tacticalwargames.net/taccmd ... =7&t=34312


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