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Khorne Lord of Skulls http://www.tacticalwargames.net/taccmd/viewtopic.php?f=82&t=25569 |
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Author: | BlackLegion [ Mon Jul 15, 2013 5:18 pm ] |
Post subject: | Khorne Lord of Skulls |
Have the new Apocalypse book now. Stats for the Khorne Lord of Skulls could be: Khorne Lord of Skulls Type Speed Armour CloseCombat Firefight War Engine 20cm 5+ 4+ 4+ Weapon Range Firepower Notes Gorestorm Cannon 30cm AP4+/AT4+ Ignore Cover Fixed Forward Arc Hades Gatling Cannon 45cm 4 x AP4+/AT4+ Disrupt, Forward Arc Great Cleaver of Khorne (Base Contact) Assault Weapon Extra Attack (+1), TK(D3) Damage Capacity 3. Critical Hit Effect: The Lord of Skulls's reactor explodes. The Lord of SKulls is destroyed, and any units within 5cm of the model suffer a hit on a D6 roll of 6. Notes: Fearless, Invulnerable Save, Reinforced Armour, Walker. Gorestorm Cannon can be upgraded to: Deamongore Cannon 30cm MW3+ Ignore Cover Fixed Forward Arc OR Ichor Cannon 45cm AP4+/AT5+ Fixed Forward Arc Hades Galting Cannon can be upgraded to: Skull Hurler 60cm 2 x MW4+ Disrupt, Forward Arc |
Author: | admiral_tee [ Mon Jul 29, 2013 5:41 am ] |
Post subject: | Re: Khorne Lord of Skolls |
Are we basing the DC3 on it being a similar size to the Shadowsword and HP's? Note, I still can't help but call it a Death Dealer ![]() ![]() Tee |
Author: | BlackLegion [ Mon Jul 29, 2013 11:30 am ] |
Post subject: | Re: Khorne Lord of Skolls |
Exactly. Same HPs as an imperial super-heavy tank. |
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