Tactical Command
http://www.tacticalwargames.net/taccmd/

Khorne Lord of Skulls
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=82&t=25569
Page 1 of 1

Author:  BlackLegion [ Mon Jul 15, 2013 5:18 pm ]
Post subject:  Khorne Lord of Skulls

Have the new Apocalypse book now.

Stats for the Khorne Lord of Skulls could be:

Khorne Lord of Skulls
Type Speed Armour CloseCombat Firefight
War Engine 20cm 5+ 4+ 4+
Weapon Range Firepower Notes
Gorestorm Cannon 30cm AP4+/AT4+ Ignore Cover Fixed Forward Arc
Hades Gatling Cannon 45cm 4 x AP4+/AT4+ Disrupt, Forward Arc
Great Cleaver of Khorne (Base Contact) Assault Weapon Extra Attack (+1), TK(D3)

Damage Capacity 3. Critical Hit Effect: The Lord of Skulls's reactor explodes. The Lord of SKulls is destroyed, and any units within 5cm of the model suffer a hit on a D6 roll of 6.

Notes: Fearless, Invulnerable Save, Reinforced Armour, Walker.

Gorestorm Cannon can be upgraded to:
Deamongore Cannon 30cm MW3+ Ignore Cover Fixed Forward Arc
OR
Ichor Cannon 45cm AP4+/AT5+ Fixed Forward Arc

Hades Galting Cannon can be upgraded to:
Skull Hurler 60cm 2 x MW4+ Disrupt, Forward Arc

Author:  admiral_tee [ Mon Jul 29, 2013 5:41 am ]
Post subject:  Re: Khorne Lord of Skolls

Are we basing the DC3 on it being a similar size to the Shadowsword and HP's?

Note, I still can't help but call it a Death Dealer ;) :P

Tee

Author:  BlackLegion [ Mon Jul 29, 2013 11:30 am ]
Post subject:  Re: Khorne Lord of Skolls

Exactly. Same HPs as an imperial super-heavy tank.

Page 1 of 1 All times are UTC [ DST ]
Powered by phpBB® Forum Software © phpBB Group
http://www.phpbb.com/