Dobbsy wrote:
How did the World Eaters list find it during your playtests?
Keep in mind that Fearless ignores all such hackdowns.
Normal troops (power armour) - it was quite unique and I have to admit, a broken unit that loses a subsequent assault: a little clunky. I do believe the rule itself is a good rule and shows just how tough such forces are. So overall, for power armoured guys, it gets a big tick from me.
Terminators: Well you get another reinforced armour save on the hackdown. This is alot closer to the fearless rule yet still weaker. Just more dice rolls I guess - things eventually die.
It will be good when it is playtested further amongst many other groups because then we can really see the impact.
The concept of all fearless armies, as prevalent as they are, has to be 'on the way out' if only for the enjoyment of the game. Indomitable is close to Fearless, yet also far enough from it to be acceptable. If there was an even more streamlined version, let's hear it.
Hena: Have you any feedback of your experience with Indomitable?