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BLACK LEGION REVIEW - CHANGES TO TEST

 Post subject: Re: BLACK LEGION REVIEW - CHANGES TO TEST
PostPosted: Mon Aug 13, 2012 6:18 pm 
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Iron Duke wrote:
Decimators alone are ok.. you are able to break them with 3 BM.


Though with them being Fearless they use the withdrawal move to reposition themselves for better targets if they rally.
Don't forget all the testing that went into the WE heavy lists a few years ago, TRC (if I remember his reports and post correctly) especially showed a lot of problems for players facing Decimators when the list was used well.


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 Post subject: Re: BLACK LEGION REVIEW - CHANGES TO TEST
PostPosted: Tue Aug 14, 2012 12:21 am 
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dptdexys wrote:
Iron Duke wrote:
Decimators alone are ok.. you are able to break them with 3 BM.


Though with them being Fearless they use the withdrawal move to reposition themselves for better targets if they rally.
Don't forget all the testing that went into the WE heavy lists a few years ago, TRC (if I remember his reports and post correctly) especially showed a lot of problems for players facing Decimators when the list was used well.


So everyone seems to agree that Fearless is the problem. Steve thinks they are not viable at all if not Fearless. I however know countless unit types that break at 3-4 BMs with an appoximate cost of 200 pts, some of which are brittle making matters worse. This makes me think that Decimators could be playable without fearless.

Do people think that Decimators would not be playable without fearless?

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 Post subject: Re: BLACK LEGION REVIEW - CHANGES TO TEST
PostPosted: Tue Aug 14, 2012 4:14 am 
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I would rather they remain as is but only buy one and not a group of them. In this case;

1. Fearless is limited
2. We are not changing the unit or the list structure

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 Post subject: Re: BLACK LEGION REVIEW - CHANGES TO TEST
PostPosted: Tue Aug 14, 2012 7:18 am 
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Hi,

fearless is ok for them.. if broken decimators reposition themselves for better shooting after rallying, they still have to rally.. and more then once a rallying roll is unsuccessful.. lone SHT without fearless are easy meat.. this is why most of my lone minervan SHT have a commisar riding inside..


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 Post subject: Re: BLACK LEGION REVIEW - CHANGES TO TEST
PostPosted: Tue Aug 14, 2012 8:42 am 
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the problem comes when you're facing 6 fearless superheavy tanks, breaking them is fair enough, but they're very difficult to kill when broken, compared to something non-fearless.... fearless decimators are okay in reasonable numbers, but when spammed they become overpowered.....

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 Post subject: Re: BLACK LEGION REVIEW - CHANGES TO TEST
PostPosted: Tue Aug 14, 2012 10:15 am 
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Change the save on the Daemon Prince. 3+ RA, really? Toughest armour in the game?

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 Post subject: Re: BLACK LEGION REVIEW - CHANGES TO TEST
PostPosted: Tue Aug 14, 2012 10:16 am 
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Quote:
So everyone seems to agree that Fearless is the problem

Actually, I think CC4+ is the weird bit.
I've got no issues with them being Fearless.

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 Post subject: Re: BLACK LEGION REVIEW - CHANGES TO TEST
PostPosted: Tue Aug 14, 2012 3:35 pm 
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The Decimator is very similar to the Eldar Cobra, except one skims and the other is Fearless. The point is that the Cobra can work if you use appropriate tactics, and the same is true for the Decimator although the tactics are obviously very different.

I would suggest that in the same context, "Fearless" in Chaos is rather like "Spirit Stones" in the Eldar; very 'fluffy' but bring similar problems when applied to everything. So here is an 'off-the-wall' thought;

Quote:
Remove "Fearless" from many / all units, and make it an upgrade option for specific formations.


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 Post subject: Re: BLACK LEGION REVIEW - CHANGES TO TEST
PostPosted: Tue Aug 14, 2012 3:48 pm 
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Evil and Chaos wrote:
Quote:
So everyone seems to agree that Fearless is the problem

Actually, I think CC4+ is the weird bit.
I've got no issues with them being Fearless.


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 Post subject: Re: BLACK LEGION REVIEW - CHANGES TO TEST
PostPosted: Tue Aug 14, 2012 3:50 pm 
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Gavin - also The decimator has a second weapon set attached - a 30cm range Vulcan mega bolter.

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 Post subject: Re: BLACK LEGION REVIEW - CHANGES TO TEST
PostPosted: Tue Aug 14, 2012 4:00 pm 
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Ginger wrote:
The Decimator is very similar to the Eldar Cobra, except one skims and the other is Fearless.

And that one has a 4+ RA save (75% save on normal attacks) compared to a 5+ RA (50% save). Combine that w/ the usual way of getting around 4+ RA (hackdowns) and you have a mighty strong unit.

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 Post subject: Re: BLACK LEGION REVIEW - CHANGES TO TEST
PostPosted: Tue Aug 14, 2012 4:10 pm 
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<pedant>5+RA is 55%ish chance of a save</pedant>

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 Post subject: Re: BLACK LEGION REVIEW - CHANGES TO TEST
PostPosted: Tue Aug 14, 2012 4:13 pm 
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There are a lot of differences in the two units (all of which tend to reinforce my eternal cry that Chaos is ~15% underpriced / overpowered :)) However the parallel is stil valid; Decimators need to be used correctly. IMHO removing Fearless might actually encourage better generalship.

So what do you think of making "Fearless" an optional upgrade??


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 Post subject: Re: BLACK LEGION REVIEW - CHANGES TO TEST
PostPosted: Tue Aug 14, 2012 4:18 pm 
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Ginger wrote:
There are a lot of differences in the two units (all of which tend to reinforce my eternal cry that Chaos is ~15% underpriced / overpowered :)) However the parallel is stil valid; Decimators need to be used correctly. IMHO removing Fearless might actually encourage better generalship.

So what do you think of making "Fearless" an optional upgrade??


Right Ginger, put your money where your assertion is. Next tournament you can make, bring Chaos and by your stat's you should finish top 3 without any issue. Even your dice shouldn't matter as you'll be activating on your favourite number more often than not ;)

One or two units within chaos may be slightly ahead of the curve but I do not believe that they are a blanket 15% too good.


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 Post subject: Re: BLACK LEGION REVIEW - CHANGES TO TEST
PostPosted: Tue Aug 14, 2012 10:43 pm 
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Unfortunately that may not be for a considerable while - and I do not have any Chaos troops at all :(

As to actually winning with them, I am sure my usual dice luck would more than compensate for the extra power in the lists - remember that a couple of Britcons ago, I threw 9 '1's in 10 dice (mostly to fail Marine activations), followed the next game by 1 '1's out of 6 rolls.

And then there was the Great Gargant this tournament that you witnessed :D


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