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Factions

 Post subject: Factions
PostPosted: Sun Feb 07, 2010 8:39 pm 
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Oh it's changed? Someone noted it stood radius instead of diameter?

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 Post subject: Factions
PostPosted: Sun Feb 07, 2010 8:40 pm 
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Quote: (Steve54 @ Feb. 07 2010, 19:24 )

Is your rant aimed at the 30cm all-hated factions rule? or the new 15cm one.

If its the 15cm one I don't see how it will disadvantage the LatD - if anything a careful player will find it a boost as all factions can now operate at 16+cm of each other.

That wasn't a rant, more of a strongly worded opinion  :) .

My argument is aimed at both versions of the rule, as for LatD formations to effectively support each other, especially when engaging, they need to be within 15cms of each other in my opinion.  In my limited experience of using them, they need numbers on their side through supporting fire, or multiple engagements to be able to overwhelm the opposition, and the rule is going to prohibit this from being possible for any player who wants to have a reasonable chance of passing an initiative test.

The way I see it, by cutting the range to 15cms, you are basically conceding it's not a rule that has been especially well thought through, and it's just akin to moving the deck chairs on the Titanic, so can it please be removed?

If there are concerns that somehow the list as a whole is overpowered, which I remain unconvinced about, then surely a far better solution than changing this rule is too look at inidividual units which are causing concern, which I suspect you have been doing anyway, and not army wide rules.

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 Post subject: Factions
PostPosted: Sun Feb 07, 2010 8:44 pm 
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Quote: (Erik M @ Feb. 07 2010, 19:39 )

Oh it's changed? Someone noted it stood radius instead of diameter?

Steve has proposed it for the next round of changes, IIRC.

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 Post subject: Factions
PostPosted: Sun Feb 07, 2010 9:40 pm 
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I thought it was commonly known that certain L&TD list types are "broken" ?

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 Post subject: Factions
PostPosted: Sun Feb 07, 2010 10:05 pm 
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Quote: (Evil and Chaos @ Feb. 07 2010, 20:40 )

I thought it was commonly known that certain L&TD list types are "broken" ?

I see the goal posts are starting to shift even more  :).  Could you define which 'types' you mean? Do you have any evidence to back this up?  I'm intrigued.

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 Post subject: Factions
PostPosted: Sun Feb 07, 2010 11:01 pm 
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Quote: (Evil and Chaos @ Feb. 07 2010, 20:40 )

I thought it was commonly known that certain L&TD list types are "broken" ?

Which one's Ben? I find my Khorne list to be really hard to play with!
Will dip my oar in on this one in a bit as I do play LatD quite a bit...that and Glyn and I had a big game the other day that saw even a poorly led (my poor genralship!) tyranid army munch through a LatD list that seemed really put out by the factions!

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 Post subject: Factions
PostPosted: Sun Feb 07, 2010 11:07 pm 
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Quote: 

Which one's Ben?

Mech. ones backed by Scout Titans, IIRC.

'Course I may be mis-remembering conversations, in my old age.  :(

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 Post subject: Factions
PostPosted: Sun Feb 07, 2010 11:10 pm 
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Quote: (Evil and Chaos @ Feb. 07 2010, 22:07 )

Quote: 

Which one's Ben?

Mech. ones backed by Scout Titans, IIRC.

'Course I may be mis-remembering conversations, in my old age.  :(

Well, I don't own any of those, so if they (i.e. the Titans) are the problem, then I venture to suggest that it is they which need to be looked at, not the Factions rule  :) .

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 Post subject: Factions
PostPosted: Mon Feb 08, 2010 12:50 am 
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Quote: (Irisado @ Feb. 07 2010, 18:47 )

Quote: (Legion 4 @ Feb. 01 2010, 02:02 )

Hey Irisado, forget about Chaos !! :grinning: Is that a picture of you or your gal pal ?!??

Wouldn't you like to know  :laugh: ;).

L4, this may help answer your question.

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 Post subject: Factions
PostPosted: Mon Feb 08, 2010 12:56 am 
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I thought the nastiest lists were the popcorn covern lists...

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 Post subject: Factions
PostPosted: Mon Feb 08, 2010 2:17 am 
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Quote: (Irisado @ Feb. 07 2010, 22:10 )

Quote: (Evil and Chaos @ Feb. 07 2010, 22:07 )

Quote: 

Which one's Ben?

Mech. ones backed by Scout Titans, IIRC.

'Course I may be mis-remembering conversations, in my old age.  :(

Well, I don't own any of those, so if they (i.e. the Titans) are the problem, then I venture to suggest that it is they which need to be looked at, not the Factions rule  :) .

+1 for this. If the list is a little too good then fix the specific units/costs in the lists that are too good. It's not fair or good development practise to go from that to slightly boost the power of the subsection of players who play mono-power lists (with reduced GDs and free pacts), whilst much reducing the power of those who collect and play multi-power lists (the small boosts do not come close to compensating for the problems caused by the new all hating Faction rule).

The new Factions rules (even if it is kept at 15cm!) results in a lot of hardship for the army and frustration for the player - it's annoying and disheartening when your troops fail to do things or rally ridiculously often (ok Orks too have 3+ but they have bonuses and rules that mostly negate that). In my last LaTD game I failed 13 more initiative/rally tests than I would have until recently because of the new rule (and most of those were when they were within 15cm).

This arbitrary rule change results in a number of lists builds becoming a lot worse and a lot less used (the opposite IMO of what list balancing should do which is to correct the obviously over/under-powered elements and encourage a greater breadth of competitive list builds to be good and played) and the army becoming more annoying and irritating to play with - and I include the opponent in that to; winning because your opponent fails so many initiative tests rather than besting them tactically is no great game.





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 Post subject: Factions
PostPosted: Mon Feb 08, 2010 6:24 am 
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Quote: (Evil and Chaos @ Feb. 07 2010, 20:44 )

Quote: (Erik M @ Feb. 07 2010, 19:39 )

Oh it's changed? Someone noted it stood radius instead of diameter?
Steve has proposed it for the next round of changes, IIRC.

Ah ok! Sorry, missed that.
So why this thread at all then? Why not suggest zero centimetres instead?

I would prefer the opposite thou, unlimited distance.

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