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World Eater Development concerns

 Post subject: World Eater Development concerns
PostPosted: Wed Feb 17, 2010 6:16 pm 
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Quote: (frogbear @ Feb. 17 2010, 05:37 )

Well I asked Dobbsy that if I removed the Bloodgors, if he would remove the Renegades. The answer was no.

Now if Dobbsy will not say it, then I will. I do not blame Dobbsy. I have no ill-feeling towards him as he is sticking up for his own view on the direction of the World Eaters. He also respects mine and has been a gentlemqan throughout our dealings. It will not effect our interactions at tournaments or the odd game - as a matter of a fact, I welcome them.  

What I am dissapointed at is the NetEA. I am dissapointed at how they will hold a development to ransom for no reason other than the potential for two lists to divide a mythical playtest group of zero people.  

Here are the guidlines I went by as detailed by the NetEA (although they have the NetERC mentioned as a mistake):

Being Army Champion and finishing lists  

1. The list needs to be final, that there isn't anything to add or remove or change. Meaning essentially that you think it's ready to be left as-is for one full year AND that you are willing to stand firm on "no changes" until approaching that end point.

2. Once you've asked the NetERC to ratify it the result can be
a) Pass as is.
b) NetERC requests modifications to be done to the list if they have reservations about it. After this it would pass.
c) NetERC can refuse to ratify if the list seems to be too unbalanced or seems still partially done. NetERC should give some reasons on why they believed this to be the case. After this the list should be playtested more and updated as seemed necessary. After reasonable time has passed and list modified to fix problems that were raised, you can ask the ratification process to be done once more.


So w3hat part of the process required have I failed to have a list considerred for approval where it will remain for a time before being ratified?

The fact that my development is literally being held to ransom against another list that has gone through 3+ revisions with no testing is beyond me. I have a right for the list to be judged fairly as per the guidlines given.

Why is it that the NetEA now shows an interest only after I reach completion towards a submission. Where was the NetEA for as full year to help guide and bring up these issues before I spent a year of my life dedicated to a list that no-one played? What has anyone else ever done to gain interest to this level in the World Eaters for appropriate recognition and understanding to be given.

I also have an interest in the other 3 cult lists. I have purposely stayed away from developing rival lists to the Death Guard and Thousand Sons, even though I feel I could improve on what they have. If I were to place my 'hat' forward and produce those ideas, would those people also be held to ransom on list design, being forced to work with me and potentially throw a years or more worth of work out the window?

It is not Steve54's fault either. He is new to the position, and I understand that everyone is a volunteer and has a personal life. As Chaos AC, I would like him to come forward and give his views on what he wants for the World Eaters. What are the gudlines? What are the restrictions? How are Dobbsy and I ever to resolve things without guidance?

I have placed too much effort to give this away. It would be good to be given credit where it is due to both Morgan and myself. If you (NetEA) have such strong feeling towards a collaboration, how about you all look at both lists and help us agree on the stats? How many more threads do I have to open to get opinions? If anything, I have been open and transparant throughout the whole development. So how about helping out?

As it is, this whole saga has made me physically sick, and mentally exhausted. As it is going the way it is, I am going to update the World Eater list, not in the format that you have it now, but with a radical new way of seeing the list (mostly from ideas of TRC and Morgan providing the format for how it will work). I truly hope the NetEA will learn from this debacle and start to take an interest (especially if they have such strong opinions) in the total development of the World Eaters and help us present something that will eventually be acceptable at tournaments.

At the end of the day, regardless of views, that is all Dobbsy and I want.

Apolegies for not responding within a day.

I don't quite see what you want to happen Frogbear. I took over as AC and was contacted by both WE developers concerning their lists. You contacted me more recently to get my views on the list - which I gave. You ignored/brushed aside my points and submitted it to the NetERC anyway - who then gave you much the same critique as I had done. One of the suggestions has been to try and combine with Dobbsys list - a course which the wider community viewed as preferable.

IMO the ball is in your court now -
1 Do you want the list to be a World Eaters, Khorne Warband or even Khorne Renegade list? If it is to be World Eaters then the suggestions Neal, Chroma, myself and others stand. Whichever course a lot of the opinions stand as the list needs simplification regardless of what course if followed.

2 Amend the list to follow which element you have decided to represent. Discuss this on the forums to iron out any last kinks.

3 Amend the list to iron out any kinks. Then leave it for a period of time - at least several months to allow testing to take place.

4 With a variety of tests by different groups and a tightly put together list neithe I or the NetERC would have a problem moving forward.

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 Post subject: World Eater Development concerns
PostPosted: Wed Feb 17, 2010 8:28 pm 
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Quote: (GlynG @ Feb. 17 2010, 22:33 )

Re: the shooting thing. World Eaters did definitely used to have Heavy Support marines and normal Tactical Marines. See the official Horus Heresy

You do realise those pictures depict World Eaters in the white and blue?

The World Eater list being designed is not the pre-heresy design as depicted in those cards.

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 Post subject: World Eater Development concerns
PostPosted: Wed Feb 17, 2010 8:36 pm 
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Development has moved on and a greater understanding (for myself at least) of what the expectations of the NetEA are.

Thank you everyone for posting.

It is probably time to close this thread as a learning experience.

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 Post subject: World Eater Development concerns
PostPosted: Wed Feb 17, 2010 8:51 pm 
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Sorry guys.

Just reopening this as Morgan has just brought up an observation.

It appears I have my terminology confused.

When I stated I am looking for "approval", I am looking for the list to be put forward as an experimental list under the NetEA banner.

I am happy to change the list (V2.4) (I will update the documents correctly) to a Khorne Warband list and present it for consideration under this understanding.

That way Dobbsy and I are not effecting each other.

Would that be acceptable?




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 Post subject: World Eater Development concerns
PostPosted: Wed Feb 17, 2010 9:01 pm 
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Ah, a terminology mix-up. The netEA project has three levels of lists:

Approved is the highest level for finished lists,

Development is for fairly balanced and tested lists, close to completion

Experimental is for everything below this.



I definitely think your list fits more as a Khorne warband, and that frees you up to return a couple of the removed units as well as solving the "two lists" issue. It'd still be nice if you and Dobbsy could agree stats for common units or at least rename units so they don't clash.




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 Post subject: World Eater Development concerns
PostPosted: Wed Feb 17, 2010 9:15 pm 
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Quote: (frogbear @ Feb. 17 2010, 19:28 )

You do realise those pictures depict World Eaters in the white and blue?

The World Eater list being designed is not the pre-heresy design as depicted in those cards.

Yes obviously; but if they had squads like that before it's reasonable they would still have shooting squads now.


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 Post subject: World Eater Development concerns
PostPosted: Wed Feb 17, 2010 9:37 pm 
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Just wondering anyone got the Audio CD Raven's Flight (Horus Heresy)?


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 Post subject: World Eater Development concerns
PostPosted: Wed Feb 17, 2010 9:45 pm 
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Quote: (GlynG @ Feb. 18 2010, 05:15 )

Quote: (frogbear @ Feb. 17 2010, 19:28 )

You do realise those pictures depict World Eaters in the white and blue?

The World Eater list being designed is not the pre-heresy design as depicted in those cards.

Yes obviously; but if they had squads like that before it's reasonable they would still have shooting squads now.

I have mountains of 'fluff' that would state otherwise   :p

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 Post subject: World Eater Development concerns
PostPosted: Wed Feb 17, 2010 9:46 pm 
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Quote: (Blish @ Feb. 18 2010, 05:37 )

Just wondering anyone got the Audio CD Raven's Flight (Horus Heresy)?

WTF?

Talk about irrelevent to the thread.

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 Post subject: World Eater Development concerns
PostPosted: Wed Feb 17, 2010 9:49 pm 
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Quote: (frogbear @ Feb. 17 2010, 20:45 )

I have mountains of 'fluff' that would state otherwise   :p

You should hoover more!  :p


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 Post subject: World Eater Development concerns
PostPosted: Wed Feb 17, 2010 9:56 pm 
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Quote: (GlynG @ Feb. 18 2010, 05:49 )

You should hoover more!  :p

If I do that then the wife would expect me to do it all the time. Best I continue to feign ignorance.   :)

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 Post subject: World Eater Development concerns
PostPosted: Wed Feb 17, 2010 10:26 pm 
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Quote: 

I definitely think your list fits more as a Khorne warband, and that frees you up to return a couple of the removed units as well as solving the "two lists" issue. It'd still be nice if you and Dobbsy could agree stats for common units or at least rename units so they don't clash

I'd just like to mention that FB and I have essentially reconciled. My list will be called the World Eaters Chaos Space Marine list and his the Khorne Warband list.

I will be changing my stats for the Berserkers, Terminators, Bikes (with a caveat that I prefer my bike stats with 5+FF so reserve the right to alter) and Slaughterfiends to those of Frogbear's, so we can move forward and that the commonality is kept.

Effectively the problems we've had these last few days are over as I see it.


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 Post subject: World Eater Development concerns
PostPosted: Wed Feb 17, 2010 10:40 pm 
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Excellent news :)

I think your greater scorpion stats altered a little too iirc.

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 Post subject: World Eater Development concerns
PostPosted: Wed Feb 17, 2010 10:44 pm 
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Excellent news!  Though I was kinda hoping for some bloodshed...    :devil:

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 Post subject: World Eater Development concerns
PostPosted: Wed Feb 17, 2010 10:46 pm 
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This seems like a great solution as each developer should get to concentrate on the side he enjoys the most, Dobbsy on the evil Marines, and Frogbear on the Khornate hordes. Thumbs up.  :agree:

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