I went through some costing today and came up with the below for the Tower of Skulls and Doom Blasters as War Engines.
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The Tower of Skulls was the easiest for me as Black Legion has the Decimator and the Death Wheel to make comparrisons against. In effect, I felt that it's effectiveness fell in the middle of these. This was after comparing Mv, shots, Sv and everything else
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Khorne Tower of Skulls (Khorne) -
250 Points eachUnit size- 1
Type Speed Armour Close Combat Firefight
WarEngine 15cm 4+ 4+ 4+
Weapon Range Firepower Notes
Balemaw Cannon     60cm 2 x AP4+/AT4+ Disrupt, Fixed Forward Arc
2 x Skullreaper Cannon 30cm 2 x AP5+/AT6+ -
2 x Doomfire Cannon   15cm 2 x AP6+ -
2 x Twin Skullshredder 15cm AP5+ -
Damage Capacity 3. Critical Hit Effect: The Tower of Skulls' reactor explodes. The Tower of Skulls is destroyed and any units within 5cm of the model suffer a hit on a D6 roll of 6. If the Tower of Skulls looses his last point of Damage Capacity it automatically receives a critical hit.
Notes: Invulnerable Save, Fearless, Reinforced Armour
Reknit Form: If the Tower of Skulls inflicts damage on more than 5 units in a single turn, it may repair one DC damage sustained on this or a previous turn. This is not possible from damage due to a critical hit destroying the Tower of Skulls whose reactor explodes.
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The Doom Blaster was a little trickier, and so I made the comparison against a detachment of Whirlwinds. Please take into account the '
slow firing' ability as well as all other stats when advising feedback on these as their effectiveness in combat is one-half of what they would otherwise be.
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Khorne Doom Blaster -
175 points eachUnit size- 1-3
Type Speed Armour Close Combat Firefight
War Engine 15cm 4+ 5+ 5+
Weapon Range Firepower Notes
4 x Doom Mortar 30cm 1BP* Slow-firing, Indirect Fire, Disrupt
Damage Capacity 3. Critical Hit Effect: The Doom Blasters' reactor explodes. The Doom Blaster is destroyed and any units within 5cm of the model suffer a hit on a D6 roll of 6.
Notes:Fearless, Invulnerable Save ÂÂ
*All 4 Doom Mortars must be shot in one volley when electing to fire.
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So I am interested in peoples thoughts on the costings and suggestions with comparisons for any changes either up or down in value.
Thanks in advance ÂÂ
