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The new Blood Rage....

 Post subject: The new Blood Rage....
PostPosted: Mon Jul 13, 2009 4:47 am 
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Quote: (Dobbsy @ 13 Jul. 2009, 03:56 )

Done!

Will there be another attachment or will you update the previous one?

Would be good to have it updated as the 1.1 rather than holding it over for the next one

I will start reading it this arvo

Cheers..

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 Post subject: The new Blood Rage....
PostPosted: Mon Jul 13, 2009 4:52 am 
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this is a rough draft. it'll have it's own final version thread once a week has elapsed for people to reply with errors or typos etc. There's a bunch of cool pics I wanted to add in too for the pdf but it was way to big to post directly here :(


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 Post subject: The new Blood Rage....
PostPosted: Mon Jul 13, 2009 5:05 am 
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Quote: (Dobbsy @ 13 Jul. 2009, 04:52 )

There's a bunch of cool pics I wanted to add in too for the pdf but it was way to big to post directly here :(

PM me and I can get it posted onto one of my sites for you (and Khorne of course)   :oo:

Cheers..

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 Post subject: The new Blood Rage....
PostPosted: Mon Jul 13, 2009 6:22 am 
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Thanks Hena! awesome.
Here's what it will look like with the art inserted but before the edit.

http://players.tacticalwargames.net/tik ... ?fileId=84


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 Post subject: The new Blood Rage....
PostPosted: Mon Jul 13, 2009 6:42 am 
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Thanks Dobbsy

And you know what the best thing is that many here could learn from your production?

It is black and white printer friendly   :agree:

Cheers dude

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 Post subject: The new Blood Rage....
PostPosted: Mon Jul 13, 2009 7:06 am 
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BTW lads, the blood slaughterer cost and number per formation is a very temporary setup. I have no idea how to cost them yet as even the stats are up in the air atm


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 Post subject: The new Blood Rage....
PostPosted: Mon Jul 13, 2009 10:40 am 
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1.0 The World Eaters

Just read the history

Seems to be taken directly from Lexicanum which is fine. It is a good history.

I would ask that the inclusion of "...The Legion was already active by the time Angron joined them but called themselves the War Hounds..." as it adds to the flavour.

I personally also like the below detail regarding the armour which, if not used in the history, could be added to a section for painting and modelling the force:

"The original World Eater colour scheme was bright white with blue markings, which changed into a blood red with brass markings after the Heresy. It is rumoured that the World Eaters did not change their colours but simply spilled so much blood that their armour took the dark red colour. This doesn't really explain the brass nor their unique Khornate helmets, and is likely a legend based on their reputation."

There is also the element that some of the World Eaters keep a section of their armour clean of the red/black/brass in recognition of their origins. You never see this anymore in any painted armies or artwork, yet it is in the fluff.

There is also another element of keeping the right glove blood red but that appears to also be lost.

Oh well, now I am going to get onto the actual army list and see if I can offer any feedback.

I would be interested in your thoughts on the above Dobbsy

Cheers....




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 Post subject: The new Blood Rage....
PostPosted: Mon Jul 13, 2009 11:20 am 
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2.0 World Eater Unit Observations

Iniatial Observations:

World Eaters Juggernauts should have Berserk?  (it's not there)

Land Raider unit needs to change Chosen for Terminator in the following text: "Transport: one Chosen unit or two Berserker units"

Dreadclaw Assault Pods: A few 's' need to be removed or added to have these plurals read correctly - Notes: Planet fall, Transport (may carry one formation that includes only World Eaters Berserker, World Eaters Terminators,...and World Eaters Dreadnought units



Other unrelated:

Is the destroyer like an Imp Guard Tank Destroyer with claws or more like a Cauldron of Blood? Still trying to work this one out.  


Stalker: This is so not World Eater material (4xAA6+) yet if you are comitted to keep it, there is not much I can do.
I would like to know what others think about this being in the list?
Personally for fluff, I am not going to have it included in our games and will present a list to all my players with this excluded.


World Eater Navy: World Eaters with 3 aircraft choices. This is a mistake in my opinion. This is supposed to be a World Eater weakness. Effectively they have the same options (and more) than other armies, and this is a warband army. Personally I am going to only consider 1 choice in the force which I will have our group decide on.




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 Post subject: The new Blood Rage....
PostPosted: Mon Jul 13, 2009 11:24 am 
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Just watching this thread but have to chime in with what are your thoughts with the special rule costing Mr D? +5%, 10%, etc more for a unit (with I guess more benefit for big ones than little ones).

Otherwise I'm all for a special rule with no downside - after all thats something you don't have to then remember as the opponent (all in favour of that design rule).

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 Post subject: The new Blood Rage....
PostPosted: Mon Jul 13, 2009 11:28 am 
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Quote: (The_Real_Chris @ 13 Jul. 2009, 11:24 )

Just watching this thread but have to chime in with what are your thoughts with the special rule costing Mr D? +5%, 10%, etc more for a unit (with I guess more benefit for big ones than little ones).

Otherwise I'm all for a special rule with no downside - after all thats something you don't have to then remember as the opponent (all in favour of that design rule).

Are you suggesting the Blood Rage rule aught to add to a unit's cost even though it is a negative?

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 Post subject: The new Blood Rage....
PostPosted: Mon Jul 13, 2009 11:30 am 
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Seems to be taken directly from Lexicanum which is fine. It is a good history

I would ask that the inclusion of "...The Legion was already active by the time Angron joined them but called themselves the War Hounds..." as it adds to the flavour.

I personally also like the below detail regarding the armour which, if not used in the history, could be added to a section for painting and modelling the force:

"The original World Eater colour scheme was bright white with blue markings, which changed into a blood red with brass markings after the Heresy. It is rumoured that the World Eaters did not change their colours but simply spilled so much blood that their armour took the dark red colour. This doesn't really explain the brass nor their unique Khornate helmets, and is likely a legend based on their reputation."

There is also the element that some of the World Eaters keep a section of their armour clean of the red/black/brass in recognition of their origins. You never see this anymore in any painted armies or artwork, yet it is in the fluff.

There is also another element of keeping the right glove blood red but that appears to also be lost.


Actually it's a mix of the lexicanum, the WD article and my own take on them for brevity.
It's written, not to fill every piece of fluff out there but to give a brief history of the chapter/legion. There was much more to fill in from the two pieces i used but
A/a lot of it dealt mainly with Angron and
B/it wasn't necessary to convey the WEs story to the Nth degree to show they became blood-soaked madmen  :;): Sorry mate.

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 Post subject: The new Blood Rage....
PostPosted: Mon Jul 13, 2009 11:41 am 
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Its a negative? I thought you got to assault even though you were failing activations. To me that means drop the army close tot he enemy and sit back and watch the fun, and I believe you can still have an SC.

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 Post subject: The new Blood Rage....
PostPosted: Mon Jul 13, 2009 11:46 am 
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3.0 Army List - Very Quick Observations

Upgrades:

0-1 Warlord Unit containing a Bloodlord gains the Supreme Commander ability - does this mean that if I choose not to take a terminator unit, I cannot elect to take a supreme commander? Why would this be the case? IMO, a SC should be able to be taken in a normal World Eater Berserker unit as standard.

0-1 Khorne Daemon Prince: as warlord above

Feral Titan: Any chance on taking these as a unit of two for 600 points (due to rarity) rather than just as a unit of 1?

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 Post subject: The new Blood Rage....
PostPosted: Mon Jul 13, 2009 11:51 am 
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Quote: (The_Real_Chris @ 13 Jul. 2009, 11:41 )

Its a negative? I thought you got to assault even though you were failing activations. To me that means drop the army close tot he enemy and sit back and watch the fun, and I believe you can still have an SC.

..and forgo a normal move, shoot or regroup to help you actually win the game?

Yes, I see it as a negative. If it were not for fluff reasons, no-one would want that skill.

Also, you appear to want to rely on it? How can you rely on a 2 in 6 chance? Surley you are not going to always want to charge out into the open to reach an enemy that may be on the other side of the table? Surely you would rather make a triple or double move to get into a strategic position for a next round charge?

Have you actually played with World Eaters before to experience the chance of unreliability on a required 3rd round action?




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