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Musings on the World Eaters - List Design

 Post subject: Musings on the World Eaters - List Design
PostPosted: Tue Feb 16, 2010 11:37 am 
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Based on feedback from this and other threads, I have put together an idea of the list design that I believe the World Eaters will take if they go towards a +1 Initiative on a Charge route.

As people are painting up armies for the list, and it is being posted up on International sites, I want to make sure I am capturing the flavour of what is out there, while not being 'Kitchen Sink'.

Here we go:

Core
- World Eater Berserkers
- World Eater Bikes
- World Eater Chosen
- World Eater Terminators

Support
- Defilers
- Bloodpack (5 Berzerkers + 3 Slaughterfiends)
- Khorne Juggernauts
- Daemonic Support (Cannons of Khorne & Doom Blasters)
- Bloodgors*


Daemons
-  Bloodletters & Flesh Hounds
-  Blood Thirster


Upgrades
- Transport (Rhinos, Land Raiders, Slaughterfiends)
- Favoured of Khorne
- Keeper of Chains
- Keeper of Skulls
- Defiler engines
- Onslaught
- Dreadnoughts
- Dreadclaws
- Predators
- Daemonic Pact*
- Teleport*


Navy
- Hellblades
- Helltalons
- Devastation Class Cruiser
- World Eaters Battle barge

War Engines
- Giant Brass Scorpions (2-4)
- Lord of Battles (1-2)
- Banelord – with Leader option to distinguish it from the BL one

* - To be discussed


So we are confident with the troop types, and the pricing is still being done. After a years worth of playtesting, if we adopt the +1 Initiative to Charge, we are confident at balancing the list so much so that it will be placed for approval with Steve54 this week (with any luck).

If we do not adopt the +1 Initiative rule, the list will be very much as above with something to do with the Skull Lord.

Currently we are working on a twist not available in Epic as yet (so far), so stay tuned to see the end result.

Best thing is, from what I have seen, no-one's World Eater collection has been effected by the changes so far.

I will get an FAQ regarding decisions made after I present the list for approval. I will keep the threads updated.

Cheers...   :D




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 Post subject: Musings on the World Eaters - List Design
PostPosted: Tue Feb 16, 2010 11:43 am 
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Quote: 

Bloodgors

Are just general Khorne, and not World Eaters Space Marines.

Be a man, and kill them. :)

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 Post subject: Musings on the World Eaters - List Design
PostPosted: Tue Feb 16, 2010 11:46 am 
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Quote: (Evil and Chaos @ Feb. 16 2010, 19:43 )

Quote: 

Bloodgors

Are just general Khorne, and not World Eaters Space Marines.

Be a man, and kill them. :)

I will place an asterix next to them (to be discussed)

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 Post subject: Musings on the World Eaters - List Design
PostPosted: Tue Feb 16, 2010 1:58 pm 
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Quote: (Evil and Chaos @ Feb. 16 2010, 10:43 )

Quote: 

Bloodgors

Are just general Khorne, and not World Eaters Space Marines.

Honestly Frogbear, why don't you just transform your list into a "Khornate War Horde" army, instead of a limited focus "World Eaters" army?  

That way you can get in all the toys, bells, and whistles that you like instead of limiting yourself to, and I use the term incredibly loosely, the "history" of 40k.

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 Post subject: Musings on the World Eaters - List Design
PostPosted: Tue Feb 16, 2010 4:12 pm 
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Quote: (frogbear @ Feb. 13 2010, 00:44 )

So High Heresy or 13th Crusade?

Why not do both?

The lists would have a lot of overlap as far as units.  All you would need to do would be to add a second army list to the doc.  That would eliminates the pressure to include as much as possible in one big list.  You could allow hardcore fans to have lists for all the "kewl khorne 'kwipment" but at the same time you could focus the lists to make it easier to test and easier to define the flavor and style.  Everything gets used without risking the "kitchen sink" feel.

Legionary World Eaters - stronger marine flavor, more marine equipment, more elites, more ranged fire for strategic use, titan support

World Eaters Warband - fanatical warband flavor, more exotic chaos gear, beastmen/hordes/fodder, heavier CC, daemon engine support


I know that with respect to fitting daemon engines into the 40K timeline that there is a general feel about the older, 1990s era engines being Heresy and the newer stuff being more recent.  Part of the reason for that is most of the stuff written about the Heresy was done back with the old daemon engines concepts.  However, it's been retconned so much that I don't think you necessarily need to stick with that.

Instead of splitting it that way, I'd match daemon engines to the style of battle the lists are supposed to represent.  The legion-focused list would have fire support daemon engines and maybe a few assault engines.  The warband version would have the CC-oriented and limited access to fire support.


As far as formations, I don't want to get into detailed suggestions, but an illustration of the kind of split I am referring to might be something like this:

Legionary
Core - Berzerkers, Bikes, Khorne Marines (non-Berzerker)
Support - Chosen, Terminators, Daemon Engines, maybe CSM Armor, maybe Juggers

Warband
Core - Berzerkers, Bikes, Chosen, maybe Bloodpack
Support - Terminators, Juggers, Beastmen, Defilers, Bloodpack (if not above), Blood Slaughterers and/or assault engines

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 Post subject: Musings on the World Eaters - List Design
PostPosted: Tue Feb 16, 2010 8:10 pm 
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Quote: (Chroma @ Feb. 16 2010, 21:58 )

Honestly Frogbear, why don't you just transform your list into a "Khornate War Horde" army, instead of a limited focus "World Eaters" army?  

Once a 'World Eaters' list is made and approved, then people can go sick with Khorne warbands all they like.

The game is not short on Khornate Warbands. LatD is one example, as is E&Cs and Zombo's Vraks lists.

Epic:A has long been without the 4 Cult Marine lists. I would at least like to get a World Eaters 'Marine' force approved before 'playiong' with the 101 other ideas that will stem from the split of the Legion after that.

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 Post subject: Musings on the World Eaters - List Design
PostPosted: Tue Feb 16, 2010 8:15 pm 
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Quote: (nealhunt @ Feb. 17 2010, 00:12 )

World Eaters Warband

...and once the Legion list is done, then it can be open season on Warband designs. At least they will have stats to use as examples and be guided by. That's all I am trying to say.

Quote: 

The legion-focused list would have fire support daemon engines and maybe a few assault engines.  The warband version would have the CC-oriented and limited access to fire support.


Noted. The list proposed I think fills this view. Base troops with Firepower however would go against all Canon, as during the Heresy, they had all turned to charging into combat and relinquishing their weapons - cranial implants and all. Any 'filth' was dumped at IstvaanIII.

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 Post subject: Musings on the World Eaters - List Design
PostPosted: Wed Feb 17, 2010 6:55 am 
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I want to thank everyone for their input into this thread

I will open up another thread with the resulting list from such discussions.

Regards.

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