Quote: (The_Real_Chris @ 31 Jul. 2009, 15:34 )
Quote: (frogbear @ 31 Jul. 2009, 14:57 )
Do you think they are a problem at garrisoning? They do need line of sight and 45cm is not all that crash hot for such a support. Also their numbers (3 to a unit) is a hinderence. We were even considering a future discussion (based on the 'how many are 3 whirlwinds worth?' thread) to lower this units points.
Yeah they can probably come down. I was just pointing out they could garrison so you were aware in case you hadn't noticed

.
Incidentally do Khorne guys turn into oblitorators?
Oh your destroyer AA weapons don't make any sense. To be 360 weapons the ground varient would have to be 60cm (to reduce for being a 360' mount) or AA4+ fixed (to come down to AA5+ not fixed). Reapers have a ground range of 30cm so here your chaps would be 30cm AP4+/AT6+/AA6+ or 15cm AP4+/AT6+/AA5+.
Your blood lord and demon prince stats are a bit weird are they meant to be characters or not?
So I can't go for the bikes?
So its
425 retinue dreadclaws, Blood Lord
375 retinue dreadclaws
250 Bikes
400 Lord
400 Lord
400 Lord
150 Spaceship
300 Feral
300 Feral
Or maybe
425 retinue dreadclaws, Blood lord
375 retinue dreadclaws
450 terminators, teleport
400 Lord
400 Lord
150 Spaceship
200 Fighters
300 Feral
300 Feral
The garrison option was to compensate in some part for the really short range. The other option was 20cm Move, and 30cm Indirect Range. But as the Frog pointed out, the direct fire weapon was chosen for fluff reasons. And for the quasi-Ork mentality of "Must see the boom! Where's the earth-shattering BOOM?"
I believe the Destroyers were supposed to remove the AA. That was discussed to today. AA is supposed to be provided by the Hellblades, limiting the WE detail a little (sort of self enforcing the Feral restriction). The Devastation Cruiser also does this.
With regards the Blood Lord and Prince, the Blood Lord should be a character. Adding +1 normal CC attack, and Supreme Commander to the Skull Lord, essentially. The Demon Prince is a Replace. Again, this is another sign of premature exposition.
Not sure what the bike thing is about.
The lists look effective. In my outing I took the two Berserkers in Claws (1 with DPact), and 2 Termies (2 with DPact), the Cruiser a Feral and a Cannons squad. Against Marines, the lesser SR cost me the Feral, and the combined fire and some slightly below average dice in the assaults cost me the rest of the game. And I had a miffed opponent when playing Tau against an army with no air defence. I took down all 3 LoB without risking a unit, essentially. I still have concerns about LoB being Support, and would like to see how it fairs against armies that don't have 4 flying Volcano Cannons. But I also don't want to restrict an already fairly crowded 1/3 restriction either.
Morgan Vening