As promosied here is my write up of my games
Game 1 vs Orks
Ghazgkhull Thraka's Warhorde / Ghazgkhull Thraka's Warhorde Final Version 2012
(BTS)Uge Blitz Brigade- 12 Gunwagons(350) Oddboy(50) Flakwagon(35)-435
Uge Blitz Brigade- 11 Gunwagons, 1 Flakwagon(350) Oddboy(50) -400
Uge Blitz Brigade- 11 Gunwagons, 1 Flakwagon(350) Oddboy(50) -400
Uge Blitz Brigade- 11 Gunwagons, 1 Flakwagon-350
Big Blitz Brigade- 7 Gunwagons, 1 Flakwagon-250
Kult of Speed- 8 Warbikes-200
Kult of Speed- 8 Warbikes-200
Kult of Speed- 8 Warbikes-200
Warband- 2 Nobz,6 Boyz,2 Grotz(200) Warlord(free) Oddboy(50) Big Gun(25)-275
Warband- 2 Nobz,6 Boyz,2 Grotz(200) Oddboy(50) Big Gun(25)-275
Thats what my opponent used
So my objective set up was as per normal for titans, blitz rather central with my 2 on the half way mark 30 cm apart (used this tactic in all 3 games)
Turn 1 I moved up basically a double or triple on all titans trying to set up the big plays for turn 2 and trying to use the LOS blocking terrain as he had alot of TK shots. Nothing really exciting happened this turn except for the orks moving up and shooting with usual ork accuracy
Turn 2 was fun
Basically every time I opened up fire on a ork unit and broke and fled which was glorious to be hold. Titan 3 in my list continued its charge down the flank to capture his blitz and tie up his flank which it achieved nicely. my other 2 reavers continued to lash out punishment however in return the orks were lucky and sniped out the warhound.
At the end of the turn the Orks all rallied and set up and exciting turn 3
Turn 3 started with orks wounding the BTS reaver which marshaled in return and broke another unit. This was seen as a success until the orks retaliated killing the BTS, bummer. Reaver 3 managed to engage and intermingle two ork units on the blitz and won combat breaking the two units. The turn ended with the daemon knights trying to scout move from the blitz to one of their objectives to attempt to hold and break the unit contesting that objective. The plan went excellently until i realised I fucked up and measured 20 cm from my blitz not 15 allowing my opponent the chance to swoop in for the victory only to fail the 2 plus roll needed to activate and fluff his chance of victory.
Turn 4 Yay i won priority wooooo
Reaver 2 positioned itself nicely between two objectives for T&H and breaking his BTS unit. Reaver 3 stood resolute over his blitz breaking another unit with BP. The planes came on and broke his bike unit that could move into contest my blitz. The demon knights moved in to try to finish off his BTS but failed by 3 models but was enough to secure victory for the Titans
end result 2-1 win (Blitz and T&H) - (BTS)
Game 2 vs Cadians
Cadian Shock Troopers (NetEA v1.5 *DEVELOPMENT*)
Cadian Regimental Headquarters 600
1 Imperial Guard Supreme Commander unit
7 Kasrkin units
1 Leviathan Mobile Command Centre
Sanctioned Psykers (2 Sanctioned Psyker units)
Kasrkin Infantry Company 225
1 Imperial Guard Commander unit
7 Kasrkin units
Sanctioned Psykers (2 Sanctioned Psyker units)
Kasrkin Infantry Company 225
1 Imperial Guard Commander unit
7 Kasrkin units
Sanctioned Psykers (2 Sanctioned Psyker units)
Kasrkin Infantry Company 200
1 Imperial Guard Commander unit
7 Kasrkin units
Sanctioned Psykers (1 Sanctioned Psyker unit)
Sentinel Squadron 100
6 Cadian Sentinels
Sentinel Squadron 100
6 Cadian Sentinels
Sentinel Squadron 100
6 Cadian Sentinels
Deathstrike Battery 200
2 Deathstrike Missile Launchers
Super Heavy Tank Platoon 200
Shadowsword
Flak Battery 150
3 hydras
Airborne Kasrkin 300
1 Imperial Guard Commander unit
7 Kasrkin units
4 Valkyries
Airborne Kasrkin 300
1 Imperial Guard Commander unit
7 Kasrkin units
4 Valkyries
Thunderbolt Fighters 150
2 Thunderbolts
Thunderbolt Fighters 150
2 Thunderbolts
now this was an interesting game that both of us thought would be determined by the effectiveness of one unit... the pesky gosh darned deathstrikes. His army of 14 activations would be a tough nut to crack with all the titans let alone losing one early. But I digress onto the game
Turn 1 - I lose priority
And you guessed it first activation deathstrikes activate and shoot at BTS reaver doing 8 hits so 4 shields and 4 DC. He then attempted to break it with TBOLTs but failed. Here is were I may have thrown the game. Instead of marshaling the reaver for shields i stupidly put my planes on CaP. as a result the shadowsword trundled up and killed off my BTS
. Turn 1 ended with the titans moving forward shooting where possible and breaking 2 units. The cadians swept across the battlefield in waves leaving the titans with not many options all ready.
turn 2 - I lose priority again.
This turn again saw the titans unleash hell on the cadians breaking units left right and centre only to have them be replaced by another unit. The Shadowsword managed to kill off the warhound with Reaver 3 moving into positin to strike for the Blitz next turn by assaulting a unit of cadians breaking them with ease.
Turn 3 saw me lose priority again
This turn was rather quick and painless. The Cadians swept around and captured objectives all over the board while i tried to contest where i could.
Result - 3-0 loss - BTS Blitz and T&H
Was a great game even though I was on the back foot all game.
Game 3vs Steel Legion.
I dont have his list available atm but it included a unit of 3 shadowswords and a unit of deathstrikes.
Turn 1 - yes i got prioity and quickly moved to burn activations on my plane which failed. He spent the whole turn unloading everything into my BTS reaver. he was woefully unlucky only stripping shields which i marshaled back (lesson learned
) i was able to break a warhound of his and break a inflict some wounds on his Russ Bts unit. However the game turned on the last activation with his death strikes shooting at the reaver and rolling an 11 killing the titan out right
Turn 2 saw the titans inflict huge damage on his BTS unit killing 7 of 10 in one volley (his rolls sucked) only to see the shadowswords find their range and wipe another reaver off the board. They were dealt with swiftly as reaver 3 was now in engage range and killed 2 in CC breaking the unit.
Turn 3 showed me why the list needs a Sup Comm.
With Blast markers on all my units i failed 2 of them (yes i know supp comm only works once but i only needed one unit to go to turn 4)
My warhound managed to kill the deathstrikes holindging its blitz thus capturing it. Reaver 3 failed to activate which meant it couldnt hunt down his BTS and the demon knights failed which meant they couldnt run to take contest my own blitz. My last reaver was holding 2 objectives but was contested by his mech infantry.
end result 2-1 loss - BTS AND BLITZ - Blitz
So yes I had some bad match ups but what can you do. game 3 was still very close and came down to some dice rolls here and there. game 2 was always going to be hard as my opponent is very skilled and his list always had activation to burn to allow him control of the board.
Anyway onto list development and progress we go