Tactical Command
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Harbinger air carrier
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=78&t=9780
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Author:  ragnarok [ Mon Jun 25, 2007 10:09 pm ]
Post subject:  Harbinger air carrier

I've packed away my copy of AI at my parents, ready to move house, so I can't check to see if this matters.

But anyway, looking at the new Harbinger model (and that model alone should be enough to make everyone sell their souls to the drak gods) it looks like it is possible to have 6 Hellblades nestled under the wings and (with a "small conversion of moving the cockpit to the front) to have up to three Hell talons on the top deck (though it would look crowded).

My question is (since I don't have access to my rulebook), do the other chaos bats have rocket booster? and are there rules for using boosters to enter plat mid board?

I can imaging a sernario in which the carriers decend from orbit and unload their bats onto an imperial airbase/city and the imperials scamble to intercept them.  Or using a carrier variant to ride shotgun for a deep striking bomber raid (beyond the range of the bats).

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