Login |  Register |  FAQ
   
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 18 posts ]  Go to page 1, 2  Next

AI - is it any good?

 Post subject: AI - is it any good?
PostPosted: Mon Jun 18, 2007 12:44 pm 
Brood Brother
Brood Brother

Joined: Wed Mar 08, 2006 5:24 pm
Posts: 756
Location: The grim North... of England!
I've been thinking about buying AI for a while now. But with not much money and a wife and four kids  :p  I don't get much to spend on hobby stuff> So the hundred quid or so I'd need to spend on the rules and some planes is a big deal to me.
Question is, is it worth having? Does anybody play this game at all, or did you get bored with it quickly?
Would I be better off using the money to go to an Epic tournament instead?

Advice, anyone?
Regards,
Reaver

_________________
Visit our websites:
Michael Lovejoy's Art
Grey Army


Top
 Profile Send private message  
 
 Post subject: AI - is it any good?
PostPosted: Mon Jun 18, 2007 1:07 pm 
Brood Brother
Brood Brother
User avatar

Joined: Tue Jun 20, 2006 1:50 pm
Posts: 482
Location: Greater Los Angeles Area, CA
Yes, get AI.

This question gets asked a lot over at Warseer and there are discussions about it.

For me, It has only increased my interest in Epic - my first Epic Eldar and Ork paint jobs and the ones I will be using I did on AI units for demo games.

In you case since you are on a budget - are there any players in our local club or someone else who is interested, but just wants another player.  I ask because this is what will determine what you can get for your ?100.  If you are going to have to get enough for both sides to play a game then you are only going to be able to get a few fighters (and the cheapest it would be Nightwings and Thunderbolts).

I have gotten nothing but interest from people when they saw the game.  I think it is a growing community (of course I may be bias).

_________________
Airspace - AeroImp Forum


Top
 Profile Send private message  
 
 Post subject: AI - is it any good?
PostPosted: Mon Jun 18, 2007 6:02 pm 
Brood Brother
Brood Brother

Joined: Mon Jul 04, 2005 4:45 pm
Posts: 8139
Location: London
No track down Gavin (Biggles) and play his WWI air game. The best 'war' game I reckon I've ever played. Hes in London incidentally. And the planes are cheap :)

_________________
If using E-Bay use this link to support Tac Com!
'Abolish red trousers?! Never! Red trousers are France!' – Eugene Etienne, War Minister, 1913
"Gentlemen, we may not make history tomorrow, but we shall certainly change the geography."
General Plumer, 191x


Top
 Profile Send private message  
 
 Post subject: AI - is it any good?
PostPosted: Mon Jun 18, 2007 6:09 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20871
Location: Harrogate, Yorkshire
AI is fun, but it's not a particularly incredible air combat game.

_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
 Post subject: AI - is it any good?
PostPosted: Tue Jun 19, 2007 10:47 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri Feb 14, 2003 7:35 am
Posts: 5455
Location: Finland
The reviews I have read state about the same: it's an OK air combat game but does not feel like a sci-fi air combat game. Instead it's WWII in space where all are armed with machineguns.

_________________
I don't know and I let who care. -J.S.


Top
 Profile Send private message  
 
 Post subject: AI - is it any good?
PostPosted: Tue Jun 19, 2007 11:27 am 
Brood Brother
Brood Brother

Joined: Wed Mar 08, 2006 5:24 pm
Posts: 756
Location: The grim North... of England!

(Mojarn Piett @ Jun. 19 2007,10:47)
QUOTE
It's WWII in space where all are armed with machineguns.

To be honest with you, that sounds perfect to me! The Battle of Britain with Thunderbolts and Fighta-Bommaz instead of Spitfires and Me109s is pretty much what I'm after...
Regards,
Reaver

_________________
Visit our websites:
Michael Lovejoy's Art
Grey Army


Top
 Profile Send private message  
 
 Post subject: AI - is it any good?
PostPosted: Tue Jun 19, 2007 12:09 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20871
Location: Harrogate, Yorkshire
Aye, one of the fun things about 40k is how anachronistic it is.

_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
 Post subject: AI - is it any good?
PostPosted: Tue Jun 19, 2007 1:03 pm 
Brood Brother
Brood Brother
User avatar

Joined: Tue Jun 20, 2006 1:50 pm
Posts: 482
Location: Greater Los Angeles Area, CA
I really do not think a Sci-Fi air combat game would be all that fun or interesting.  "Ok so your sensors are radar and I brought radar jammers, your missiles wont work and I brought magnetic sensors and you brought magnetic jammers, my missiles dont work - guess we are switching to guns" (Suddenly the Sci-Fi air combat game feels a lot like WWII/Korea air combat game) or "Alright I have better missiles, opening fire at 200 km and all your aircraft our dead, want to play again?"

_________________
Airspace - AeroImp Forum


Top
 Profile Send private message  
 
 Post subject: AI - is it any good?
PostPosted: Wed Jun 27, 2007 1:30 pm 
Brood Brother
Brood Brother
User avatar

Joined: Thu Mar 06, 2003 10:01 am
Posts: 7817
Location: Sydney, NSW

(orangesm @ Jun. 19 2007,22:03)
QUOTE
I really do not think a Sci-Fi air combat game would be all that fun or interesting.

Youve obviously never played Interceptor or Silent Death- both are brilliant space fighter games that capture the spirit of SF in a cinematic way

_________________
Tas
My General blog: http://tasmancave.blogspot.com/
My VSF Blog: http://pauljamesog.blogspot.com/
My ECW Blog: http://declaresir.blogspot.com/


Top
 Profile Send private message  
 
 Post subject: AI - is it any good?
PostPosted: Wed Jun 27, 2007 2:06 pm 
Brood Brother
Brood Brother
User avatar

Joined: Tue Jun 20, 2006 1:50 pm
Posts: 482
Location: Greater Los Angeles Area, CA
Saying a Sci-Fi air combat game would not be fun or interesting is poor of me - AI is a SciFi air combat game that is fun (and easy to pick up)

What I should have said is that an air combat game based on modern air combat would not be that fun (IMO).  Modern air combat has a lot to do with what kind of jamming/stealth tech you have (defense) and how good your radars and missiles are (offense).  Fx beyond visual range is easily done with modern technology.  So my aircraft is over here at 50 km locks onto your aircraft and unloads its missiles and turns for home.  What is that?  Your aircraft only have a 40 km range and you did not bring any jammers? Sorry.

_________________
Airspace - AeroImp Forum


Top
 Profile Send private message  
 
 Post subject: AI - is it any good?
PostPosted: Thu Jun 28, 2007 7:09 am 
Brood Brother
Brood Brother
User avatar

Joined: Thu Mar 06, 2003 10:01 am
Posts: 7817
Location: Sydney, NSW
I certainly can see why you could have that opinion of modern air combat and based on pop culture that is a very reasonable assumption. ?Reality is somewhat different however.

That aside (because what the heck IS reality is a SF game anyhow right?) much of it comes down to scenario design to ensure that scenarios like yoo have painted arent the case.

At the end of the day you can play VSF, WW1/2, Korea/Nam, Modern or Sf air combat styles (which are all different)- it doesnt matter as long as you and your buddies have fun! ?

As L4 says: "do what works for you!"  :D





_________________
Tas
My General blog: http://tasmancave.blogspot.com/
My VSF Blog: http://pauljamesog.blogspot.com/
My ECW Blog: http://declaresir.blogspot.com/


Top
 Profile Send private message  
 
 Post subject: AI - is it any good?
PostPosted: Sun Jul 22, 2007 12:37 am 
Brood Brother
Brood Brother
User avatar

Joined: Sun Feb 16, 2003 8:10 pm
Posts: 2630
Location: Calgary, Alberta
Coming to this late but the game is a WWII air combat game in space because 40K has no high tech.

Besides, having played games with radar, jamming, ECM etc I found them all rather boring. This is a fun 40K air combat game with some cool minis.

_________________
Guns don't break formations. Blast Markers break formations.


Top
 Profile Send private message  
 
 Post subject: AI - is it any good?
PostPosted: Sun Jul 22, 2007 12:48 am 
Brood Brother
Brood Brother

Joined: Thu Feb 13, 2003 4:26 pm
Posts: 7012
Location: Southfields, London, England

(Tas @ Jun. 28 2007,07:09)
QUOTE
I certainly can see why you could have that opinion of modern air combat and based on pop culture that is a very reasonable assumption. ?Reality is somewhat different however.

Hence even modern fighters like the F-35 have secondary weapon systems :D.

_________________
Tom Webb
Author Page: http://www.newtonwebb.com
Twitter: http://twitter.com/thewebb
Facebook: http://www.facebook.com/thenewtonwebb
Instagram: http://www.instagram.com/thenewtonwebb


Top
 Profile Send private message  
 
 Post subject: AI - is it any good?
PostPosted: Sun Jul 22, 2007 9:59 am 
Brood Brother
Brood Brother
User avatar

Joined: Thu Mar 06, 2003 10:01 am
Posts: 7817
Location: Sydney, NSW
Yep! Plus its always handy for Air to Ground situations!

_________________
Tas
My General blog: http://tasmancave.blogspot.com/
My VSF Blog: http://pauljamesog.blogspot.com/
My ECW Blog: http://declaresir.blogspot.com/


Top
 Profile Send private message  
 
 Post subject: AI - is it any good?
PostPosted: Sun Jul 22, 2007 3:41 pm 
Brood Brother
Brood Brother
User avatar

Joined: Tue Jun 20, 2006 1:50 pm
Posts: 482
Location: Greater Los Angeles Area, CA
And difficult to use since it is designed for air to air combat and not strafing runs (aside from the A-10).  The last time there was a gun air to air kill it was an A-10 shooting down a Helicopter.  

There have been some close (w/n 10 nm) fights in recent years (Kosovo).  Since the end of Vietnam nearly all air combat has been using long range stand-off missiles to engage an inferior air force as it takes off (Gulf War) or enters the AoR or the use of closer in Sidewinders when the BVR is not allowed.  
It is fair to say that Israel in the 1960s and 1970s achieved more success with the gun in air to air combat than the missile - but missiles were not what they are today (also that is 3rd Gen systems vs 4-4.5 Gen today).

So modern air combat has a lot to do with the EW systems on the aircraft, what countermeasures you have, what kind of missiles you are carrying, how good of a radar suite you have, and how much gas you use and carry.  1960s/70s air combat is a different flavor from modern air combat because missiles were in their infancy and the gun was still a viable weapon because the effective range of missiles was similar to the gun.

If I had to choose a 20th Century war to compare Aeronautica to it would be Korea - jet aircraft, generally few missiles, cannons and machine-guns and air to ground rockets.

In response to Tas's previous comment on basing my views on pop culture - no these are based on my education.  Air Combat is my chosen profession and the culture I grew up in.  Now unless you happen to have flown military aircraft in the past 20 years, know a bunch of people who have, or actually have met and talked to individuals who have been in air to air combat, I think my opinion is a pretty valid one.

_________________
Airspace - AeroImp Forum


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 18 posts ]  Go to page 1, 2  Next


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  

cron

Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net