And my second army list is different but at least as fun to play.
The theory is that Krieg are better at holding positions than average IG armies due to their massive formations having 5+CC 5+FF instead of 6+CC 5+FF (that CC value being important because who fire fights the guard?). Therefor despite their 'Siege' focus they should be able to operate with less boots on the ground and still be able to hold objectives, which could potentially free up enough points to give them the opportunity to become one of the game's few great airforce armies.
RAF Bomber CommandSupreme Commander (20 Infantry stands) 4 Fire Support
Commander (20 Infantry stands) Two Gorgons
Commander (20 Infantry stands) Two Gorgons
Heavy Anti Air + 2 Hydras (trojans) 125
3 Earthshakers (trojans)
3 Earthshakers (trojans)
Deathstrike Silo
War Engine Maurauder Bomber
War Engine Maurauder Bomber
War Engine Maurauder Bomber
War Engine Maurauder Bomber
War Engine Maurauder Bomber
2 Thunderbolts
The RHQ with fire support hold the Blitz and defend the artillery and AA, while the 40 other infantry in Gorgons launch counter assaults, the artillery disables/suppresses anti air units, and then the fighters and bombers carve a path of destruction against anyone who forgot to bring enough AA.
Which is virtually everyone

