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						 How's this look?
  I've gone off the deep end with Mortar, Thudd Guns, etc, and put much heavier restrictions on Armour, and limited Aircraft.
  Ragorie Gravborne
  Theme
  The Ragorie Gravborne make extensive use of Grav-chutes and engine-less landing craft. They are most often employed to capture important objectives behind the enemy front line (such as bridges, depots, road junctions) just prior to a general advance by conventional Imperial Guard forces. In this way they can seriously hamper enemy reinforcements, resupply and withdrawal as the enemy front line troops are subjected to a ferocious advance.
  If your thinking WW2 Paratroopers, your not far wrong.
  New Special Rules
  I tried to keep them to a minimum. The Commissar rule is gone, instead you pay for them.
  Gravdrop- Once per turn. Treated exactly as a Spacecraft (declare turn, plot Planetfalls, etc) with the exemption it can arrive even if a 'real' Spacecraft (friend or foe) is arriving that turn. May 'carry' one Ragorie Gravborne Company and any upgrades they have. Any unit carried in this way has Planetfall for the game. When deploying Planetfall formations- one unit is placed and scattered as normal, then the rest of the formation must be both within 5cm of any other unit (coherency) and 15cm of the first unit. Recieves D6-1 Blast Markers.
 
  New Units
  Again, kept to a minimum. Unless stated, all the normal IG units are present.
  Ragorie Gravhawk- An engine-less lander, a glider- big, resilient and blunt much like the Guard.
  Type: Aircraft, Bomber Speed: 0cm Armour: 5+ Reinforced Armour FF: 6 CC: 6 Weapons- Heavy bolter, 30cm, AP5+/AA6. Transport- Four infantry. Notes- Cannot take-off once landed. Does not cause Blast Markers if destroyed due to being out of coherency.
  Ragorie Sabotuers- Ragorie's assault and explosives experts, tasked with demolitions, sabotage and in desperation tank hunting.
  Type: Infantry Speed: 15cm Armour: None FF: 6 CC: 5+ Weapons- Demo Charge, 15cm, MW3+, One-shot, Ignore Cover
  Ragorie Mortar Squad- Bring your own artillery.
  Type: Infantry Speed: 15cm Armour: None FF: 5+ CC: 6 Weapons- Mortars, 30cm, 1/2 BP, Indirect Fire. Like Infantry autocannons, i.e count up how many can shoot enemy, divide by two (rounding up) that is the number of Barrage Points.
  Ragorie Thudd Guns- The heaviest guns deployable by grav-chute.
  Type: Infantry Speed: 10cm Armour: None FF: 5+ CC: 6 Weapons- 2xThudd Gun, 60cm, AP 5+/AT 5+. Notes: Mounted.
  Ragorie Gravborne Army List
  Ragorie Gravborne armies have a strategy rating of 2, and all Ragorie Gravborne and Imperial Navy formations have an initiative rating of 2+.
  Ragorie Gravborne Companies Formation    Units    Upgrades Allowed    Cost
  Gravborne Company    1xCaptain. 12xGravborne Infantry.    Upgrade: Commissar, Regimental Command, Infantry Platoon, Snipers, Ogryns, Fire Support, Sappers, Mortar    250pts
  Gravhawk Company    1xCaptain. 12xGravborne Infantry. 4xGravhawk.    Upgrade: Commissar, Regimental Command, Infantry Platoon, Snipers, Ogryns, Fire Support, Sappers, Mortar, Gravhawk    400pts
  Ragorie Gravborne Support Formations (One may be taken per Ragorie Gravborne/Gravhawk Company) Formation    Units    Upgrades Allowed    Cost
  Storm Trooper Platoon    8xStorm Troopers.     Upgrade: Commissar, Valkyrie or Gravhawk.    200pts
  Vulture Squadron    4xVultures.    -    300pts
  Sentinel Squadron    4xSentinel.    -    100pts
  Thudd Gun Battery    6xThudd Guns.   -   250pts
  Orbital Support    1xImperial Navy Lunar Cruiser    Upgrade: Emperor Battleship    150pts
  Ragorie Gravborne Attached Formations (One may be taken per five Ragorie Gravborne/Gravhawk Company) Formation    Units    Upgrades Allowed    Cost
  Mechanised Company    1xCaptain. 12xGravborne Infantry. 7xChimera.    Upgrade: Commissar, Mechanised Platoon, Hydra, Hellhound, Griffon, Leman Russ    400pts
  Tank Company    10xLeman Russ.    Upgrade: Commissar, Vanquisher, Hydra    650pts
  Super-Heavy  Tank Company    2xBaneblade or Shadowsword    Upgrade: Commissar, Super-Heavy    400pts
  Artillery Company   9xBasilisk/Manticore.   Upgrade: Commissar, Hydra.    650pts
  Ragorie Gravborne Upgrades Upgrade    Units    Cost
  Commissar    Add one Commissar to formation.    +25pts
  Regimental Command    Replace Captain with Colonel.    +100pts
  Infantry Platoon    Add six Gravborne Infantry to formation.    +100pts
  Snipers    Add two Snipers to formation.    +50pts
  Ogryns    Add two Ogryns to formation.    +50pts
  Fire Support    Add four Fire Support to formation.    +100pts
  Mortar    Add four Mortar squads to formation.  +100pts
  Sappers    Add four Sappers to formation.    +75pts
  Gravhawk    Add the minimum number of Gravhawks required to transport formation.    +100pts each
  Valkyrie   Add four Valkyries to formation.   +150pts
  Emperor Battleship    Replace Lunar Cruiser with Emperor Battleship.    +150pts
  Mechanised Platoon    Add six Gravborne Infantry and three Chimeras to formation.     +175pts
  Hydra    Add one Hydra to formation.    +50pts
  Hellhound    Add three Hellhounds to formation.    +150pts
  Griffon    Add three Griffons to formation.    +100pts
  Leman Russ    Add three Leman Russ or Leman Russ Demolishers to formation.    +200pts
  Vanquisher    Replace one Leman Russ with a Leman Russ Vanquisher.    +25pts
  Super-Heavy    Add one Baneblade or Shadowsword to formation.    +200pts
  Imperial Navy Aircraft (Up to 1/3rd of points available may be spent on Imperial Navy formations) Formation    Units    Upgrades Allowed    Cost
  Thunderbolt Squadron    2xThunderbolt Fighters.    -    150pts
  Thunderbolt Wing    5xThunderbolt Fighters.    -    300pts
  Marauder Squadron    2xMarauder Bombers.    -    250pts
  Marauder Wing    5xMarauder Bombers.    -    500pts
  Titan Legion Battlegroups (Up to 1/3rd of points available may be spent on Titan Legion Battlegroups.  Also each selection counts as an Attached Formation for restriction purposes) Formation    Units    Upgrades Allowed    Cost
  Warlord    1xWarlord Titan.    -    900pts
  Reaver    1xReaver Titan.    -    700pts
  Warhound    1-2 Warhound Titans    -    300pts each 
					
  
						
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