Tactical Command
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Minervan Tank Regiment 1.6
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=74&t=10817
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Author:  Evil and Chaos [ Thu Oct 25, 2007 8:55 pm ]
Post subject:  Minervan Tank Regiment 1.6

Latest Version:

Version 1.6


Version 1.6:

- SHT company goes to 500pts.
- New Medusa stats (MW4+ Ignore Cover).
- Reduced rares in Tank Platoon from 0-2 to 0-1.
- Removed rares from the Tank Squadron.
- Reduced rares in Tank Company from 0-3 to 0-2.
- Allowed two Hydras per company.
- Updated all Demolisher cannons to new (MW) stats.
- Executioner loses ?small arms macro weapon?.
- Medusa moves to 150pts for three.
- Scout company deleted.
- Heavy Bolters deleted from Stormhammer.
- Stormhammer given Thick Rear Armour.
- Bombards allowed in Artillery Companies.
- Leman Russ Conquerer FF changed from 4+ to 5+
- Added some more flavour texts.

Author:  Otterman [ Thu Oct 25, 2007 8:58 pm ]
Post subject:  Minervan Tank Regiment 1.6

I still haven't given up my dream of making Armageddon pattern Medusae.

Or do the Minervans use the open-top version?

Author:  Evil and Chaos [ Thu Oct 25, 2007 8:59 pm ]
Post subject:  Minervan Tank Regiment 1.6

Minervans would very likely use closed-topped Medusae where possible, as they mostly use Armageddon Pattern equipment.

Author:  BlackLegion [ Thu Oct 25, 2007 9:16 pm ]
Post subject:  Minervan Tank Regiment 1.6

So now the Medusa is a very fragile LR Demolisher with IgnoreCover and without PlasmaCannons?

Author:  Evil and Chaos [ Thu Oct 25, 2007 9:23 pm ]
Post subject:  Minervan Tank Regiment 1.6

Uh huh.

S'cheaper. :D



It could probably do better with a 25cm move come to think of it, or maybe a slightly decreased cost.





Author:  BlackLegion [ Thu Oct 25, 2007 9:34 pm ]
Post subject:  Minervan Tank Regiment 1.6

Well essentially it's a Basilisk with a "BunkerBuster" cannon :D So stats should be the same except for the main weapon.

In my True Armagedon list i have still the stats we worked out togehter some time ago :) But i had never a chance to play this list yet :(

Author:  Evil and Chaos [ Thu Oct 25, 2007 9:44 pm ]
Post subject:  Minervan Tank Regiment 1.6

It's worth noting that only the static Medusas appear to be able to gain the Indirect upgrade in 40k. Mobile Medusas only have direct-fire assault guns.

That's why I removed the indirect option for the gun.





Author:  BlackLegion [ Thu Oct 25, 2007 9:54 pm ]
Post subject:  Minervan Tank Regiment 1.6

IMPERIAL GUARD MEDUSA (Armageddon Pattern)
Type/Speed/Armour/Close Combat/Firefight
Armoured Vehicle/20cm/5+/6+/5+
Weapon/Range/Firepower/Notes
Medusa Siege Gun/30cm/MW4+/Ignore Cover,
or
1BP/Disrupt,  Ignore Cover, Indirect Fire
Heavy Bolter/30cm/AP5+/-

Notes: May either shoot normally or fire a barrage. May only use indirect fire and disrupt ability when firing barrages.

Author:  Evil and Chaos [ Thu Oct 25, 2007 9:59 pm ]
Post subject:  Minervan Tank Regiment 1.6

Yeah that's what I thought.

I don't know whether to allow the indirect fire mode or not for the mobile gun.

The 40k rules don't allow it, but then again the mobile Medusa's stats havn't been updated in a few years, whilst the static medusa was released this year.

What'cha reckon guys?





Author:  BlackLegion [ Thu Oct 25, 2007 10:03 pm ]
Post subject:  Minervan Tank Regiment 1.6

The IA book with the Taros campaign has an updated Medusa (it's the Armageddon pattern) with the same upgrade for indirect fire than the Basilisk.

Author:  Evil and Chaos [ Thu Oct 25, 2007 10:05 pm ]
Post subject:  Minervan Tank Regiment 1.6

*grabs IA:3 off the shelf*

The Medusa is in there, but it doesn't have the option to upgrade to indirect status.


IA:5 has the static Medusa which can upgrade to fire indirect.

Author:  BlackLegion [ Thu Oct 25, 2007 10:19 pm ]
Post subject:  Minervan Tank Regiment 1.6

*grabs it too* *grabs IA Update 2006* Hmm you're right. Strange... i could swear....

So the MedusaSiegeGun IS a DemolisherCannon with SiegeShells. The stats are identical.
I will change it in my TrueArmnagedonSteelLegion armylist.

Author:  wargame_insomniac [ Thu Oct 25, 2007 11:26 pm ]
Post subject:  Minervan Tank Regiment 1.6


(Evil and Chaos @ Oct. 25 2007,20:55)
QUOTE
Latest Version:

Version 1.6

Hi E&C

Tried to open this latest version but still get the same error message.

It must be my PC or software version. I have MS Word as part of Office XP professional. What version of Word are you using?

Having previously read your early draft Krieg list I would love to see how you have updated it and what you have done with Armoured list.

Have you a word/PDF document you can e-mail?

Thanks

James

Author:  Chroma [ Thu Oct 25, 2007 11:29 pm ]
Post subject:  Minervan Tank Regiment 1.6


(wargame_insomniac @ Oct. 25 2007,23:26)
QUOTE
Tried to open this latest version but still get the same error message.

The file E&C posted is a .pdf... it *can't* be opened in MS Word... you need Adobe Reader at the least to view it.

Author:  Soren [ Fri Oct 26, 2007 7:23 pm ]
Post subject:  Minervan Tank Regiment 1.6

The PDF works fine.

I like the new fluff text.

To be honest the new Minervan list has not changed a single point value for the units I use in my list. Just got more powerful because of the demolisher cannon updates. :) So my comments to the list will stay the same as for the 1.5 Version

cheerio

Soren

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