The Elysians Project |
scarik
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Post subject: The Elysians Project Posted: Wed Aug 13, 2008 6:02 pm |
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Joined: Mon Mar 13, 2006 8:16 pm Posts: 422 Location: Boston, MA
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That's fine on Planetfall, I just wanted a real reason out of you, Honda.
On the costs:
If the Drop Company is now 200 then +150 for Valks is 350. I will tell you that STs are still better than them so the same cost is the highest tolerable since they deal with BMs a little better and are Core, not Support.
The HQ should prolly be 425-450 with Valks, I don't know why I wrote 500, the non mounted Company will get some Vets if the HQ costs less.
_________________ Fear is for the enemy, fear and bullets. -James O'Barr, the Crow
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BlackLegion
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Post subject: The Elysians Project Posted: Wed Aug 13, 2008 6:16 pm |
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Brood Brother |
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Joined: Sat Nov 05, 2005 12:13 am Posts: 8711 Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
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Well fluf says that Elysians use Grav-Shutes while jumping from high altitude Valkyries. But then what will these Valkyries do? Just fly back to base and remain there useless?
Perhabs Teleport should be bought as an Upgrade? So either low-flying Valkyries as in-game transports or high-flying (but otherwise useless) Valkyries for Teleport. Cost for both options could be different.
_________________ We are returned! http://www.epic-wargaming.de/
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Honda
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Post subject: The Elysians Project Posted: Wed Aug 13, 2008 8:56 pm |
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Joined: Wed Aug 10, 2005 11:44 pm Posts: 1891 Location: Katy, Republic of Texas
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Well fluf says that Elysians use Grav-Shutes while jumping from high altitude Valkyries. But then what will these Valkyries do? Just fly back to base and remain there useless?
In IA3 - Taros, because of the distance to the target, the Valks could only loiter for a short time, then they had to return to base. Assuming that not all missions are poorly planned, then the Valks hang around and provide support fire...as they currently are capable of doing.
Perhabs Teleport should be bought as an Upgrade? So either low-flying Valkyries as in-game transports or high-flying (but otherwise useless) Valkyries for Teleport. Cost for both options could be different.
It will help once I get the contents of the list posted, but basically, you can take the drop troop companies as either:
i. An 8 unit formation with Valks ii. An 8 unit formation that teleports iii. An 8+ unit formation that teleports (i.e. adding on other units like Hvets)
The key here, was to eliminate the 5+ Valk formations because they were overpowering.
All will be revealed soon...
_________________ Honda
"Remember Taros? We do"
- 23rd Elysian Drop Regiment
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