Tanith first and only |
Beardy fluffbag
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Post subject: Tanith first and only Posted: Sun Mar 02, 2008 9:32 pm |
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Brood Brother |
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Joined: Sat Jan 26, 2008 10:03 am Posts: 62 Location: Theale
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some good ideas but will wte untill play tested to confirm as we may find them unbalanced
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Beardy fluffbag
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Post subject: Tanith first and only Posted: Sun Mar 02, 2008 10:09 pm |
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Joined: Sat Jan 26, 2008 10:03 am Posts: 62 Location: Theale
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The missiles were put in to make up for the lack of range and firepower on the normal weapons
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Beardy fluffbag
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Post subject: Tanith first and only Posted: Sun Mar 09, 2008 1:13 pm |
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Brood Brother |
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Joined: Sat Jan 26, 2008 10:03 am Posts: 62 Location: Theale
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The changes were as follows allys changed as both myself and rag felt that having super heavys didn't fit in with the litght infantry theme rag also said thaat it felt stange that the tanith had a save against most things when normal guard didn't so i scraped camo cloaks but made them all cheaper but i did give sappers a 6+ amour i also ajusted the way commisars are placed as having gaunt and a commisar in the same unit was a bit overkilland as we hadn't eveen played with the improved missiles a changed that  as we discovered tanith don't need the extra fire powerfinnally i removed some of the leder options as rag felt that i was sheding two many blast markers you can see our battle report in the battle report section chris
more chages list is now updated at front page
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