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Minervan Tank Regiment 1.6

 Post subject: Minervan Tank Regiment 1.6
PostPosted: Mon Feb 04, 2008 8:43 pm 
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Well you could use Reavers proxys... ;)


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 Post subject: Minervan Tank Regiment 1.6
PostPosted: Mon Feb 04, 2008 8:47 pm 
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(Tooninki @ Feb. 04 2008,19:35)
QUOTE
Gulf war scheme, any good links?

http://www.army.mod.uk/img/equipment/challenger2.jpg

Btw, any chance for Macharius tanks for Minervans?


Perhaps for a collector's section?

I don't think it would unbalance the list to include them...





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 Post subject: Minervan Tank Regiment 1.6
PostPosted: Mon Feb 04, 2008 8:55 pm 
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I like the version with the two Vulcan Mega Bolter. Awesome stuff. If anybody sculpting this one, they would be great proxies for Baneblades.

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 Post subject: Minervan Tank Regiment 1.6
PostPosted: Mon Feb 04, 2008 9:02 pm 
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Check out Reavers models he made for netEpic (Rogal Dorn tank), hes made all variant turrets, twin battle, Twin vanquisher & Vulcan megabolter!
One more Support choice for Minervans!
Thanks for the links!


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 Post subject: Minervan Tank Regiment 1.6
PostPosted: Mon Feb 04, 2008 9:05 pm 
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where to find?

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 Post subject: Minervan Tank Regiment 1.6
PostPosted: Mon Feb 04, 2008 9:07 pm 
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What colors should i use to paint my army?
Dont have much left of my "desert" paints...


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 Post subject: Minervan Tank Regiment 1.6
PostPosted: Mon Feb 04, 2008 9:08 pm 
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http://www.lovejoy-horses.co.uk/model%2 ... nfist.html


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 Post subject: Minervan Tank Regiment 1.6
PostPosted: Mon Feb 04, 2008 9:09 pm 
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Do you want to apply desert camo? which ones did you use now to get a picture?

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 Post subject: Minervan Tank Regiment 1.6
PostPosted: Mon Feb 04, 2008 9:56 pm 
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Nothing for now, still cleaning/stripping my minis, some of my super heavies have black basecoat. Quick intro would be good...


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 Post subject: Minervan Tank Regiment 1.6
PostPosted: Tue Feb 05, 2008 1:27 am 
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I don't think Macharius Tanks fit with the fluff of the Minervans.
They pretty much use the same stuff as the Armageddon Steel Legions Tank Regiments.
The Macharius is only build on Lucius because at the time they wheren't able to build Baneblades. The Macharius was firstyl only send to the newly emerged Deathkorps of Krieg. Only a few other regiments have access to the Macharius and would rather use Baneblades instead.

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 Post subject: Minervan Tank Regiment 1.6
PostPosted: Sun Feb 10, 2008 10:57 am 
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I was wondering, if Demolisher cannon MW is too much for someone, then why not just drop its range to 15cm! it has 24' range in 40k, so why should it be able to shoot as far as HB witch has range of 36' in 40k!? Demolisher cannon should be close range support wpn!


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 Post subject: Minervan Tank Regiment 1.6
PostPosted: Sun Feb 10, 2008 11:37 am 
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Keep it as it is. There are far better options than again doing a snowball of discussion about the cannon again. (There will be no conclusive result anyway :;): )

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 Post subject: Minervan Tank Regiment 1.6
PostPosted: Sun Feb 10, 2008 11:43 am 
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Just my toughts...
Or what bugs me is that in Death guard list Plasma guns have range 15cm (24' in 40k) same as Demo cannon witch has that range 30cm in EPIC... :p
Its wrong i tell you, WRONG! ?:O


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 Post subject: Minervan Tank Regiment 1.6
PostPosted: Sun Feb 10, 2008 12:05 pm 
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Please forget the direct comparsion with 40k. Epic is more like "operational" weapon ranges not about 40k stats. There is a big difference between a hand held duck-and-cover Plasmagun and a gyro stabilized and armored bombardment cannon (even able to shoot ballistic is a restricted manner). Only because 40k is an inferior game, epic has not to do it in the same bad way :;):

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 Post subject: Minervan Tank Regiment 1.6
PostPosted: Sun Feb 10, 2008 1:04 pm 
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For now, consider the Demolisher-armed Russ tanks as 'rares', and I'll have the lastest version of the list out soon.

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