Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 20 posts ]  Go to page 1, 2  Next

Scions of Iron, v0.8

 Post subject: Scions of Iron, v0.8
PostPosted: Sun Jun 03, 2007 3:54 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Oct 31, 2003 7:52 am
Posts: 10348
Location: Malta
Downloaded. Thanks Hena.
I rush-read through it, so I might have missed this, but is there any word on colours/markings?

_________________
Back from oblivion (again)?


Top
 Profile Send private message  
 
 Post subject: Scions of Iron, v0.8
PostPosted: Sun Jun 03, 2007 4:53 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Oct 31, 2003 7:52 am
Posts: 10348
Location: Malta
Thanks Hena - I'd missed that thread. D'oh. Humm,I suspect any markings I could come up with would be designed to be doable by me in Epic scale.... i.e. no markings at all!

_________________
Back from oblivion (again)?


Top
 Profile Send private message  
 
 Post subject: Scions of Iron, v0.8
PostPosted: Sun Jun 03, 2007 11:03 pm 
Brood Brother
Brood Brother

Joined: Tue Dec 19, 2006 9:42 am
Posts: 694
Location: Austria
Some points on the overlook:

1.) Is it intended to have twin heavy bolters on Thunderhawk Transporters AP4+ AT4+?
2.) TH Transporters have two THB arrays on each side in the IA book. so you could get off 4 AP4+ shots but not a single anti tank shot. Maybe we should keep that to stay in line with the stats provided by the model and FW.
3.) Missed the discussion, but why Helios formations?
4.) Same for 5+ armor save for the transporter?
5.) If the TH Transporter are kept with this stats, maybe we could allow three of them to transport bigger formations (and get rid of the discussion how a mix of LR and Rhino chassis is transported with a landing craft.)

my 0,002 cents after a long working day ;)

Soren

_________________
Attrition is the proof of absence of Strategy


Top
 Profile Send private message  
 
 Post subject: Scions of Iron, v0.8
PostPosted: Mon Jun 04, 2007 8:03 pm 
Brood Brother
Brood Brother

Joined: Tue Dec 19, 2006 9:42 am
Posts: 694
Location: Austria
ad 2.) For an armor army list it?s a considerable flaw to get off no AT shot with a unit. I think this is punishment enough ;). If I add the armor value to this argument.....  Maybe we could raise the firepower to AP3+/AA 3+ and name it "heavy bolter defence array" or something else. But this is not a priority point to discuss I guess.

A comparable unit to this would be the Orca I think. Nearly same armor value but some more flexible Firepower.

ad4.) Uh, so you can take 3 THTransporters as one unit? Simply didn?t see that.

Soren

_________________
Attrition is the proof of absence of Strategy


Top
 Profile Send private message  
 
 Post subject: Scions of Iron, v0.8
PostPosted: Tue Jun 05, 2007 9:52 am 
Brood Brother
Brood Brother

Joined: Tue Dec 19, 2006 9:42 am
Posts: 694
Location: Austria
Don?t Forget to note: one Land Raider or any variant of it. Some guys are really counting the letters in tourneys. :D

_________________
Attrition is the proof of absence of Strategy


Top
 Profile Send private message  
 
 Post subject: Scions of Iron, v0.8
PostPosted: Tue Jun 05, 2007 10:56 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20887
Location: Harrogate, Yorkshire
While I'm close to being in favour of these stats, I'm dead set against changing the armour rating to 5+ RA.

This beast has an armour profile that is identical to a Thunderhawk Gunship... so you're contradicting the background by giving it a different armour value.

_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
 Post subject: Scions of Iron, v0.8
PostPosted: Tue Jun 05, 2007 11:15 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20887
Location: Harrogate, Yorkshire
But it would be just making excuses on the fact that I downgrade the save on game reasons.


As you say, you're downgrading the armour stats because that's the unit type you want in the army... it's unrepresentative of the background & 40k rules and I won't support it.


I'm yet to be swayed on the nessesity of twin-linking two twin-linked weapon systems.

_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 20 posts ]  Go to page 1, 2  Next


Who is online

Users browsing this forum: No registered users and 16 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net